Scarab: Difference between revisions

From Halopedia, the Halo wiki

m (→‎Sources: Replacing ref tag)
No edit summary
Line 5: Line 5:
'''"Scarab"''' is the name applied to a series of [[Covenant]] quadrupedal mining platforms.<ref name="HWU">[https://www.halowaypoint.com/en-us/universe/vehicles/scarab ''Halo Waypoint'': Universe, Vehicles, Scarab]</ref>  
'''"Scarab"''' is the name applied to a series of [[Covenant]] quadrupedal mining platforms.<ref name="HWU">[https://www.halowaypoint.com/en-us/universe/vehicles/scarab ''Halo Waypoint'': Universe, Vehicles, Scarab]</ref>  


==Summary==
==Overview==
===Summary===
Scarabs are quadrupedal mining plafroms that are part of a larger class of constructs known as [[Excavator]]s. Out of nine tiers of Excavators they are classed tier-four on its scale. Scarabs are all fitted with a [[focus cannon]] for destroying targets or mining operations.<ref name="HWU"/>
Scarabs are quadrupedal mining plafroms that are part of a larger class of constructs known as [[Excavator]]s. Out of nine tiers of Excavators they are classed tier-four on its scale. Scarabs are all fitted with a [[focus cannon]] for destroying targets or mining operations.<ref name="HWU"/>


==Variants==
===Variants===
===Type-29 Scarab===
====Type-29 Scarab====
*'''[[Type-29 Scarab|Type-29 Scarab]]''' - The largest model with the most powerful focus cannon, known as the Super Scarab.<ref name="HWU"/>
*'''[[Type-29 Scarab|Type-29 Scarab]]''' - The largest model with the most powerful focus cannon, known as the Super Scarab.<ref name="HWU"/>
<gallery>
<gallery>
Line 15: Line 16:
</gallery>
</gallery>


===Type-36 Scarab===
====Type-36 Scarab====
*'''[[Type-36 Scarab]]''' - A model with similar armament to the [[Type-27 Mantis]].<ref name="HWU"/>
*'''[[Type-36 Scarab]]''' - A model with similar armament to the [[Type-27 Mantis]].<ref name="HWU"/>


===Type-47 Scarab===
====Type-47 Scarab====
Two models of the Type-47, the default and most common, Scarab exist: the Deutoros and the Protos. Both models are extremely powerful, possessing potent armament and armor.<ref name="HWU"/>
Two models of the Type-47, the default and most common, Scarab exist: the Deutoros and the Protos. Both models are extremely powerful, possessing potent armament and armor.<ref name="HWU"/>
*'''[[Type-47A Scarab]]''' - A model of the Scarab specialized for artifact-retrieval. It was fitted with a focus cannon and two separate suspensor-mounted heavy plasma repeaters. <ref name="HWU"/>
*'''[[Type-47A Scarab]]''' - A model of the Scarab specialized for artifact-retrieval. It was fitted with a focus cannon and two separate suspensor-mounted heavy plasma repeaters. <ref name="HWU"/>
Line 31: Line 32:
</gallery>
</gallery>


===Banished Scarab===
====Banished Scarab====
*'''[[Banished Scarab]]''' - A model heavily modified by the [[Banished]] armed with an unstable plasma beam that deals incredible ground-target damage and Thrasher missiles for air defense.<ref name="PL1>''[[Halo Wars 2]]'', [[Phoenix Logs]], Banished Units Scarab</ref>
*'''[[Banished Scarab]]''' - A model heavily modified by the [[Banished]] armed with an unstable plasma beam that deals incredible ground-target damage and Thrasher missiles for air defense.<ref name="PL1>''[[Halo Wars 2]]'', [[Phoenix Logs]], Banished Units Scarab</ref>
<gallery>
<gallery>
Line 42: Line 43:
</gallery>
</gallery>


==Unidentified Scarab encounters==
===Unidentified Scarab encounters===
===Fall of Reach===
====Fall of Reach====
During the [[Fall of Reach]] after discovering the [[Menachite Forerunner complex|Forerunner ruins]] under [[Menachite Mountain]] on [[Reach]], the Covenant attempted to use several Scarabs to dig deep into the mountain's caverns. However, the walkers were destroyed by [[Type-26 Wraith]]s manned by [[Spartan-II]]s.<ref>''[[Halo: First Strike]]'', Chapter 12</ref>
During the [[Fall of Reach]] after discovering the [[Menachite Forerunner complex|Forerunner ruins]] under [[Menachite Mountain]] on [[Reach]], the Covenant attempted to use several Scarabs to dig deep into the mountain's caverns. However, the walkers were destroyed by [[Type-26 Wraith]]s manned by [[Spartan-II]]s.<ref>''[[Halo: First Strike]]'', Chapter 12</ref>


===Battle of Havana and the Onyx Conflict===
====Battle of Havana and the Onyx Conflict====
During the [[Battle of Havana]] on Earth, Spartan-II [[Blue Team]] destroyed a Scarab.<ref>''[[Halo: Ghosts of Onyx]]'', Chapter 23</ref> Another Scarab that had an onboard reactor was deployed during the [[Onyx Conflict]] by the [[Joyous Exultation Covenant]].<ref>''Halo: Ghosts of Onyx'', Chapter 33</ref>
During the [[Battle of Havana]] on Earth, Spartan-II [[Blue Team]] destroyed a Scarab.<ref>''[[Halo: Ghosts of Onyx]]'', Chapter 23</ref> Another Scarab that had an onboard reactor was deployed during the [[Onyx Conflict]] by the [[Joyous Exultation Covenant]].<ref>''Halo: Ghosts of Onyx'', Chapter 33</ref>


===Post-War===
====Post-War====
In September [[2558]], a [[Jiralhanae]] [[Jiralhanae Chieftain|chieftain]] named [[Hekabe]] had access to Scarabs during his attack on [[Carrow]].<ref>''[[Halo: Envoy]]'', Chapter 5</ref>
In September [[2558]], a [[Jiralhanae]] [[Jiralhanae Chieftain|chieftain]] named [[Hekabe]] had access to Scarabs during his attack on [[Carrow]].<ref>''[[Halo: Envoy]]'', Chapter 5</ref>
==Gameplay==
===First-person shooters===
{{Main|First-person shooter}}
====''Halo 2''====
The ''[[Halo 2]]'' Scarab was almost indestructible and immune to damage in the game. Its movement was entirely scripted, and no damageable parts appear to have been coded for it. It was only destroyed in a cutscene. When the T-47A Scarab fires, some molten, green liquid (possibly coolant or excess plasma) will leak out below the main cannon. The forward plasma turret could be destroyed with just a few melee attacks, as could the rear plasma turret. The flaps on the main gun could be destroyed only by using a Scorpion tank. Also, the underside grate could be destroyed.
====''Halo 3'', ''Halo 3: ODST'', and ''Halo: Reach''====
[[File:69504874-Full.jpg|thumb|250px|A Scarab attacking a Scorpion in ''Halo 3''.]]
''Halo 3'' Scarabs have far more destructible parts than their ''Halo 2'' predecessors. Destructible armor covers each joint of a Scarab's legs, and doing enough damage to the legs will cause the Scarab to go into lockdown, making it stop moving altogether. The flaps covering the main gun can be destroyed, though this does not affect the gun's operation. The crest on and around the rear anti-air turret can be completely blown off, slowing the turret's rate of fire and reducing the size of its plasma bolts. Two side door panels near the bottom of the Scarab's back can be torn off, allowing entry onto the vehicle.
A Scarab's rear armor possesses a glowing red circle; inflicting enough damage upon this circle will detach the armor, leaving the Scarab's core exposed. The core itself can be destroyed; its destruction will trigger a massive explosion that blows the Scarab into pieces, leaving few parts intact.
If one can successfully manage to board the Scarab in ''Halo: Reach'', they will find that only the core of the Scarab can be destroyed. All other parts of the Scarab, including Plasma Cannons, cannot be destroyed. Destroying the core of the Scarab will also not destroy the Scarab itself. Instead, it will expose a hole in the Scarab, which bleeds orange [[Lekgolo]] blood if shot.
===Real-time strategy games===
{{Main|Real-time strategy}}
===''Halo Wars''===
[[File:Two_Scarabs.jpg|thumb|250px|left|Two Scarabs, assisted by two Locusts and an infantry lance, engage UNSC forces in ''Halo Wars''.]]
''Halo Wars'' features the Deutoros Scarab as a playable unit in [[Skirmish]] and multiplayer modes for Covenant leaders, though it is smaller for the sake of gameplay. Each Scarab costs 3,000 resources and 20 population in Skirmish, with no upgrades available due to their cost and is built at the [[Covenant citadel]]. Up to two can be spawned at a time in a [[Standard]] mode and four in [[Deathmatch (Halo Wars)|Deathmatch]] mode. The last Title Update for ''Halo Wars'' enhanced the Scarab by providing an additional 25% hitpoints and produces increase damage of 25%, and is now capable of surviving four direct MAC blasts as a result of the improved hitpoints.
The Scarabs excel at attacking vehicles and infantry with their powerful weapons, though aircraft take longer for the Scarab to take down. Scarabs are very mobile, being able to climb over most obstacles. Only certain obstructions, like craters or fire, can block them. In the campaign level ''Beachhead'', the player may use a [[SPARTAN-II program|Spartan]] to commandeer an abandoned Scarab. Commandeering this Scarab and using it to destroy twenty-five enemy units unlocks the achievement [[Beaming With Pride]].
Scarabs are extremely difficult to destroy. Overwhelming it with a massive attack force works well, particularly when using anti-vehicle units like the [[SP42 Cobra]] or some [[Hunters]], but a significant portion of the attack force will be lost in the process. An upgraded [[Magnetic Accelerator Cannon#Halo Wars gameplay|MAC blast]] or [[carpet bomb]] can destroy a Scarab rather quickly, as can a group of [[AC-220 Vulture]]s using their missile barrages. Covenant leader units' special abilities can inflict massive damage on a Scarab, with the [[Prophet of Regret]]'s cleansing beam being a good example.
Winning a Skirmish game with two Scarabs unlocks the [[2 Bugs Are Better Than 1]] achievement.
====''Halo Wars 2''====
=====Scarab=====
*'''Info:''' Very heavy armor, Very high damage, Traverses all terrain, Super Unit.
*'''Tier:''' 3
*'''Cost:''' Population 40, Supplies 2,000, Power 2,000
The Scarab is a super unit that can be purchased at the [[War Council]] by all Banished [[leader]]s aside from [[Voridus]]. Unlike its ''Halo Wars'' counterpart the Banished Scarab comes equipped with [[Thrasher missile]]s instead of a plasma cannon, and a plasma shield ability. The plasma shield ability makes the Scarab invincible for a short time. Up to three can be used at once in standard modes. Scarabs are effective against infantry, vehicles, and structures, but are only okay against aircraft. In [[Blitz]] the Scarab costs 300 energy and is only on the field for 60 seconds.
=====Volatile Scarab=====
*'''Info:''' Very high damage, Beam creates pool of infused gel, Can briefly shield itself from danger, Traverses all terrain, Slow moving, Very heavy armor, Super Unit.
*'''Tier:''' 3
*'''Cost:''' Population 40, Supplies 2,000, Power 2,000
The Scarab is a super unit that can be purchased at the War Council by Voridus. While largely similar to the base Scarab the Volatile Scarab creates pools of [[infusion gel]] while attacking. Like the base Scarab it comes equipped with a plasma shield and is effective against infantry, vehicles, and structures, but are only okay against aircraft.


==Trivia==
==Trivia==