Arcadia: Difference between revisions

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==Behind the scenes==
==Behind the scenes==
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Arcadia was first mentioned in ''[[Halo: Contact Harvest]]'', written by [[Joseph Staten]] in [[2007]]. The colony later appeared in ''[[Halo Wars]]'' as a setting for four [[campaign]] levels in the game. The original idea for Arcadia was pitched to Staten by Graeme Devine, the lead designer of ''Halo Wars''. Staten liked the idea so much that he mentioned it in his novel ''Contact Harvest''.<ref>[http://kotaku.com/5043879/halo-wars-playable-but-not-here '''Kotaku''': ''Halo Wars Playable, But Not Here'']</ref> Arcadia is also the setting for the ''[[RISK: Halo Wars Collector's Edition]]'' board game.<ref name="risk"/>
Arcadia was first mentioned in ''[[Halo: Contact Harvest]]'', written by [[Joseph Staten]] in [[2007 (real world)|2007]]. The colony later appeared in ''[[Halo Wars]]'' as a setting for four [[campaign]] levels in the game. The original idea for Arcadia was pitched to Staten by Graeme Devine, the lead designer of ''Halo Wars''. Staten liked the idea so much that he mentioned it in his novel ''Contact Harvest''.<ref>[http://kotaku.com/5043879/halo-wars-playable-but-not-here '''Kotaku''': ''Halo Wars Playable, But Not Here'']</ref> Arcadia is also the setting for the ''[[RISK: Halo Wars Collector's Edition]]'' board game.<ref name="risk"/>


In the ''[[Halo Encyclopedia]]'', Arcadia is erroneously referred to as an [[Inner Colonies|Inner Colony]].<ref name="enc298"/> ''[[Halo: The Essential Visual Guide]]'' also uses an image of [[Harvest]] to depict Arcadia.<ref name="vis"/>
In the ''[[Halo Encyclopedia]]'', Arcadia is erroneously referred to as an [[Inner Colonies|Inner Colony]].<ref name="enc298"/> ''[[Halo: The Essential Visual Guide]]'' also uses an image of [[Harvest]] to depict Arcadia.<ref name="vis"/>