Keepaway: Difference between revisions

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{{Era|RW}}
{{Era|RW}}


'''Keepaway Mode''' is a gametype in the [[Strategic Options Pack]] DLC for ''[[Halo Wars]]'' alongside the [[Tug of War]] and [[Reinforcements]] modes, and was later included in ''[[Halo Wars: Definitive Edition]]''. Keepaway serves as the ''Halo Wars'' adaptation of "[[Capture the Flag]]." Teams battle it out to capture a free-roaming [[Forerunner]] [[Sentinel]] to score points before the other team. To win, players must capture three to five sentinels to claim victory.
'''Keepaway Mode''' is a gametype in the [[Strategic Options Pack]] DLC for ''[[Halo Wars]]'' alongside the [[Tug of War]] and [[Reinforcements]] modes, and was later included in ''[[Halo Wars: Definitive Edition]]''. Keepaway serves as the ''Halo Wars'' adaptation of "[[Capture the Flag]]". Teams battle it out to capture a free-roaming [[Forerunner]] [[Sentinel]] to score points before the other team. To win, players must capture three to five sentinels to claim victory.


==Gameplay==
==Gameplay==