Campaign: Difference between revisions

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[[File:HMCC-Main Menu.jpg|thumb|300px|The Campaign menu in ''Halo: The Master Chief Collection''.]]
[[File:HMCC-Main Menu.jpg|thumb|300px|The Campaign menu in ''Halo: The Master Chief Collection''.]]
'''Campaign''' is the [[Wikipedia:Single Player|single player]] aspect of the [[:Category:Games|''Halo'' games]]. In each game, the player participates in various episodes of the [[Halo universe|''Halo'' storyline]]. The most recurrent character that players control is [[John-117|John-117, the Master Chief]], although roughly half ''Halo'' games focus on other characters and stories. The events of the ''Halo'' campaigns focus on the confrontation between [[humanity]] and the [[Covenant]], and also feature prominent interventions by other factions such as the [[Flood]] or the [[Sentinel|Forerunner]]s.
'''Campaign''' is the [[Wikipedia:Single Player|single player]] aspect of the [[:Category:Games|''Halo'' games]]. In each game, the player participates in various episodes of the [[Halo universe|''Halo'' storyline]]. The most recurrent character that players control is [[John-117|John-117, the Master Chief]], although roughly half of the ''Halo'' games focus on other characters and stories. The events of the ''Halo'' campaigns focus on the confrontation between [[humanity]] and the [[Covenant]], and also feature prominent interventions by other factions such as the [[Flood]] or the [[Sentinel|Forerunner]]s.


Campaign levels usually consist in missions in which the player kills enemies while going through the level's areas and completing given objectives; the story is established with cutscenes and in-game dialogues. [[Cooperative play]] is available in most but not all games, but the number of players can vary. Different difficulty options ([[Easy]], [[Normal]], [[Heroic]], [[Legendary]]) and gameplay modifiers ([[Skulls]], [[Campaign scoring|Scoring]]) also exist. The additional [[Spartan Ops]] mode in ''Halo 4'' is loosely based on Campaign and continues the game's story.
Campaign levels usually consist in missions in which the player kills enemies while going through the level's areas and completing given objectives; the story is established with cutscenes and in-game dialogues. [[Cooperative play]] is available in most but not all games, but the number of players can vary. Different difficulty options ([[Easy]], [[Normal]], [[Heroic]], [[Legendary]]) and gameplay modifiers ([[Skulls]], [[Campaign scoring|Scoring]]) also exist. The additional [[Spartan Ops]] mode in ''Halo 4'' is loosely based on Campaign and continues the game's story.