Jiralhanae Stalker: Difference between revisions

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{{Era|HCW}}
{{Era|HCW|Post}}
{{References}}
<center>''This article is about the [[Jiralhanae]] rank. For other uses see [[Stalker]].''</center> 
{{seealso|Flood Stalker Form}}
{{Unit infobox|variant=Cov
{{Unit infobox|variant=Cov
|name=Jiralhanae Stalker
|name=Jiralhanae Stalker
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|armament=*[[Type-3 firebomb]]s  
|armament=*[[Type-3 firebomb]]s  
*[[Type-25 plasma rifle]]
*[[Type-25 plasma rifle]]
*[[Type-25 spiker]]
*[[Type-25 Spiker]]
*[[Type-25 Brute shot]]
*[[Type-25 Brute Shot]]
*[[Type-52 mauler]]
*[[Type-52 Mauler]]
|equipment=*[[Cloaking]]
|equipment=*[[Cloaking]]
*[[Radar Jammer]]  
*[[Radar Jammer]]  
|mission=*Covert infiltration
|mission=Covert infiltration, reconnaissance, assassinations, enforcement
*Reconnaissance
*Assassination
*Enforcement
|role=
|role=
*Bodyguards
Bodyguards, special operations  
*Special operations  
|notable=
|notable=
|affiliation=[[Covenant]]
|affiliation=[[Covenant]]
}}
}}


The '''Stalker''' is a [[Jiralhanae]] specialist [[:Category:Ranks|rank]].<ref>[http://www.bungie.net/Stats/GameStatsCampaignHalo3.aspx?gameid=20779] Bungie.net Stats</ref>
'''Stalker''' is a specialist [[:Category:Ranks|rank]] for [[Jiralhanae]] that are serving in the [[Covenant]]. They serve in convert roles in the Covenant, acting as spies or assassins.<ref>[http://www.bungie.net/Stats/GameStatsCampaignHalo3.aspx?gameid=20779] Bungie.net Stats</ref> UNSC intel on the Stalker corps was used by the [[Naphtali Contractor Corporation]] in the production of the [[MJOLNIR Powered Assault Armor (GEN2)]] [[MJOLNIR Powered Assault Armor/Stalker|Stalker]] variant.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 176''</ref>  


==Description==
==Description==
Stalkers are easily identified by their gray-colored armor, which possess integrated circuitry for [[cloaking]] in their [[Jiralhanae power armor|power armor]] as well as their cyclops-like helmet with a bright red "eye" light. They often use [[radar jammer]]s to confuse their enemies, and make heavy use of [[Type-3 firebomb]]s. Their main weapon seems to be the [[Type-25 plasma rifle]], though they are occasionally armed with [[Type-25 spiker]]s or [[Type-52 mauler]]s.
Stalkers are commonly seen acting as spies and bodyguards for [[Jiralhanae Chieftain]]s, however they have a far more convert role in the [[Covenant]]. On the battlefield, they can function as spies and assassins. Jiralhanae Stalkers often use their [[active camouflage]] to flank and ambush unsuspecting hostile forces, Stalkers use [[radar jammer]]s to confuse enemies, before charging in with [[Type-52 Mauler]]s to finish them off.<ref name="HE145">'''Halo Encyclopedia''', ''page 145''</ref>


Stalkers are commonly seen acting as spies and bodyguards for [[Jiralhanae Chieftain]]s. The Stalkers replaced the [[Stealth Sangheili]] of ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'' after the [[Sangheili]] [[Covenant separatists|seceded]] from the [[Covenant]].
The Stalkers replaced the [[Stealth Sangheili]] after the [[Sangheili]] [[Thel 'Vadam's Covenant faction|seceded]] from the [[Covenant]] during the [[Great Schism]].


===Appearance===
==Equipment==
The Jiralhanae Stalker is featured in two ''[[Halo 3]]'' levels: [[The Ark (level)|The Ark]] and [[The Covenant (level)|The Covenant]], as well as being prominently featured in ''[[Halo 3: ODST]]'', where they roam the streets of [[New Mombasa]] in small groups. They use their [[active camouflage]] to protect their Chieftains. They are especially dangerous in ''ODST'' because of the generally dark conditions they are encountered in, though it becomes very easy to see them once [[VISR]] mode is toggled on.
Stalkers are easily identified by their gray-colored armor, which possess integrated circuitry for [[cloaking]] in their [[Jiralhanae power armor|power armor]] as well as their cyclops-like helmet with a bright red "eye" light. They often use [[radar jammer]]s to confuse their enemies, and make heavy use of [[Type-3 firebomb]]s. Their main weapon seems to be the [[Type-25 plasma rifle]], though they are occasionally armed with [[Type-25 Spiker]]s or [[Type-52 Mauler]]s.


==Combat==
They use their [[active camouflage]] to protect their Chieftains. Occasionally, Jiralhanae Stalkers are equipped with [[radar jammer]]s to disrupt enemy intel systems.<ref>'''[[Halo 3]]''', ''gameplay''</ref><ref>'''[[Halo 3: ODST]]''', ''gameplay''</ref>
Stalkers often employ plasma rifles, spikers, maulers and incendiary grenades in battle. The added advantage of their cloaking devices is balanced out by their below-average armor and health for a Brute (a feature they share with the stealth elite); a Brute Stalker is about on par with a [[Jiralhanae Minor]] in terms of shielding strength and health. On [[Heroic]] difficulty it takes 24 assault rifle bullets to kill a Stalker; 8 shots to bring down their shield, and an additional 16 shots to kill them.
 
==Gameplay==
Stalkers often employ plasma rifles, Spikers, Maulers and incendiary grenades in battle. The added advantage of their cloaking devices is balanced out by their below-average armor and health for a Brute (a feature they share with the stealth elite); a Brute Stalker is about on par with a [[Jiralhanae Minor]] in terms of shielding strength and health. On [[Heroic]] difficulty it takes 24 assault rifle bullets to kill a Stalker; 8 shots to bring down their shield, and an additional 16 shots to kill them.


Once you spot the distinctive visual disruption caused by their active camouflage, use your weapon and [[melee]] them. They will be stunned and temporarily visible. Follow up with more melees until they're dead. It is advisable to only attempt this when there are no enemies nearby. Charging a [[Type-25 plasma pistol|Plasma Pistol]] and firing at the Brutes' movement shimmers will usually strip their power armor, making them visible. Also, they will be temporarily visible when they throw their firebomb grenades.
Once you spot the distinctive visual disruption caused by their active camouflage, use your weapon and [[melee]] them. They will be stunned and temporarily visible. Follow up with more melees until they're dead. It is advisable to only attempt this when there are no enemies nearby. Charging a [[Type-25 plasma pistol|Plasma Pistol]] and firing at the Brutes' movement shimmers will usually strip their power armor, making them visible. Also, they will be temporarily visible when they throw their firebomb grenades.
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In ''ODST'', fighting Stalkers is much more straightforward. You are able to see them as yellow outlines in VISR mode, however, the outline color matches that of the terrain outlines, so they can theoretically still blend in if you don't watch yourself. Like all Brutes in ''ODST'', they also sport full energy shielding that can withstand twice as much damage from projectile weaponry compared with those in ''Halo 3''. Besides these differences, it's mostly the same. One last thing is that they don't seem to know that you can see them, they may stand out in the open thinking that their camouflage prevents you from seeing them. In reality, it just makes them a big target.
In ''ODST'', fighting Stalkers is much more straightforward. You are able to see them as yellow outlines in VISR mode, however, the outline color matches that of the terrain outlines, so they can theoretically still blend in if you don't watch yourself. Like all Brutes in ''ODST'', they also sport full energy shielding that can withstand twice as much damage from projectile weaponry compared with those in ''Halo 3''. Besides these differences, it's mostly the same. One last thing is that they don't seem to know that you can see them, they may stand out in the open thinking that their camouflage prevents you from seeing them. In reality, it just makes them a big target.
They are especially dangerous in ''ODST'' because of the generally dark conditions they are encountered in, though it becomes very easy to see them once [[VISR]] mode is toggled on.


==Trivia==
==Trivia==
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*On the level [[The Covenant (level)|The Covenant]], the Brute Stalkers at the second tower guarding the Jiralhanae [[Jiralhanae War Chieftain|War Chieftain]] can be easily spotted by a glitch in which the player stands behind the glass wall right after arriving in the elevator which "cuts" their active camouflage in half where their bottom half is revealed and the rest of their body remains camouflaged.
*On the level [[The Covenant (level)|The Covenant]], the Brute Stalkers at the second tower guarding the Jiralhanae [[Jiralhanae War Chieftain|War Chieftain]] can be easily spotted by a glitch in which the player stands behind the glass wall right after arriving in the elevator which "cuts" their active camouflage in half where their bottom half is revealed and the rest of their body remains camouflaged.
*In ''Halo 3: ODST'', cloaked Stalkers are visible in VISR in orange, which means that VISR systems label camouflaged objects as scenery.
*In ''Halo 3: ODST'', cloaked Stalkers are visible in VISR in orange, which means that VISR systems label camouflaged objects as scenery.
*UNSC intel on the Stalker corps was used by the [[Naphtali Contractor Corporation]] in the production of the MJOLNIR [GEN2] [[MJOLNIR Powered Assault Armor/Stalker|Stalker]] variant.
*The Jiralhanae Stalker is featured in two ''[[Halo 3]]'' levels: [[The Ark (level)|The Ark]] and [[The Covenant (level)|The Covenant]], as well as being prominently featured in ''[[Halo 3: ODST]]'', where they roam the streets of [[New Mombasa]] in small groups.


==Gallery==
==Gallery==
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==List of appearances==
==List of appearances==
*''[[Halo 3]]''
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3: ODST]]''
*''[[Halo 3: ODST]]''
*''[[Halo 4]]'' {{mo}}
*''[[Halo 4]]'' {{mo}}