M20 PDW: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Era|Post}} | {{Era|Post}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|name=M20 PDW | |name=M20/PDW | ||
|image=[[File:H5G-Render-SMG.png|300px]] | |image=[[File:H5G-Render-SMG.png|300px]] | ||
|manufacturer=[[Misriah Armory]]<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/submachine-gun '''Halo Waypoint''' | |manufacturer=[[Misriah Armory]]<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/submachine-gun '''Halo Waypoint''' - ''SMG'']</ref> | ||
|series=M20<ref name="CF">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-locke-load '''Halo Waypoint''' | |series=M20<ref name="CF">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-locke-load '''Halo Waypoint''' - ''Canon Fodder - Locke & Load'']</ref> | ||
|type=Personal defense weapon<ref name="universe"/> | |type=Personal defense weapon<ref name="universe"/> | ||
|cost= | |cost= | ||
Line 18: | Line 18: | ||
|rate=900 RPM{{Citation needed}} | |rate=900 RPM{{Citation needed}} | ||
|velocity= | |velocity= | ||
|range= | |range=Short to medium | ||
}} | }} | ||
The '''M20/Personal Defense Weapon''' ('''M20/PDW''')<ref name="universe"/> is the [[Post-Covenant War conflicts|post-Covenant war]] successor to the [[M7 SMG]].<ref name="CF"/> | The '''M20/Personal Defense Weapon''' ('''M20/PDW''')<ref name="universe"/> is the [[Post-Covenant War conflicts|post-Covenant war]] successor to the [[M7 SMG]].<ref name="CF"/> | ||
==Specifications== | ==Specifications== | ||
===Overview=== | ===Overview=== | ||
Line 43: | Line 44: | ||
*'''[[Kinetic Bolts]]''': Augments knockback and damage against vehicles. | *'''[[Kinetic Bolts]]''': Augments knockback and damage against vehicles. | ||
*'''[[Energy Bayonet]]''': Increases melee damage and range, allowing for a one-hit kill against normal opponents. | *'''[[Energy Bayonet]]''': Increases melee damage and range, allowing for a one-hit kill against normal opponents. | ||
*'''Extended Magazine''': Increases both ready and reserve ammunition capacity by | *'''Extended Magazine''': Increases both ready and reserve ammunition capacity by up to 40%. | ||
*'''[[Threat Marker]]''': Tracks targeted enemy personnel for a short time. | *'''[[Threat Marker]]''': Tracks targeted enemy personnel for a short time. | ||
*'''[[Sound Dampener]]''': Increases effective range and reduces firing signature. | *'''[[Sound Dampener]]''': Increases effective range and reduces firing signature. | ||
==Gameplay== | == Gameplay == | ||
===Changes from M7 SMG in ''Halo 2: Anniversary''=== | === Changes from M7 SMG in ''Halo 2: Anniversary'' === | ||
*Can now be zoomed in using the [[Spartan abilities#Smart Scope|Smart Scope]] and have its bloom reduced at the cost of added recoil. | * Can now be zoomed in using the [[Spartan abilities#Smart Scope|Smart Scope]] and have its bloom reduced at the cost of added recoil. | ||
*Headshots now deal bonus damage on unshielded targets. | * Headshots now deal bonus damage on unshielded targets. | ||
*Increased damage, killing in 19-20 rounds, (depending on the headshot bonus) instead of 25 rounds. | * Increased damage, killing in 19-20 rounds, (depending on the headshot bonus) instead of 25 rounds. | ||
*Maximum reserve ammo doubled, from 180 to 300. | * Maximum reserve ammo doubled, from 180 to 300. | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
Line 64: | Line 65: | ||
File:H5G-SMGSpartancover.png|Spartan [[Olympia Vale]] of [[Fireteam Osiris]] using an M20 SMG in ''Halo 5: Guardians''. | File:H5G-SMGSpartancover.png|Spartan [[Olympia Vale]] of [[Fireteam Osiris]] using an M20 SMG in ''Halo 5: Guardians''. | ||
File:H5G-M20HUD.png|First-person view of the M20 on [[Coliseum]] in ''Halo 5: Guardians''. | File:H5G-M20HUD.png|First-person view of the M20 on [[Coliseum]] in ''Halo 5: Guardians''. | ||
File:H5G-M20HUD-Campaign.png|First-person view of the M20 by [[Fred-104]] in the ''Halo 5: Guardians'' campaign. | |||
File:H5G-M20zoom.png|Smart scope with the M20 in ''Halo 5: Guardians''. | File:H5G-M20zoom.png|Smart scope with the M20 in ''Halo 5: Guardians''. | ||
File:H5G-Freebooter&M20.jpg|A [[FREEBOOTER-class Mjolnir|Freebooter]]-clad [[Spartan-IV]] using an M20. | File:H5G-Freebooter&M20.jpg|A [[FREEBOOTER-class Mjolnir|Freebooter]]-clad [[Spartan-IV]] using an M20. | ||
Line 88: | Line 90: | ||
</gallery> | </gallery> | ||
==List of appearances== | == List of appearances == | ||
*''[[Halo 5: Guardians]]'' {{1st}} | * ''[[Halo 5: Guardians]]'' {{1st}} | ||
*''[[Halo Mythos]]'' | * ''[[Halo Mythos]]'' | ||
*''[[Halo: Recruit]]'' {{C|Non-canonical appearance}} | * ''[[Halo: Recruit]]'' {{C|Non-canonical appearance}} | ||
==Notes== | == Notes == | ||
<references group="note"/> | <references group="note"/> | ||
==Sources== | == Sources == | ||
<references/> | <references/> | ||
{{Human sidearms}} | {{Human sidearms}} | ||
[[Category:Submachine guns]] | [[Category:Submachine guns]] |
Revision as of 14:48, November 21, 2018
M20/PDW | |
---|---|
Production overview | |
Manufacturer: |
|
Model series: |
M20[2] |
Type: |
Personal defense weapon[1] |
Specifications | |
Length: |
55.6 centimeters (21.9 in)[1] |
Width: |
11.2 centimeters (4.41 in)[1] |
Height: |
11.6 centimeters (4.57 in)[1] |
Weight: |
1.3 kilograms (2.87 lb)[1] |
Ammunition type: |
|
Feed system: |
60 round magazine[1] |
900 RPM[citation needed] | |
Effective range: |
Short to medium |
Service history | |
In service: |
|
The M20/Personal Defense Weapon (M20/PDW)[1] is the post-Covenant war successor to the M7 SMG.[2]
Specifications
Overview
Developed as a response to the Insurrection and the Covenant, the weapon is issued to UNSC vehicle and aircraft crews, security personnel, and Spartans who expect close-quarters combat,[2] and has been adopted by a number of UEG security forces.[3]
Design details
The M20 is visually similar to its predecessor, though it differs in using a new high-velocity armor-piercing round that increases the amount of kinetic energy imparted to the target, specifically developed to counter the proliferation of military-grade armor among Insurrectionist cells and as a response to Covenant energy shield technology.[1] The weapon uses top-mounted magazines of cased ammunition rather than the side-mounted magazines of caseless ammunition used by the M7. Otherwise, the weapon is very similar, featuring an adjustable grip under the weapon and a telescoping stock which can be retracted, allowing the weapon to be fired one-handed. Although the most commonly issued model features a CQB sight attachment, the weapon also accomodated an array of extended barrels, sound suppressors, laser targeters and recoil stabilizers. The weapon is also compatible with kinetic bolts that impart more kinetic energy to the target, and can be equipped with an energy bayonet.[3]
Variants
- Morph SMG: SMG with Morph sight. Advanced tactical configuration used by the UEG's elite bodyguard corps.
- Projection SMG: SMG with Projection sight. SWAT configuration used by UNSC military police and UEG security forces.
- Recon SMG: SMG with Recon sight. Personal defense weapon configuration issued to UNSC pilots.
- Hybrid SMG: SMG with Holoscope. Personal defense weapon configuration used by Sangheili liaison teams.
- COG SMG: SMG with COG sight. Interdiction configuration used by Marine and Spartan boarding parties.
Attachments
- Long Barrel: Increases range of bullet magnetism and aim assist.
- Laser Targeter: Increases weapon accuracy by reducing bullet spread.
- Silencer: Firing the weapon does not make the user show up on enemy radar. However, walking still gives away the user's position.
- Stabilization Jets: Helps control vertical recoil.
- Kinetic Bolts: Augments knockback and damage against vehicles.
- Energy Bayonet: Increases melee damage and range, allowing for a one-hit kill against normal opponents.
- Extended Magazine: Increases both ready and reserve ammunition capacity by up to 40%.
- Threat Marker: Tracks targeted enemy personnel for a short time.
- Sound Dampener: Increases effective range and reduces firing signature.
Gameplay
Changes from M7 SMG in Halo 2: Anniversary
- Can now be zoomed in using the Smart Scope and have its bloom reduced at the cost of added recoil.
- Headshots now deal bonus damage on unshielded targets.
- Increased damage, killing in 19-20 rounds, (depending on the headshot bonus) instead of 25 rounds.
- Maximum reserve ammo doubled, from 180 to 300.
Browse more images in this article's gallery page. |
Gallery
Normal gallery
A render of the SMG from the pre-Beta development stage of Halo 5: Guardians.
The SMG seen ejecting shell casings on Trench in the Halo 5: Guardians Multiplayer Beta.
Smart Scope with the SMG on Crossfire in the Halo 5: Guardians Multiplayer Beta.
- H5G - Projection LB SMG.jpg
Projection SMG.
Spartan Olympia Vale of Fireteam Osiris using an M20 SMG in Halo 5: Guardians.
First-person view of the M20 on Coliseum in Halo 5: Guardians.
First-person view of the M20 by Fred-104 in the Halo 5: Guardians campaign.
- H5G-Freebooter&M20.jpg
A Freebooter-clad Spartan-IV using an M20.
A Venture-clad Spartan-IV using an M20 on March on Stormbreak.
A Promethean Soldier with an M20 on Raid on Apex 7.
M20 SMGs being used on targets in Halo: Recruit.
Halo 5: Guardians variants
List of appearances
- Halo 5: Guardians (First appearance)
- Halo Mythos
- Halo: Recruit (Non-canonical appearance)
Notes
- ^ Halo Waypoint's article on the M20 SMG states that the weapon uses 5×23mm M443 CLT ammunition, as does the M7 SMG. However, the M20 SMG does not use caseless rounds in Halo 5: Guardians. Furthermore, Halo Waypoint's article also states that the M20 SMG uses armor piercing rounds. As such, the reference to the caseless rounds is presumed to be an error.
Sources
|