Halo Interactive Strategy Game: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
(intro did not provide adequate description of the product. moved info from description into the intro.)
Line 4: Line 4:
[[File:Halo_Interactive_Strategy_Game.jpg|thumb|Front cover box art.]]
[[File:Halo_Interactive_Strategy_Game.jpg|thumb|Front cover box art.]]


Featuring the same premise and characters as the video game trilogy ''Halo'', including [[John-117|John 117]], [[Cortana]], [[Thel 'Vadam]] and [[covenant Empire|the Covenant]] the '''Halo Interactive Strategy Game''' offers a modular board that can be re-configured to create a virtually limitless gameplay experience.
The '''Halo Interactive Strategy Game''' is a turn-based board game in which you control either [[United Nations Space Command|UNSC]] or [[Covenant Empire|Covenant]] troops in at least three campaign scenarios and user-created maps. Featuring the same premise and characters as the video game trilogy ''Halo'', including [[John-117|John 117]], [[Cortana]], [[Thel 'Vadam]] and [[covenant Empire|the Covenant]], the Halo Interactive Strategy Game utilizes a modular board that can be re-configured to create a multitude of gameplay experience. The game was released on October 28, 2008.


==Description==
==Description==
Line 12: Line 12:


The battle options are endless with future add-ons of new adventures, vehicles, characters and weapons to expand the experience of the game.
The battle options are endless with future add-ons of new adventures, vehicles, characters and weapons to expand the experience of the game.
The Halo Interactive Strategy Game is a turn-based board game in which you control either [[United Nations Space Command|UNSC]] or [[Covenant Empire|Covenant]] troops in at least three campaign scenarios, and user-created maps.
This game was released on October 28th, 2008.


==Gameplay==
==Gameplay==