Halo (Halo: Combat Evolved level): Difference between revisions

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(Added a note about flying Banshees after accidentially killing the pilot without destroying the ship.)
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*At the start, when in the lifeboat, approach a Marine's corpse that's in a seat. If you shoot it from the right angle with the [[Assault Rifle]], the bullets will deflect onto you.
*At the start, when in the lifeboat, approach a Marine's corpse that's in a seat. If you shoot it from the right angle with the [[Assault Rifle]], the bullets will deflect onto you.
*If you manage to snipe the [[Elite]] driving the [[Banshee]] (possibly with a mod), you cannot drive it.
*If you manage to snipe the [[Elite]] driving the [[Banshee]] (possibly with a mod), you cannot drive it.
*It's possible to kill the [[Banshee]] pilot by shooting the Elite as it flies directly away from you (hitting the Elite and not the ship around it). This is extremely difficult; it typically happens by accident. Nevertheless, once the pilot is killed you can board the Banshee. However, much of the the airspace within the level is covered with an "invisible wall" so you're unable to fly the Banshee into the first rally point ahead, and if you fly the Banshee away from the cliff/waterfall you'll be spontaneously dropped out.
*At the second group of Marines, (hidden among the rocks) if you change your [[Warthog]] passenger for the [[Marine]] with the [[Sniper Rifle]], then your old passenger will be left behind when [[Echo 419]] arrives.   
*At the second group of Marines, (hidden among the rocks) if you change your [[Warthog]] passenger for the [[Marine]] with the [[Sniper Rifle]], then your old passenger will be left behind when [[Echo 419]] arrives.   
*[[Marine]] sharpshooters do not board [[Echo 419]], even if they walk around freely.
*[[Marine]] sharpshooters do not board [[Echo 419]], even if they walk around freely.