Capture the Flag: Difference between revisions
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In Capture the Flag, teams compete to capture and return the opposing team's flag to their own base. | In Capture the Flag, teams compete to capture and return the opposing team's flag to their own base. | ||
===Flag offense and defense=== | ===Flag offense and defense=== | ||
Flags are located at their spawn points, usually held in the teams' respective bases. Players need to defend their flags from the enemy team while trying to take the enemy's flag from their base. While carrying a flag, a player (becoming the "flag carrier") cannot fire their weapons, but they can melee using the flag. When a flag is dropped, either at the carrier's own volition or because they are killed, the flag enters a countdown. At the end of the countdown, the flag returns to the base, and the process could be accelerated by friendly players standing around it. The countdown can be reset by enemy players holding the flag again, even if briefly. Respawn timers are | Flags are located at their spawn points, usually held in the teams' respective bases. Players need to defend their flags from the enemy team while trying to take the enemy's flag from their base. While carrying a flag, a player (becoming the "flag carrier") cannot fire their weapons, but they can melee using the flag. When a flag is dropped, either at the carrier's own volition or because they are killed, the flag enters a countdown. At the end of the countdown, the flag returns to the base, and the process could be accelerated by friendly players standing around it. The countdown can be reset by enemy players holding the flag again, even if briefly. Respawn timers are commonly longer in CTF than in [[Slayer]], giving more time for players in the offense to capture the flag. | ||
In games other than ''Halo: Combat Evolved'' and ''[[Halo Infinite]]'', the flag melee can kill a fully-shielded enemy player with one hit, though the setting can be tweaked in custom game settings. | In games other than ''Halo: Combat Evolved'' and ''[[Halo Infinite]]'', the flag melee can kill a fully-shielded enemy player with one hit, though the setting can be tweaked in custom game settings. | ||
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===Scoring=== | ===Scoring=== | ||
Upon returning the enemy team's flag to their own base (or the "flag return point"), a player scores a point for the team. The enemy team's flag automatically returns to the enemy base | Upon returning the enemy team's flag to their own base (or the "flag return point"), a player scores a point for the team. The enemy team's flag automatically returns to the enemy base and can be taken again. In certain variants of CTF, players cannot score if their own flag has been removed from its spawn point. | ||
===Victory condition=== | ===Victory condition=== | ||
The team that first reaches the score limit (3 points by default) wins the game. If neither has reached the score limit at the end of the time limit, the team with the most points at the end wins. If there is a tie, the game may enter overtime and the team that first scores the next point wins the game. Alternatively, if a team is holding the enemy team's flag at the end, the game may enter sudden death. During sudden death, the flag must be taken to its return point or its spawn point, the result of which decides the victor of the match. | |||
==Tips== | ==Tips== | ||
[[File:Flag_kill.jpg|thumb|right|200px|The flag-wielder can choose to [[melee]] the opposition with the flag.]] | [[File:Flag_kill.jpg|thumb|right|200px|The flag-wielder can choose to [[melee]] the opposition with the flag.]] | ||
;When you are attempting to get the flag, | |||
* | *Know where your opponents are positioned before grabbing and alerting them. | ||
*Choose a route that your opponent will think you are least likely to take. | |||
* | *When available, use vehicles like the [[Warthog]], so that the flag carrier can make a speedy getaway. Deny the enemy team from pursuing in their own vehicles and destroy all of their vehicles. | ||
*Attempt to "spawntrap" the other team. Make sure the whole opposing team is eliminated before grabbing the flag. This allows you to enter the base without any resistance. Grab the flag and runoff, and as the enemy team spawns, your team will cover you. | |||
[[File:H3 Capture the flag mongoose.jpg|thumb|right|Cooperation between players is the key for winning.]] | [[File:H3 Capture the flag mongoose.jpg|thumb|right|Cooperation between players is the key for winning.]] | ||
;When you have the flag: | |||
* | *[[Flag dropping|Flag juggling]] is when the player drops and picks up the flag over and over again. The flag must hit the ground before it can be picked up again. Normally, you run slower when you retrieve the flag, but when you flag juggle, you run slightly faster, at the cost of letting your enemy know where the flag is currently is if they have not known already. | ||
*Do not always take the shortest route back to base. Enemies can easily predict your route that way. Try making detours and changing direction, but make sure you know where you are going. | |||
*If you | *Do not take a route that leaves you exposed from all corners, even if you have teammates escorting you. You are always an easy target for a sniper. | ||
*If a single pursuer is chasing you, do not be afraid to drop the flag and kill them. Hanging onto the flag would just leave you helpless. | |||
*Communicate with your teammates. This allows them to cover you and get free rides back to base. | |||
== Built-in variants == | ;When protecting a flag: | ||
=== | *Staying in the flag base can help, but the closer you stay to your teammates, the bigger the target you pose to your opponents. Beware of opponents clearing the room with grenades before they rush to grab the flag. | ||
*Place a sniper to guard the flag from a safe location. However, snipers should be adaptive, helping the team push forward, eliminating opponents which may ambush them. Sniping is the most effective way of eliminating key members of the opposing team such as Warthog gunners, other snipers, and opponents with power-weapons. Pace your shots to avoid running out of ammunition at a crucial time. | |||
*Stay in a location where you have a clear view of your flag, but hidden from enemy view. | |||
*On maps with vehicles, you can use them to block doorways for a makeshift stronghold, or to block the flag itself by parking over it, making it more difficult to grab. | |||
==Variants== | |||
===Built-in variants=== | |||
<div class="tabcontainer"> | |||
<div class="tabbox"> | |||
<div class="tab">Halo: Combat Evolved</div> | |||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|3 flag captures wins the game, but your flag must be at home to score. Start with [[M9 High-Explosive Dual-Purpose grenade|Grenades]], [[M6D|Pistol]], and [[MA5B Assault Rifle|AR]]. | |3 flag captures wins the game, but your flag must be at home to score. Start with [[M9 High-Explosive Dual-Purpose grenade|Grenades]], [[M6D|Pistol]], and [[MA5B Assault Rifle|AR]]. | ||
|} | |} | ||
</div> | |||
== | <div class="tabbox"> | ||
<div class="tab">Halo 2</div> | |||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|Intense 2 minute rounds of alternating offense/defense. A capture wins a round. Flag may not be returned. First to 3 wins. | |Intense 2 minute rounds of alternating offense/defense. A capture wins a round. Flag may not be returned. First to 3 wins. | ||
|} | |} | ||
</div> | |||
== | <div class="tabbox"> | ||
<div class="tab">Halo 3</div> | |||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|Highly tactical CTF. Very long respawns, but teams respawn on captures. | |Highly tactical CTF. Very long respawns, but teams respawn on captures. | ||
|} | |} | ||
</div> | |||
== | <div class="tabbox"> | ||
<div class="tab">Halo: Reach</div> | |||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score. | |Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score. | ||
|} | |} | ||
</div> | |||
== | <div class="tabbox"> | ||
<div class="tab">Halo 4</div> | |||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|Steal the Enemy Flag, Score Points! | |Steal the Enemy Flag, Score Points! | ||
|} | |} | ||
</div> | |||
== | <div class="tabbox"> | ||
<div class="tab">Halo 2: Anniversary</div> | |||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|Use a vehicle to steal the enemy flag and score points! | |Use a vehicle to steal the enemy flag and score points! | ||
|} | |} | ||
</div> | |||
== | <div class="tabbox"> | ||
<div class="tab">Halo 5: Guardians</div> | |||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|Capture the Flag with [[fiesta|random weapons]]. This is madness! | |Capture the Flag with [[fiesta|random weapons]]. This is madness! | ||
|} | |} | ||
</div> | |||
== | <div class="tabbox"> | ||
<div class="tab">Halo Infinite</div> | |||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|Steal and capture the forsaken flag. | |Steal and capture the forsaken flag. | ||
|} | |} | ||
</div> | |||
</div> | |||
== | ===Popular variants=== | ||
The | ====Multi Flag CTF==== | ||
There are two teams based on opposite ends of the map. There are also two flags, each one in the corresponding bases (or there can be only one if the game is "attack and defend, or Neutral Flag). The objective of the game is to capture the opponents' flag three times to win the game while protecting your own flag from enemies at the same time. Unlike slayer games, the total number of kills does not count toward the score. For example, a team that captures the flag three times, but gets no kills, still wins the game. To score, the player with the flag must run back to the designated capture point. | |||
====Assault==== | |||
Exclusive to ''[[Halo: Combat Evolved]]'', teams alternate offense and defense every two minutes. One team needs to carry the enemy flag into the enemy base. The game variant has been replaced by [[Assault]] since ''[[Halo 2]]''. In '''Invasion CTF''', players only have five lives each. | |||
====Arena CTF (CTF Classic, CTF Pro)==== | |||
In this variant, the friendly team flag must be at home for players to score. This is normally played on smaller, non-BTB maps. | |||
====One Flag CTF==== | |||
A Multi Flag CTF match generally features maps with two identical [[base|bases]], each containing the team's specific flag. One Flag CTF isn't quite as tightly bound, and features more asymmetrical type maps, giving one base better cover and protection and the opposite base maximum exposure and much less cover. This would result in an unfair match-up for the Arena CTF variants; instead, the game features the teams taking turns playing offense and defense. | |||
====Neutral Flag==== | |||
Teams fight over a neutral flag centered in the middle of the map to bring back to their respective base. | |||
==Unlocks and rewards== | |||
===Halo 2=== | |||
====Medals==== | |||
The following medals can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! scope="col" style="width: | ! scope="col" style="text-align:center;" | Icon | ||
! scope="col" style="width:175px;height:20px;text-align:center;" | Name | |||
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement | |||
|-align="center" | |||
|[[File:Flag Taken Medal.gif|70px]] | |||
|[[Flag Taken]] | |||
|Taken the opponent's flag. | |||
|-align="center" | |||
|[[File:Flag Returned Medal.svg|70px]] | |||
|[[Flag Returned]] | |||
|Return your flag to your base. | |||
|} | |||
====Achievements==== | |||
{{Main|Achievements (Halo 2)}} | |||
The following achievement can be unlocked in the Capture the Flag gamemode when playing [[Halo 2 (Windows Vista)|''Halo 2'' on Windows Vista]]. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | '''''Halo 2'' (Windows Vista)''' | |||
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title''' | ! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title''' | ||
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement''' | ! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement''' | ||
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|- | |- | ||
|[[File:H2V Achievement Rainman.png|center|65px]] | |[[File:H2V Achievement Rainman.png|center|65px]] | ||
|<center> | |<center>[[Rainman]]</center> | ||
|Play every available game variant, with at least 3 other players, to the end of each game. | |Play every available game variant, with at least 3 other players, to the end of each game. | ||
|<center> | |<center>[[Halo 2 (Windows Vista)|''Halo 2'' on Windows Vista]]</center> | ||
|} | |||
===Halo 3=== | |||
====Medals==== | |||
{{Main|List of Halo 3 and Halo 3: ODST medals}} | |||
The following medals can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | Icon | |||
! scope="col" style="width:175px;height:20px;text-align:center;" | Name | |||
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement | |||
|-align="center" | |||
|[[File:Flag Kill.gif|70px]] | |||
|[[Flag Kill]] | |||
|Get a melee kill with the flag. | |||
|-align="center" | |||
|[[File:Flag Score.gif|70px]] | |||
|[[Flag Score]] | |||
|Capture the opposing team's flag. | |||
|-align="center" | |||
|[[File:Flagcarrierkill Medal.png|70px]] | |||
|[[Flag Carrier Kill|Killed Flag Carrier]] | |||
|Kill the opposing flag carrier. | |||
|} | |||
====Achievements==== | |||
{{Main|Achievements (Halo 3)}} | |||
The following achievements can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | '''''Halo 3'' (Xbox)''' | |||
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title''' | |||
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement''' | |||
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games''' | |||
|- | |- | ||
|[[File:H3 Achievement Flag Dropped.png|center|65px]] | |[[File:H3 Achievement Flag Dropped.png|center|65px]] | ||
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|On a [[Legendary Map Pack|Legendary map]], get a [[Flag]] [[Melee]] kill during any ranked or social match. | |On a [[Legendary Map Pack|Legendary map]], get a [[Flag]] [[Melee]] kill during any ranked or social match. | ||
|<center>''Halo 3'' {{C|Legendary Map Pack}}</center> | |<center>''Halo 3'' {{C|Legendary Map Pack}}</center> | ||
|} | |||
===Halo: Reach=== | |||
====Commendations==== | |||
{{Main|List of Halo: Reach commendations}} | |||
There are no commendations related to the Capture the Flag gamemode. | |||
====Medals==== | |||
{{Main|List of Halo: Reach medals}} | |||
The following medals can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | Icon | |||
! scope="col" style="width:175px;height:20px;text-align:center;" | Name | |||
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement | |||
|-align="center" | |||
|style="background:black"|[[File:Flag Kill!.png|70px]] | |||
|[[Flag Kill]] | |||
|Kill an opponent with a melee attack using a flag. | |||
|-align="center" | |||
|style="background:black"|[[File:Flag Score!.png|70px]] | |||
|[[Flag Score]] | |||
|Complete a scoring flag capture in a Capture the Flag game. | |||
|-align="center" | |||
|style="background:black"|[[File:Killed Flag Carrier!.png|70px]] | |||
|[[Flag Carrier Kill|Killed Flag Carrier]] | |||
|Killed the opponent flag carrier in a Capture the Flag game. | |||
|} | |||
====Achievements==== | |||
{{Main|Achievements (Halo: Reach)}} | |||
The following achievements can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | '''''Halo: Reach'' (Xbox)''' | |||
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title''' | |||
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement''' | |||
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games''' | |||
|- | |- | ||
|[[File:HR Achievement Return to Sender.png|center|65px]] | |[[File:HR Achievement Return to Sender.png|center|65px]] | ||
Line 227: | Line 352: | ||
|Stick and kill the flag carrier with a plasma grenade in a matchmade game. | |Stick and kill the flag carrier with a plasma grenade in a matchmade game. | ||
|<center>''Halo: Reach'' {{C|[[Anniversary Map Pack]]}}</center> | |<center>''Halo: Reach'' {{C|[[Anniversary Map Pack]]}}</center> | ||
|} | |} | ||
== | ===Halo 4=== | ||
====Commendations==== | |||
==Commendations= | |||
{{Main|List of Halo 4 commendations}} | {{Main|List of Halo 4 commendations}} | ||
<div class="tabcontainer"> | <div class="tabcontainer"> | ||
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</div></div> | </div></div> | ||
===' | ====Medals==== | ||
{{Main|List of Halo 4 medals}} | |||
The following medals can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | Icon | |||
! scope="col" style="width:175px;height:20px;text-align:center;" | Name | |||
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement | |||
|-align="center" | |||
|[[File:H4 - Flag Capture.png|70px]] | |||
|[[Flag Score|Flag Capture]] | |||
|Deliver the opponent's flag to your base. | |||
|-align="center" | |||
|[[File:H4 - Flag Runner.png|70px]] | |||
|[[Flag Runner]] | |||
|Capture 2 flags in one game. | |||
|-align="center" | |||
|[[File:H4 - Flag Champion.png|70px]] | |||
|[[Flag Champion]] | |||
|Capture 3 flags in one game. | |||
|-align="center" | |||
|[[File:H4 - Flag Assist.png|70px]] | |||
|[[Flag Assist]] | |||
|Help a teammate capture a flag. | |||
|-align="center" | |||
|[[File:H4 - Flag Carrier Kill.png|70px]] | |||
|[[Flag Carrier Kill]] | |||
|Kill an opponent who is carrying a flag. | |||
|-align="center" | |||
|[[File:H4 - Flag Defense.png|70px]] | |||
|[[Flag Defense]] | |||
|Kill an opponent who is close to your flag. | |||
|-align="center" | |||
|[[File:H4 - Flag Kill.png|70px]] | |||
|[[Flag Kill]] | |||
|Kill an opponent while holding a flag. | |||
|-align="center" | |||
|[[File:H4 - Flagsassination.png|70px]] | |||
|[[Flagsassination]] | |||
|Perform an assassination while holding a flag. | |||
|-align="center" | |||
|[[File:H4 - Flag Joust.png|70px]] | |||
|[[Flag Joust]] | |||
|Kill a flag carrier while holding a flag. | |||
|-align="center" | |||
|[[File:H4 - Flag Driver.png|70px]] | |||
|[[Flag Driver]] | |||
|Drive a flag carrier close to your capture point. | |||
|} | |||
====Achievements==== | |||
{{Main|Achievements (Halo 4)}} | |||
There are no achievements related to the Capture the Flag gamemode. | |||
===Halo 5: Guardians=== | |||
====Commendations==== | |||
{{Main|List of Halo 5: Guardians commendations}} | {{Main|List of Halo 5: Guardians commendations}} | ||
<div class="tabcontainer"> | <div class="tabcontainer"> | ||
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</div> | </div> | ||
</div> | </div> | ||
====Medals==== | |||
{{Main|List of Halo 5: Guardians medals}} | |||
The following medals can be unlocked in the Capture the Flag gamemode. | |||
{{Expand-section}} | |||
<!-- | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | Icon | |||
! scope="col" style="width:175px;height:20px;text-align:center;" | Name | |||
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement | |||
|-align="center" | |||
|Icon at 70px here | |||
|Link to Medal here | |||
|Description here | |||
|} | |||
--> | |||
====Achievements==== | |||
{{Main|Achievements (Halo 5: Guardians)}} | |||
The following achievement can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | '''''Halo 5: Guardians'' (Xbox)''' | |||
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title''' | |||
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement''' | |||
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games''' | |||
|- | |||
| | |||
|[[Flag Monger]] | |||
|Complete 5 matchmade games in Capture the Flag. | |||
|<center>''[[Halo 5: Guardians]]''</center> | |||
|} | |||
===Halo Infinite=== | |||
====Medals==== | |||
{{Main|List of Halo Infinite medals}} | |||
The following medals can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | Icon | |||
! scope="col" style="width:175px;height:20px;text-align:center;" | Name | |||
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement | |||
|-align="center" | |||
|[[File:HINF Medal FlagJoust.png|70px]] | |||
|[[Flag Joust]] | |||
|Kill an enemy flag carrier while holding a flag. | |||
|-align="center" | |||
|[[File:HINF Medal StoppedShort.png|70px]] | |||
|[[Stopped Short]] | |||
|Kill an enemy flag carrier who is about to score. | |||
|-align="center" | |||
|[[File:HINF Medal GoalLineStand.png|70px]] | |||
|[[Goal Line Stand]] | |||
|Return a flag near the enemy flag stand. | |||
|} | |||
====Achievements==== | |||
{{Main|Achievements (Halo Infinite)}} | |||
The following achievements can be unlocked in the Capture the Flag gamemode. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="width:135px;text-align:center;" |'''Xbox''' | |||
! scope="col" style="width:135px;text-align:center;" |'''Steam''' | |||
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title''' | |||
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement''' | |||
|-align="center" | |||
|[[File:HINF Achievement RunningLaps.png|114px]] | |||
|[[File:HINF Achievement Multiplayer Steam.jpg|64px]] | |||
|[[Running Laps]] | |||
|Capture the flag twice in a matchmade Capture the Flag game. | |||
|} | |||
==Trivia== | ==Trivia== |