Super Sentinel: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
They are available as a support unit in ''[[Halo Wars]]''. They, like regular Aggressors, are built at the [[Sentinel factory]]. Intended to support anti-vehicle and anti-infantry operations, they are unable to engage aircraft, and require Aggressor escorts for aerial protection. | They are available as a support unit in ''[[Halo Wars]]''. They, like regular Aggressors, are built at the [[Sentinel factory]]. Intended to support anti-vehicle and anti-infantry operations, they are unable to engage aircraft, and require Aggressor escorts for aerial protection.{{Ref/Reuse|wars}} | ||
They cost 250 [[resources]] and require a minimum tech level of 2 to be produced and count as 2 population. They fire a beam of energy that temporarily prevents an enemy ground unit from attacking and reduces its movement speed. However, the beam does not do much damage by itself. | They cost 250 [[resources]] and require a minimum tech level of 2 to be produced and count as 2 population. They fire a beam of energy that temporarily prevents an enemy ground unit from attacking and reduces its movement speed. However, the beam does not do much damage by itself. |