HRUNTING/YGGDRASIL Mark IX Mantis: Difference between revisions

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==Specifications==
==Specifications==
===Design details===
===Design details===
Standing roughly twenty feet tall and weighing over five metric tons,<ref name="universe"/> the Mantis is similar in appearance to the larger [[HRUNTING/YGGDRASIL Mark II (D) armor system]], which itself was the evolution of [[HRUNTING Mark III (B) Exoskeleton|another HRUNTING project]]. Its spindly legs and tiny "thorax" give the Mantis a passing resemblance to [[Wikipedia:Mantis|its namesake]], as do its weaponized arms. Though it lacks the sheer firepower and durability of the [[M808 Scorpion]], the Mantis is far more maneuverable, requires one crew member, and is equipped with [[Energy shielding|regenerating energy shields]].<ref>[[:File:Mantis in action.jpg|Image showing energy shield flaring]]</ref><ref name="THB 10.17.12"/> The Mantis integrates many features seen in the [[MJOLNIR Powered Assault Armor]], such as the [[neural interface]] link, compact [[Fusion reactor|fusion power plant]], and shield generator. The Mantis is capable of a maximum speed of 43.5–55.5 kilometers per hour (27–34.5 miles per hour).<ref name="universe"/>
Standing roughly twenty feet tall and weighing over five metric tons,<ref name="universe"/> the Mantis is similar in appearance to the larger [[HRUNTING/YGGDRASIL Mark II (D) armor system]], which itself was the evolution of [[HRUNTING Mark III (B) Exoskeleton|another HRUNTING project]]. Its spindly legs and tiny "thorax" give the Mantis a passing resemblance to [[Wikipedia:Mantis|its namesake]], as do its weaponized arms. Though it lacks the sheer firepower and durability of the [[M808 Scorpion]], the Mantis is far more maneuverable, requires one crew member, and is equipped with [[Energy shielding|regenerating energy shields]].<ref name="THB 10.17.12"/><ref>[[:File:Mantis in action.jpg|Image showing energy shield flaring]]</ref> The Mantis integrates many features seen in the [[MJOLNIR Powered Assault Armor]], such as the [[neural interface]] link, compact [[Fusion reactor|fusion power plant]], and shield generator. The Mantis is capable of a maximum speed of 43.5–55.5 kilometers per hour (27–34.5 miles per hour).<ref name="universe"/>


===Armaments===
===Armaments===
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*'''Urban Mantis''': Variant used by the UNSC Army and UNSC Marine Corps that features more armor than the Corp variant.<ref name="H5G"/>
*'''Urban Mantis''': Variant used by the UNSC Army and UNSC Marine Corps that features more armor than the Corp variant.<ref name="H5G"/>


*'''ONI Mantis''': Variant used by the [[Office of Naval Intelligence]] that features more armor than other variants, multi-environment homing missiles capable of locking on to ground infantry, and better heat sink shrouds for the heavy machine gun . <ref name="H5G"/>
*'''ONI Mantis''': Variant used by the [[Office of Naval Intelligence]] that features more armor than other variants, multi-environment homing missiles capable of locking on to ground infantry, and better heat sink shrouds for the heavy machine gun .<ref name="H5G"/>


*'''Hannibal Mantis''': Variant upgraded by [[Hannibal Weapon Systems]] that features a rapid-fire gauss cannon, experimental ion field missile warheads that releases several submunitions, and the ability to EMP other vehicles with a stomp attack. While it doesn't have as heavy armor as the ONI variant it does have a stronger energy shield, at the cost of recharge time.<ref name="canon fodder">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-close-quarters '''Halo Waypoint''': ''Canon Fodder - Close Quarters'']</ref>
*'''Hannibal Mantis''': Variant upgraded by [[Hannibal Weapon Systems]] that features a rapid-fire gauss cannon, experimental ion field missile warheads that releases several submunitions, and the ability to EMP other vehicles with a stomp attack. While it doesn't have as heavy armor as the ONI variant it does have a stronger energy shield, at the cost of recharge time.<ref name="canon fodder">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-close-quarters '''Halo Waypoint''': ''Canon Fodder - Close Quarters'']</ref>


*'''Isabel's Mantis''': This variant is a modified version of the basic model for use of the {{UNSCship|Spirit of Fire}}'s ground forces, with adjustments to reuse parts produced for the [[HRUNTING Mark III Cyclops|Cyclops]] and [[Colossus]]. It also lacks the neural interface control systems installed on the basic model, something that was a necessary concession due to the older manufacturing technology on the ''Spirit of Fire''. This variant's default weapon is a chaingun, but it can be replaced with a gauss repeater, the missile capacity can also be upgraded. A shield requisition upgrade can be added to add shields to the Mantis. A target designator can also be added so the Mantis can "paint" a single target to coordinate attacks on using the local battle net, and if a group of Mantis walkers are together they will smart target their designators.<ref name="PL">'''Halo Wars 2''': [[Phoenix Logs#UNSC Units|Phoenix Logs]] - Mantis</ref>
*'''Isabel's Mantis''': This variant is a modified version of the basic model for use of the {{UNSCShip|Spirit of Fire}}'s ground forces, with adjustments to reuse parts produced for the [[HRUNTING Mark III Cyclops|Cyclops]] and [[Colossus]]. It also lacks the neural interface control systems installed on the basic model, something that was a necessary concession due to the older manufacturing technology on the ''Spirit of Fire''. This variant's default weapon is a chaingun, but it can be replaced with a gauss repeater, the missile capacity can also be upgraded. A shield requisition upgrade can be added to add shields to the Mantis. A target designator can also be added so the Mantis can "paint" a single target to coordinate attacks on using the local battle net, and if a group of Mantis walkers are together they will smart target their designators.<ref name="PL">'''Halo Wars 2''': [[Phoenix Logs#UNSC Units|Phoenix Logs]] - Mantis</ref>


*'''Command Mantis''': Upgraded variant armed with twin high energy lasers and fitted with an advanced energy shield. Nicknamed ''Theseus'' by [[Jerome-092]], his personalized Command Mantis is a mobile command post and linebreaker unit that complements both his augmented physiology and leadership style. It incorporates one of the ''Spirit of Fire''<nowiki>'</nowiki>s command-and-control nexus relays, enhancing Jerome's situational awareness of the battlefield and serving as a backup for the UNSC battlenet should the ship be crippled or destroyed.<ref>[https://www.halowaypoint.com/en-us/news/know-scope '''Halo Waypoint''' - ''Community Update: Know-Scope'']</ref>
*'''Command Mantis''': Upgraded variant armed with twin high energy lasers and fitted with an advanced energy shield. Nicknamed ''Theseus'' by [[Jerome-092]], his personalized Command Mantis is a mobile command post and linebreaker unit that complements both his augmented physiology and leadership style. It incorporates one of the ''Spirit of Fire''<nowiki>'</nowiki>s command-and-control nexus relays, enhancing Jerome's situational awareness of the battlefield and serving as a backup for the UNSC battlenet should the ship be crippled or destroyed.<ref>[https://www.halowaypoint.com/en-us/news/know-scope '''Halo Waypoint''' - ''Community Update: Know-Scope'']</ref>