Action Sack: Difference between revisions

From Halopedia, the Halo wiki

(→‎Halo 5: Guardians: New Action Sack modes)
mNo edit summary
Line 18: Line 18:
*Ninja Assault (1 Bomb Assault) - Bomb Carrier active camo and moves quickly, but is weak. Highest score after four rounds wins. 3 minute round time limit.
*Ninja Assault (1 Bomb Assault) - Bomb Carrier active camo and moves quickly, but is weak. Highest score after four rounds wins. 3 minute round time limit.
*2 Flag Shottys (Capture the Flag) - Players spawn with Shotguns, but no energy shields. First team to three flag captures wins. Your flag must be at home in order to score. 12 minute match time limit.
*2 Flag Shottys (Capture the Flag) - Players spawn with Shotguns, but no energy shields. First team to three flag captures wins. Your flag must be at home in order to score. 12 minute match time limit.
*Pit of Joy (Team King of the Hill) - Players spawn with Energy Swords and 4x Overshields. Static Hill. First team to 150 (200 for Halo 3) points wins. 10 minute match time limit.
*Pit of Joy (Team King of the Hill) - Players spawn with Energy Swords and Overshields. Static Hill. First team to 150 (200 for Halo 3) points wins. 10 minute match time limit.
*Troy (Team Slayer) - Players spawn with Brute Shots.
*Troy (Team Slayer) - Players spawn with Brute Shots.
===Maps===
===Maps===