Action Sack: Difference between revisions
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*Ninja Assault (1 Bomb Assault) - Bomb Carrier active camo and moves quickly, but is weak. Highest score after four rounds wins. 3 minute round time limit. | *Ninja Assault (1 Bomb Assault) - Bomb Carrier active camo and moves quickly, but is weak. Highest score after four rounds wins. 3 minute round time limit. | ||
*2 Flag Shottys (Capture the Flag) - Players spawn with Shotguns, but no energy shields. First team to three flag captures wins. Your flag must be at home in order to score. 12 minute match time limit. | *2 Flag Shottys (Capture the Flag) - Players spawn with Shotguns, but no energy shields. First team to three flag captures wins. Your flag must be at home in order to score. 12 minute match time limit. | ||
*Pit of Joy (Team King of the Hill) - Players spawn with Energy Swords and | *Pit of Joy (Team King of the Hill) - Players spawn with Energy Swords and 4× Overshields. Static Hill. First team to 150 (200 for Halo 3) points wins. 10 minute match time limit. | ||
*Troy (Team Slayer) - Players spawn with Brute Shots. | *Troy (Team Slayer) - Players spawn with Brute Shots. | ||
===Maps=== | ===Maps=== |