Biological augmentation: Difference between revisions

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Research on the [[SPARTAN-II program]]'s augmentations began five years after the deactivation of the ORION Project. Headed by [[Catherine Halsey|Dr. Catherine Halsey]], early analysis concluded that next-generation candidates must have "more malleable, robust DNA structure and repair enzymes" and be selected through a stringent genetic screening process to avoid the washout rates of the ORION program. Because of the requirements, the best suitable candidates who would adapt without severe side effects were those of prepubescent age. Thus, despite being highly unethical and illegal, it was decided that the program's trainees be drafted as children and augmented as they began to reach puberty.<ref name="journal"/>
Research on the [[SPARTAN-II program]]'s augmentations began five years after the deactivation of the ORION Project. Headed by [[Catherine Halsey|Dr. Catherine Halsey]], early analysis concluded that next-generation candidates must have "more malleable, robust DNA structure and repair enzymes" and be selected through a stringent genetic screening process to avoid the washout rates of the ORION program. Because of the requirements, the best suitable candidates who would adapt without severe side effects were those of prepubescent age. Thus, despite being highly unethical and illegal, it was decided that the program's trainees be drafted as children and augmented as they began to reach puberty.<ref name="journal"/>


The SPARTAN-II augmentations included many previously-untested procedures, among them synthetic bone grafts, hormonal supplements, retinal surgery, intramuscular protein injections and major alteration of the subject's nervous system. While the SPARTAN-II augmentations would make the soldier significantly stronger and faster than an ORION operative, this came with a prize: out of 75 candidates, only 33 survived the augmentation procedures, with the rest either killed or maimed for life. However, the Spartans who did survive became the most effective soldiers to be ever fielded by humanity, with superhuman strength, reflexes and stamina as well as virtually unbreakable bones. To complement their biological augmentation, the SPARTAN-IIs were given state-of-the-art [[MJOLNIR Powered Assault Armor]] which interfaces with the wearer's nervous system and greatly boosts their strength and speed. When paired with a [[smart AI]] through a [[Spartan neural interface|specialized neural implant]], a Spartan's tactical awareness and reaction time are improved even further.<ref name="journal"/>
The SPARTAN-II augmentations included many previously-untested procedures, among them synthetic bone grafts, hormonal supplements, retinal surgery, intramuscular protein injections and major alteration of the subject's nervous system. While the SPARTAN-II augmentations would make the soldier significantly stronger and faster than an ORION operative, this came with a price: out of 75 candidates, only 33 survived the augmentation procedures, with the rest either killed or maimed for life. However, the Spartans who did survive became the most effective soldiers to be ever fielded by humanity, with superhuman strength, reflexes and stamina as well as virtually unbreakable bones. To complement their biological augmentation, the SPARTAN-IIs were given state-of-the-art [[MJOLNIR Powered Assault Armor]] which interfaces with the wearer's nervous system and greatly boosts their strength and speed. When paired with a [[smart AI]] through a [[Spartan neural interface|specialized neural implant]], a Spartan's tactical awareness and reaction time are improved even further.<ref name="journal"/>


According to the [[Librarian]], a ''[[geas]]'' she planted in the human genome 100,000 years earlier motivated humans to begin developing the Spartans' performance-enhancing technologies.<ref>'''Halo 4''', campaign level ''[[Reclaimer (level)|Reclaimer]]''</ref> There are certain passing similarities between some of the Spartans' augmentations and the [[Forerunner mutation|Forerunners' mutations]], particularly those of the [[Warrior-Servant]] [[rate]]; namely the physical and neural enhancement present in both.
According to the [[Librarian]], a ''[[geas]]'' she planted in the human genome 100,000 years earlier motivated humans to begin developing the Spartans' performance-enhancing technologies.<ref>'''Halo 4''', campaign level ''[[Reclaimer (level)|Reclaimer]]''</ref> There are certain passing similarities between some of the Spartans' augmentations and the [[Forerunner mutation|Forerunners' mutations]], particularly those of the [[Warrior-Servant]] [[rate]]; namely the physical and neural enhancement present in both.