LAU-65D/SGM-151 missile pod: Difference between revisions

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==Operation==
==Operation==
The mounted version of the Missile Pod can be seen in the [[Campaign]] level [[The Storm]] in ''Halo 3'', and again in [[NMPD Headquarters]] in ''[[Halo 3: ODST]]''. When mounted, it has an infinite amount of [[:Category:Ammunition|ammo]]. The Missile Pod can carry eight rounds when detached, which are less powerful than the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]], but it can fire continuously without the need for reloading. In its mounted form, the Missile Pod is used by [[UNSC Marine Corps|Marines]] as a rocket-powered mortar by firing its missiles vertically into the sky. This allows the missiles to hit targets from above, inflicting maximum damage and leaving less time for the target to avoid the strike; however, in its mounted form, it can't hit targets on the ground up close easily (it will just fire up into the air and do no damage).
The mounted version of the Missile Pod can be seen in the [[Campaign]] level [[The Storm]] in ''Halo 3'', and again in [[NMPD Headquarters]] in ''[[Halo 3: ODST]]''. When mounted, it has an infinite amount of [[:Category:Ammunition|ammo]]. The Missile Pod can carry eight rounds when detached, which are less powerful than the [[M41 rocket launcher]], but it can fire continuously without the need for reloading. In its mounted form, the Missile Pod is used by [[UNSC Marine Corps|Marines]] as a rocket-powered mortar by firing its missiles vertically into the sky. This allows the missiles to hit targets from above, inflicting maximum damage and leaving less time for the target to avoid the strike; however, in its mounted form, it can't hit targets on the ground up close easily (it will just fire up into the air and do no damage).


Once the missile is fired, it will travel about five meters before becoming self-propelled. This, along with the pod's ability to maintain a lock even when there's an obstacle (such as a small hill in [[Valhalla]]) between the pod and the target, means the wielder can fire at an upward angle, giving the missile enough vertical clearance to fly over the hill and into the target.
Once the missile is fired, it will travel about five meters before becoming self-propelled. This, along with the pod's ability to maintain a lock even when there's an obstacle (such as a small hill in [[Valhalla]]) between the pod and the target, means the wielder can fire at an upward angle, giving the missile enough vertical clearance to fly over the hill and into the target.
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==Tactics==
==Tactics==
===Campaign===
===Campaign===
Due to its rarity in the campaign (it only appears on the level ''[[The Storm]]''), not many tactics have appeared to support its usage in campaign. If picked up during that level, it can be used to take down the [[Type-47 Ultra Heavy Assault Platform|Scarab]] appearing in the level fairly easily, as its lock-on will automatically target its joints and the enemies on board. Presumably, an ambitious player could carry it to the [[Covenant anti-aircraft battery|anti-aircraft gun]], but accidental usage could waste all of its ammunition. The player could also kill [[Thel 'Vadam|the Arbiter]], then quickly drop the Pod next to him; missiles fired by the Arbiter will home in on enemy infantry, as well.
Due to its rarity in the campaign (it only appears on the level ''[[The Storm]]''), not many tactics have appeared to support its usage in campaign. If picked up during that level, it can be used to take down the [[Type-47 Scarab]] appearing in the level fairly easily, as its lock-on will automatically target its joints and the enemies on board. Presumably, an ambitious player could carry it to the [[Covenant anti-aircraft battery|anti-aircraft gun]], but accidental usage could waste all of its ammunition. The player could also kill [[Thel 'Vadam|the Arbiter]], then quickly drop the Pod next to him; missiles fired by the Arbiter will home in on enemy infantry, as well.


The missile pod also appears in the ''[[Halo 3: ODST]]'' campaign in the level ''[[NMPD HQ (level)|NMPD HQ]]'' in the final area where Dutch and Mickey are holding out. There are two mounted missile pods, and numerous missile pods near the crashed [[D77H-TCI Pelican|Pelican]] and you can use them to take out the many [[Type-26 Ground Support Aircraft|Banshee]]s and [[Type-52 Troop Carrier|Phantom]]s that appear. As there are many flying enemy vehicles a good tactic would be to keep the missile pods mounted so you can utilize the infinite ammo, as there are other detached missile pods around the pelican which you can use.
The missile pod also appears in the ''[[Halo 3: ODST]]'' campaign in the level ''[[NMPD HQ (level)|NMPD HQ]]'' in the final area where Dutch and Mickey are holding out. There are two mounted missile pods, and numerous missile pods near the crashed [[D77H-TCI Pelican|Pelican]] and you can use them to take out the many [[Type-26 Banshee]]s and [[Type-52 Phantom]]s that appear. As there are many flying enemy vehicles a good tactic would be to keep the missile pods mounted so you can utilize the infinite ammo, as there are other detached missile pods around the pelican which you can use.


===Multiplayer===
===Multiplayer===
*The Missile Pod can be a weak weapon against infantry. It typically takes a direct missile hit to kill an opponent with one shot. Quite unlike the Rocket Launcher, its splash damage is confined to a smaller area, making it challenging to use in a one-on-one mid-range fight. The pod is extremely deadly against vehicles, however.
*The Missile Pod can be a weak weapon against infantry. It typically takes a direct missile hit to kill an opponent with one shot. Quite unlike the Rocket Launcher, its splash damage is confined to a smaller area, making it challenging to use in a one-on-one mid-range fight. The pod is extremely deadly against vehicles, however.


*It causes the wielder to fall victim to the high maneuverability of a Ghost, as the wielder is slow due to its' weight. On [[Valhalla]], it is capable of destroying Banshees, [[M274 Ultra-Light All-Terrain Vehicle|Mongooses]], [[M12 Force Application Vehicle|Warthogs]], and [[AIE-486H Heavy Machine Gun|Heavy Machine Turrets]]. On [[Construct (level)|Construct]], the missile pod becomes a powerful infantry weapon because the map's architecture allows for quick kills, making it especially useful for killing the sword wielders or campers at the [[Gravity lift]]s.
*It causes the wielder to fall victim to the high maneuverability of a Ghost, as the wielder is slow due to its' weight. On Valhalla, it is capable of destroying Banshees, [[M274 Mongoose]]s, [[M12 Warthog]]s, and [[AIE-486H machine gun]]s. On [[Construct (level)|Construct]], the missile pod becomes a powerful infantry weapon because the map's architecture allows for quick kills, making it especially useful for killing the sword wielders or campers at the [[Gravity lift]]s.


*It is noteworthy to use in a Big Team Slayer match next, as a few short missiles can take out a central threat, such as a [[M808B Main Battle Tank|Scorpion]], Banshee, or [[Type-26 Assault Gun Carriage|Wraith]] antagonizing your opponents and getting kills for you and your team.
*It is noteworthy to use in a Big Team Slayer match next, as a few short missiles can take out a central threat, such as a [[M808 Scorpion]], Banshee, or [[Type-26 Wraith]] antagonizing your opponents and getting kills for you and your team.


*Using the missile pod against infantry can be deadly but must be a direct hit. When playing an objective game (capture the flag or bomb) bring the missile pod into a room and camp by the flag or bomb area. You can get many kills this way.
*Using the missile pod against infantry can be deadly but must be a direct hit. When playing an objective game (capture the flag or bomb) bring the missile pod into a room and camp by the flag or bomb area. You can get many kills this way.


*This weapon is fantastic against large teams. It's lock on is great against vehicles and, with continuous fire can take down [[AV-14 Hornet|Hornets]], Warthogs and Banshees.
*This weapon is fantastic against large teams. It's lock on is great against vehicles and, with continuous fire can take down [[AV-14 Hornet]]s, Warthogs and Banshees.


==Trivia==
==Trivia==