Armor customization (Halo 4): Difference between revisions
From Halopedia, the Halo wiki
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Era|RW}} | |||
{{New Content}} | {{New Content}} | ||
Player customization returns in '' | Player customization returns in ''[[Halo 4]]'' but with more options than in previous titles. | ||
==Overview== | ==Overview== | ||
Unlike in previous Halo titles, players can customize specific armor color skins such as a camo colorization and various other designs. Players will be able to customize the same areas that were present in [[Halo: Reach]] though concept art reveals a far more in depth customization that has yet to be confirmed for the final game. Armor Effects are slated to return though it is currently unknown exactly how many or how extensive they will be. | Unlike in previous ''Halo'' titles, players can customize specific armor color skins such as a camo colorization and various other designs. Players will be able to customize the same areas that were present in [[Halo: Reach]] though concept art reveals a far more in depth customization that has yet to be confirmed for the final game. Armor Effects are slated to return though it is currently unknown exactly how many or how extensive they will be. | ||
==List of permutations== | ==List of permutations== |
Revision as of 11:03, May 27, 2012
Template:New Content Player customization returns in Halo 4 but with more options than in previous titles.
Overview
Unlike in previous Halo titles, players can customize specific armor color skins such as a camo colorization and various other designs. Players will be able to customize the same areas that were present in Halo: Reach though concept art reveals a far more in depth customization that has yet to be confirmed for the final game. Armor Effects are slated to return though it is currently unknown exactly how many or how extensive they will be.
List of permutations
List of Armor Skins
- Deadeye
- Forest
- Pulse
- Raptor
- Web