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M45 shotgun: Difference between revisions

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(As revealed in Data Drop 6, the shotgun featured in Anniversary is the M45E, which is functionally identical to the M90. The Spartans took all the M90s from the Autumn for use in RED FLAG, explaining why the M90 longer appears in-game.)
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{{Era|UNSC|HCW}}
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{{Weapon Infobox
{{Weapon Infobox
| image=[[File:Halo Reach Shotgun.png|250px]]
| image=[[File:Halo Reach Shotgun.png|250px]]
| name=M45 Tactical Shotgun
| name=M45 Tactical Shotgun
| manufacturer=[[Misriah Armory]]
| manufacturer=[[Misriah Armory]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 177''</ref><ref name="Reach">'''Halo: Reach'''</ref>
| model=M45
| model=M45
| type=Tactical shotgun
| type=Tactical shotgun
| cost=
| cost=
| size=
| size=
| damage per hit=*Close Range: High to instant kill
| damage per hit=High
*Medium Range: Low to medium
| magazine=6 shells (M45);<ref name="EVG"/> 12 shells (M45E)
*Long Range: None
| magazine=6 shells
| maxammo=30 shells
| maxammo=30 shells
| fire=Pump action
| fire=Pump action
| ammotype=[[Soellkraft 8 Gauge Shell]]{{Citation needed}}
| ammotype=8-gauge magnum<ref name="EVG"/>
| operation=Manual pump action
| operation=Manual pump action
| rate of fire=
| rate of fire=
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| accuracy=Low
| accuracy=Low
| range=Short
| range=Short
| era=
| era=*[[Insurrection]]
| counterpart=[[Type-1 Energy Weapon/Sword|Energy Sword]]
*[[Human-Covenant War]]
| counterpart=
| counterwep=
| counterwep=
| affiliation=[[United Nations Space Command|UNSC]] [[UNSC Army|Army]]
| affiliation=[[UNSC Defense Force]]
}}
}}
The '''M45 Tactical Shotgun''', formally known as the '''Tactical Shotgun, 8 Gauge, Pump Action, M45''', is a shotgun used by the [[United Nations Space Command]] [[UNSC Army|Army]].<ref name="stats">[http://www.bungie.net/Stats/Reach/CareerStats.aspx?player=BIGsheep '''Bungie.net''': ''Halo: Reach Career Stats - Weapons'']</ref>
The '''M45 Tactical Shotgun''', formally known as the '''Tactical Shotgun, 8 Gauge, Pump Action, M45''', is a shotgun used by the [[UNSC Defense Force]].<ref name="stats">[http://www.bungie.net/Stats/Reach/CareerStats.aspx?player=BIGsheep '''Bungie.net''': ''Halo: Reach Career Stats - Weapons'']</ref> It is manufactured by [[Misriah Armory]].<ref name="EVG"/>


==Design details==
==Overview==
The M45 is the most widely used shotgun in service with the UNSC Defense Force, being more common than the [[M90 Close Assault Weapon System]]. It was used throughout the [[Insurrection]] and later the [[Human-Covenant War]].<ref name="EVG"/> The M45 is used during most close-combat scenarios, particularly in urban areas with heavy enemy occupation.<ref name="EVG"/>
 
===Design details===
[[File:ReachSchematic - Shotgun.png|150px|thumb|left|A blueprint of the M45 Tactical Shotgun.]]
[[File:ReachSchematic - Shotgun.png|150px|thumb|left|A blueprint of the M45 Tactical Shotgun.]]
The M45 Tactical Shotgun is a special-purpose weapon used in any situation where the range of engagement is limited and when over-penetration is not desirable, but maximum stopping power is required.<ref name="stats"/> Like the [[M90 Close Assault Weapon System]], the M45 is a pump-action, magazine-fed (dual tubular, non-detachable type) weapon that uses 8 gauge magnum (3.75”) ammunition. It features an adjustable stock, however this is purely cosmetic in-game.
The M45 Tactical Shotgun is a special-purpose weapon used in any situation where the range of engagement is limited and when over-penetration is not desirable, but maximum stopping power is required.<ref name="stats"/> Like the functionally identical<ref name="EVG"/> M90A Close Assault Weapon System, the M45 is a pump-action, magazine-fed (dual tubular, non-detachable type) weapon that uses 8 gauge magnum (3.75”) ammunition.<ref name="stats"/><ref name="EVG"/> The standard M45 features a six-round magazine, though the M90E features a twelve-round magazine akin to that of the M90 CAWS.<ref name="DD6"/><ref name="Anniversary">'''Halo: Combat Evolved Anniversary'''</ref> The M45's factory-default sights are colored red.<ref name="Reach"/>
 
===M45E Tactical Shotgun===
The M45E is a variant of the standard M45 Tactical Shotgun. The ''E'' variant performs identically to the M90 Close Assault Weapon System,<ref name="DD6">'''[[Data Drop|Data Drop 6]]'''</ref> featuring greater stopping power and longer range than the standard M45, despite having a shorter barrel than the M90. Also like the M90, the M45E features blue sights rather than the red sights standard on the M45.<ref name="Anniversary"/>


==Gameplay==
==Gameplay==
In gameplay, the M45 Tactical Shotgun is more powerful than the M90 Close Assault Weapon System from ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. The pellets have a tighter grouping and the range is superior as well, which also makes it harder to hit multiple enemies at close range. Although this change is hardly noticeable, impact force can be noticed as damage is higher.
===''Halo: Reach''===
In gameplay, the M45 Tactical Shotgun is more powerful than the M90A Close Assault Weapon System from ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. The pellets have a tighter grouping and the range is superior as well, which also makes it harder to hit multiple enemies at close range. Although this change is hardly noticeable, impact force can be noticed as damage is higher.


The shotgun is very powerful in small confined maps. It should be used as a "corridor sweeper" because of its extreme damage at close range. When you are carrying this weapon people will mark you out as an important target due to the fact that you control a power weapon.
The shotgun is very powerful in small confined maps. It should be used as a "corridor sweeper" because of its extreme damage at close range. When you are carrying this weapon people will mark you out as an important target due to the fact that you control a power weapon.
===''Halo: Combat Evolved Anniversary''===
In ''Halo: Combat Evolved Anniversary'', the M45E is used in lieu of the M90 CAWS featured in the original game.<ref name="Anniversary"/> As the changes between the original weapon and its replacement are superficial, the weapon performs identically to the M90 in ''[[Halo: Combat Evolved]]''.


==Trivia==
==Trivia==
*It is possible that Bungie named this shotgun the M45 because it is the in-game counterpart to the M90 from the other games: 45 is half of 90.
*It is possible that Bungie named this shotgun the M45 because it is the in-game counterpart to the M90 from the other games: 45 is half of 90.
*In the ''Halo: Reach'' [[Halo: Reach Multiplayer Beta|Multiplayer Beta]], the shotgun had cyan lights similar to those on the M90 in ''Halo: Combat Evolved'' and ''Halo 3''. The sights are red in the final game.
*In the ''Halo: Reach'' [[Halo: Reach Multiplayer Beta|Multiplayer Beta]], the shotgun had cyan lights similar to those on the M90. The sights are red in the final game.
*The M45 is the weapon of choice for [[Spartan-III Program|Spartan-III]] [[Emile-A239|Emile-A239]].
*In ''Halo: Reach'', the M45 is pumped at the end of every reload animation; similarly, when a [[Sangheili]] character draws this weapon, they cycle the action. In reality, doing this when the weapon is not empty would eject an unused shell.
*The M45 pumps at the end of every reload animation. In reality, doing this when the weapon isn't empty would eject an unused shell.
*In the ''Halo: Reach'' strategy guide, the silhouette used to mark shotgun spawns points on multiplayer maps appears to be missing their stocks. However, the M45 does not feature collapsible stock does not appear in the final version of the game.
*In the ''Halo: Reach'' strategy guide, the silhouette used to mark shotgun spawns points on multiplayer maps appears to be missing their stocks. However, the M45 with the collapsible stock does not appear in the final version of the game.
*In the second issue of ''Halo: Fall of Reach - Boot Camp'', the [[Unidentified captain (UNSC Dartmouth)|captain]] of the {{UNSCship|Dartmouth}} retrieves several shotguns from a [[cryo chamber]]. In the first two panels, the shotguns appear to be M45s, though they resemble M90s in subsequent panels.
*When a [[Sangheili]] character draws this weapon, they will cycle the action. In reality this would cause a chambered round to be ejected, this could be explained that because only rarely do Sangheili use human weapons, they may be unskilled in operating them, or it might simply be an oversight on Bungie's part.
*In the second issue of ''[[Halo: Fall of Reach - Boot Camp]]'', the [[Unidentified captain (UNSC Dartmouth)|captain]] of the {{UNSCship|Dartmouth}} retrieves several shotguns from a [[cryo chamber]]. In the first two panels, the shotguns appear to be M45s, though they resemble M90s in subsequent panels.


==Gallery==
==Gallery==
<gallery widths="160">
<gallery widths="160">
File:M45TS.png|Profile of the M45 TS.
File:M45TS.png|Profile of the M45 TS.
File:M45TSfiring.jpg|A close-up of a Spartan firing the M45.
File:Reach_Army_Soldier3.jpg|A UNSC Army soldier using the M45 Tactical Shotgun.
File:Shotgun sights.jpg|The M45's iron sights.
File:Halo- Reach - M45TS First Person View.jpg|A first-person view of a player armed with the M45 Tactical Shotgun.
File:Halo- Reach - M45TS First Person View.jpg|A first-person view of a player armed with the M45 Tactical Shotgun.
File:Halo Reach M45 TS.jpg|A side-view of a [[SPARTAN-III program|SPARTAN-III]] wielding the M45 Tactical Shotgun in the ''[[Halo: Reach Multiplayer Beta]]''.
File:Halo Reach M45 TS.jpg|A side-view of a [[SPARTAN-III program|SPARTAN-III]] wielding the M45 Tactical Shotgun in the ''[[Halo: Reach Multiplayer Beta]]''.
File:Reach_Army_Soldier3.jpg|A UNSC Army soldier using the M45 Tactical Shotgun.
File:Ih_shotgun01b.jpg|Concept art of the M45 Tactical Shotgun.
File:Shotgun sights.jpg|Iron sights.
File:M45TSfiring.jpg|A close-up of a Spartan firing the M45.
File:Ih_shotgun01b.jpg|Concept art of the M45 TS.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Fall of Reach - Boot Camp]]''


==Sources==
==Sources==

Revision as of 20:29, October 22, 2011

Template:Weapon Infobox The M45 Tactical Shotgun, formally known as the Tactical Shotgun, 8 Gauge, Pump Action, M45, is a shotgun used by the UNSC Defense Force.[1] It is manufactured by Misriah Armory.[2]

Overview

The M45 is the most widely used shotgun in service with the UNSC Defense Force, being more common than the M90 Close Assault Weapon System. It was used throughout the Insurrection and later the Human-Covenant War.[2] The M45 is used during most close-combat scenarios, particularly in urban areas with heavy enemy occupation.[2]

Design details

A blueprint of the M45 Tactical Shotgun.

The M45 Tactical Shotgun is a special-purpose weapon used in any situation where the range of engagement is limited and when over-penetration is not desirable, but maximum stopping power is required.[1] Like the functionally identical[2] M90A Close Assault Weapon System, the M45 is a pump-action, magazine-fed (dual tubular, non-detachable type) weapon that uses 8 gauge magnum (3.75”) ammunition.[1][2] The standard M45 features a six-round magazine, though the M90E features a twelve-round magazine akin to that of the M90 CAWS.[3][4] The M45's factory-default sights are colored red.[5]

M45E Tactical Shotgun

The M45E is a variant of the standard M45 Tactical Shotgun. The E variant performs identically to the M90 Close Assault Weapon System,[3] featuring greater stopping power and longer range than the standard M45, despite having a shorter barrel than the M90. Also like the M90, the M45E features blue sights rather than the red sights standard on the M45.[4]

Gameplay

Halo: Reach

In gameplay, the M45 Tactical Shotgun is more powerful than the M90A Close Assault Weapon System from Halo 3 and Halo 3: ODST. The pellets have a tighter grouping and the range is superior as well, which also makes it harder to hit multiple enemies at close range. Although this change is hardly noticeable, impact force can be noticed as damage is higher.

The shotgun is very powerful in small confined maps. It should be used as a "corridor sweeper" because of its extreme damage at close range. When you are carrying this weapon people will mark you out as an important target due to the fact that you control a power weapon.

Halo: Combat Evolved Anniversary

In Halo: Combat Evolved Anniversary, the M45E is used in lieu of the M90 CAWS featured in the original game.[4] As the changes between the original weapon and its replacement are superficial, the weapon performs identically to the M90 in Halo: Combat Evolved.

Trivia

  • It is possible that Bungie named this shotgun the M45 because it is the in-game counterpart to the M90 from the other games: 45 is half of 90.
  • In the Halo: Reach Multiplayer Beta, the shotgun had cyan lights similar to those on the M90. The sights are red in the final game.
  • In Halo: Reach, the M45 is pumped at the end of every reload animation; similarly, when a Sangheili character draws this weapon, they cycle the action. In reality, doing this when the weapon is not empty would eject an unused shell.
  • In the Halo: Reach strategy guide, the silhouette used to mark shotgun spawns points on multiplayer maps appears to be missing their stocks. However, the M45 does not feature collapsible stock does not appear in the final version of the game.
  • In the second issue of Halo: Fall of Reach - Boot Camp, the captain of the Template:UNSCship retrieves several shotguns from a cryo chamber. In the first two panels, the shotguns appear to be M45s, though they resemble M90s in subsequent panels.

Gallery

List of appearances

Sources

  1. ^ a b c Bungie.net: Halo: Reach Career Stats - Weapons
  2. ^ a b c d e Cite error: Invalid <ref> tag; no text was provided for refs named EVG
  3. ^ a b Data Drop 6
  4. ^ a b c Halo: Combat Evolved Anniversary
  5. ^ Cite error: Invalid <ref> tag; no text was provided for refs named Reach

Template:UNSC Infantry Weapons