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Marcus Lehto: Difference between revisions

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[[File:Marcus_Lehta_BW.jpg|300px|thumb|Lehto during the development phase of ''[[Halo: Reach]]''.]]
[[File:Marcus_Lehta_BW.jpg|300px|thumb|Lehto during the development phase of ''[[Halo: Reach]]''.]]
'''Macrus Lehto''' is a Creative Art Director and senior employee at [[Bungie Studios]].<ref name="Art">'''[[The Art of Halo 3]]''', ''Contributing Artists''</ref> He has worked at Bungie since 1997, having worked on Bungie titles such as Myth: The Fallen Lords, ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.<ref name="Art"/>
'''Macrus Lehto''' is a Creative Art Director and senior employee at [[Bungie Studios]].<ref name="Art">'''[[The Art of Halo 3]]''', ''Contributing Artists''</ref> He has worked at Bungie since 1997, having worked on Bungie titles such as Myth: The Fallen Lords, ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.<ref name="Art"/>

Revision as of 10:38, August 3, 2011

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Lehto during the development phase of Halo: Reach.

Macrus Lehto is a Creative Art Director and senior employee at Bungie Studios.[1] He has worked at Bungie since 1997, having worked on Bungie titles such as Myth: The Fallen Lords, Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach.[1]

He has attached several easter eggs to his models, including his birthday on the Scorpion tank and his initials on the boot of the Master Chief.

Gallery

Sources

  1. ^ a b The Art of Halo 3, Contributing Artists

External Links