Armor customization (Halo 3): Difference between revisions

From Halopedia, the Halo wiki

(Created page with "{{Era|H3}} {{Ratings}} '''Armor Permutations''' are a feature in ''Halo 3'', ''Halo 3: ODST'', and ''Halo: Reach'' that lets players customize their multiplayer ...")
 
mNo edit summary
Line 1: Line 1:
{{Era|H3}}
<center>''For other uses, see [[armor permutations]].''</center>
{{Ratings}}
''[[Halo 3]]'' introduces an armor permutation feature to the Halo series, allowing players to customise their character's armor to their liking.


'''Armor Permutations''' are a feature in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo: Reach]]'' that lets players customize their [[multiplayer]] character's armor to their liking. In ''Halo 3'' and ''Halo: Reach'', this feature allows players to change the helmet, shoulders, and chest armor pieces worn by their multiplayer character. Players also have the option of choosing between being a [[SPARTAN-II Program|Spartan]] or [[Sangheili|Elite]] in Halo Reach, ''[[Halo 2]]'' and Halo 3.
==List of permutations==
 
===SPARTAN===
 
===SPARTAN Armor Permutations===
There are a wide variety of [[SPARTAN-II]] armor permutations in ''[[Halo 3]]''. There are eleven helmets, eight shoulder pieces, and eight chest pieces, for a total of 5,632 different SPARTAN-II armor permutation possibilities: one helmet, two shoulder pieces, and one chest piece per permutation, not including the [[Recon]] Armor chest piece. It should be noted the [[Rogue Armor|Rogue]], [[MJOLNIR_Powered_Assault_Armor#MJOLNIR_Mark_V|Mark V]], and [[ODST Battle Armor|ODST]] armor have only helmet pieces, and [[Security Armor]] has both helmet and shoulder pieces but no chest permutation. All armor permutations do not show in [[Campaign]]
There are a wide variety of [[SPARTAN-II]] armor permutations in ''[[Halo 3]]''. There are eleven helmets, eight shoulder pieces, and eight chest pieces, for a total of 5,632 different SPARTAN-II armor permutation possibilities: one helmet, two shoulder pieces, and one chest piece per permutation, not including the [[Recon]] Armor chest piece. It should be noted the [[Rogue Armor|Rogue]], [[MJOLNIR_Powered_Assault_Armor#MJOLNIR_Mark_V|Mark V]], and [[ODST Battle Armor|ODST]] armor have only helmet pieces, and [[Security Armor]] has both helmet and shoulder pieces but no chest permutation. All armor permutations do not show in [[Campaign]]


{{MJOLNIR Variations}}
{{MJOLNIR Variations}}


===Sangheili Armor Permutations===
===Elite===
There is a wide variety of Sangheili armor permutations, with five helmets, five shoulder pieces, and five chest pieces for a total of 625 different Sangheili armor permutations, with one helmet, two shoulder pieces, and one chest piece per permutation.
There is a wide variety of Elite armor permutations, with five helmets, five shoulder pieces, and five chest pieces for a total of 625 different Elite armor permutations, with one helmet, two shoulder pieces, and one chest piece per permutation.
{{Elite Variations}}
{{Elite Variations}}


===Unlocking Permutations===
===Unlocking Permutations===
Line 120: Line 117:


==Trivia==
==Trivia==
*There was originally going to be an [[Arbiter (Rank)|Arbiter]] Armor Permutation in ''Halo 3'', but it was taken out before the game<nowiki>'</nowiki>s release. Bungie, however, did not explain why. Many fans expected it to be released as DLC, but due to the nature of the game that would be impossible.
*There was originally going to be an [[Arbiter (Rank)|Arbiter]] Armor Permutation in ''Halo 3'', but it was taken out before the game's release.
*In ''Halo 3'', the neck of an Elite (regardless what Armor Permutation used) is completely immune to any form of damage except for a shot from an overcharged [[Type-25 Directed Energy Pistol|Plasma Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans have similar models.
*In ''Halo 3'', the neck of an Elite (regardless what Armor Permutation used) is completely immune to any form of damage except for a shot from an overcharged [[Type-25 Directed Energy Pistol|Plasma Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans have similar models.
*Many people speculate that hitboxes of the Spartans and Elites are shared but this is not true. While Bungie has officially commented on the hitboxes, they regard the size of the hitbox not the arrangement. Hitboxes are an unseen registry mechanic, which fall into the player models. They determine whether or not something has collided with the player. If an Elite is facing profile (sideways), and a shot is fired underneath the head (to where a Spartan's chest would be), the game will not register a hit. The head "hitbox" is forward more on Elites than it is Spartans.
*Many people speculate that hitboxes of the Spartans and Elites are shared but this is not true. While Bungie has officially commented on the hitboxes, they regard the size of the hitbox not the arrangement. Hitboxes are an unseen registry mechanic, which fall into the player models. They determine whether or not something has collided with the player. If an Elite is facing profile (sideways), and a shot is fired underneath the head (to where a Spartan's chest would be), the game will not register a hit. The head "hitbox" is forward more on Elites than it is Spartans.
*Each Elite also has a modified neck, either sleek black or a different model such as scale-like plating at the back of the neck.
*The armor in Halo 3 was originally planned to be more detailed, with scratches and other details in the armor, but this detail was only implemented in campaign models.
*The armor in Halo 3 was originally planned to be more detailed, with scratches and other details in the armor, but this detail was only implemented in campaign models. Such detail is visible in ''Halo: Reach'' multiplayer armor, though.


==Gallery==
==Gallery==
===Spartans===
===SPARTAN===
<gallery widths="150" orientation="landscape" captionalign="left">
<gallery>
File:Armor Permutations.png|All of the Spartan Permutations in ''Halo 3''. Note: If a part of the armor set doesn't exist, it has been substituted with its Mark VI counterpart.
File:Armor Permutations.png|All of the Spartan Permutations in ''Halo 3''. Note: If a part of the armor set doesn't exist, it has been substituted with its Mark VI counterpart.
File:IMGP0819.JPG|Four conceptual armor sets from ''[[The Art of Halo 3]]''. The Scout helmet is visible.
File:IMGP0819.JPG|Four conceptual armor sets from ''[[The Art of Halo 3]]''. The Scout helmet is visible.
Line 143: Line 139:
</gallery>
</gallery>


===Sangheili===
===Elite===
<gallery widths="150" orientation="landscape" captionalign="left">
<gallery>
File:AsceticArmor.png|Ascetic in ''Halo 3''
File:AsceticArmor.png|Ascetic in ''Halo 3''
File:AssaultArmor.png|Assault in ''Halo 3''
File:AssaultArmor.png|Assault in ''Halo 3''

Revision as of 11:07, March 14, 2011

For other uses, see armor permutations.

Halo 3 introduces an armor permutation feature to the Halo series, allowing players to customise their character's armor to their liking.

List of permutations

SPARTAN

There are a wide variety of SPARTAN-II armor permutations in Halo 3. There are eleven helmets, eight shoulder pieces, and eight chest pieces, for a total of 5,632 different SPARTAN-II armor permutation possibilities: one helmet, two shoulder pieces, and one chest piece per permutation, not including the Recon Armor chest piece. It should be noted the Rogue, Mark V, and ODST armor have only helmet pieces, and Security Armor has both helmet and shoulder pieces but no chest permutation. All armor permutations do not show in Campaign

Template:MJOLNIR Variations

Elite

There is a wide variety of Elite armor permutations, with five helmets, five shoulder pieces, and five chest pieces for a total of 625 different Elite armor permutations, with one helmet, two shoulder pieces, and one chest piece per permutation. Template:Elite Variations

Unlocking Permutations

Spartan Armor Permutations
Chest Shoulder Helmet
Mark VI (Starter) (Starter) (Starter)
CQB (Starter) (Starter) (Starter)
EVA Beat Tsavo Highway (Normal) Beat The Ark (Normal) Campaign Complete: Normal
EOD Beat Tsavo Highway (Legendary) Beat The Ark (Legendary) Campaign Complete: Legendary
Hayabusa Collect 5 gold skulls Collect 9 skulls Collect all 13 skulls
Katana Earn 49 Achievements or 1000 Gamerscore N/A N/A
Bungie Bungie employees only N/A N/A
Security N/A Get 750 Gamerscore Get 1000 Gamerscore
Recon Complete all the Vidmaster Challenges of Halo 3 and Halo 3: ODST. Complete all the Vidmaster Challenges of Halo 3 and Halo 3: ODST. Complete all the Vidmaster Challenges of Halo 3 and Halo 3: ODST.
Scout Get the Achievement Too Close to the Sun Get the Achievement Mongoose Mowdown Get the Achievement Used Car Salesman
ODST N/A N/A Become a Spartan Graduate
Mark V N/A N/A Become a UNSC Spartan
Rogue N/A N/A Become a Spartan Officer
Sangheili Armor Permutations
Combat (Starter) (Starter) (Starter)
Assault (Starter) (Starter) (Starter)
Flight Beat Tsavo Highway (Heroic) Beat The Ark (Heroic) Campaign Complete: Heroic
Ascetic Get the Achievement Up Close and Personal Get the Achievement Overkill Get the Achievement Steppin' Razor
Commando Get the Achievement Triple Kill Halo 3 Auto-Updates/Steppin' Razor[1]

Get the Achievement Overkill

Trivia

  • There was originally going to be an Arbiter Armor Permutation in Halo 3, but it was taken out before the game's release.
  • In Halo 3, the neck of an Elite (regardless what Armor Permutation used) is completely immune to any form of damage except for a shot from an overcharged Plasma Pistol. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans have similar models.
  • Many people speculate that hitboxes of the Spartans and Elites are shared but this is not true. While Bungie has officially commented on the hitboxes, they regard the size of the hitbox not the arrangement. Hitboxes are an unseen registry mechanic, which fall into the player models. They determine whether or not something has collided with the player. If an Elite is facing profile (sideways), and a shot is fired underneath the head (to where a Spartan's chest would be), the game will not register a hit. The head "hitbox" is forward more on Elites than it is Spartans.
  • The armor in Halo 3 was originally planned to be more detailed, with scratches and other details in the armor, but this detail was only implemented in campaign models.

Gallery

SPARTAN

Elite

Sources

  1. ^ Bungie.net: "The longstanding “Elite Commando Shoulders aren’t unlocking with the achievement” bug is being resolved in the auto update. The shoulders weren’t unlocking when the Steppin’ Razor achievement was acquired. In the post-auto update era, the Commando Shoulders will be unlocked for everyone, regardless of the status of the corresponding achievement."

External links