Orgudam Workshop firebomb: Difference between revisions

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== Trivia ==
== Trivia ==
[[Image:1212466314 Firebomb.gif|thumb|right|A firebomb render.]]
[[Image:1212466314 Firebomb.gif|thumb|right|A firebomb render.]]
*One Incendiary Grenade, can kill up to three [[Combat Forms|Combat Flood Forms]] or [[Pure Forms]] (if they are close-knit in a large group). The grenade is also useful against large swarms of [[Flood Infection Forms]]. When stuck to a [[Flood Carrier Form]], the resulting fire will not release or disperse any [[Flood Infection Forms]] from the [[Carrier]] as it burns all of its innards. This proves the weapon is very effective against the Flood.  
 
*The Incendiary Grenade will kill any [[Chieftain]] in a single throw on any difficulty, as long as the player hits the [[Chieftain]] and gets the bulk of the explosion (spreading all along the body, not just the legs or such). It is almost always a guaranteed kill unless one of the [[Chieftains|Chieftain]] activates an [[Invincibility]] power-up.  
*Created by the [[Brutes]] after the [[Covenant Civil War]] in hopes of retaking [[High Charity]]. [[The Covenant]] was developing the technology after the events of [[Halo: Combat Evolved]].
*The Firebomb, can kill any player with one throw in custom games, burning them as they move.
*The Firebomb is one of two [[Brute]]-manufactured grenades in [[Halo 3]]. The other being the [[Spike Grenade]].
*It can also be used to create a "wall of fire" that restricts enemy movement in the area. This makes it very useful in skirmish games such as [[Assault]] and [[CTF]].
*Even though Incendiary Grenade is the proper name, it is referred to as the Firebomb Grenade in the game (likely because it is listed as the Firebomb Grenade in [[Forge]]).
*It, like all other grenades, can be shot and detonated by a weapon.
*The only time it appears in the [[Halo 3]] campaign is in The [[Ark]], The [[Covenant]], [[Cortana]] and [[Halo]].
*It was created by the [[Brutes]] after the [[Covenant Civil War]] in hopes of retaking [[High Charity]]. [[The Covenant]] was developing the technology after the events of [[Halo: Combat Evolved]].
*It does not appear by default on any multiplayer map, nor does it regenerate using the "Grenade regeneration" option. All grenades will regenerate, except the Firebomb grenade. They are only avaiable if they have been previously added in Forge.
*The Firebomb is one of two [[Brute]]-manufactured grenades in [[Halo 3]].
*Only [[Brute Stalkers]] use incendiary grenades in The [[Halo 3]] campaign. Killing Brute Stalkers is also your main reserve of these grenades.
*It does not appear by default, on any map. If you turn on the "grenade regeneration" option, all grenades will regenerate, except the Firebomb grenade.
*The Incendiary Grenade will kill any [[Chieftain]] in a single throw on any difficulty, as long the [[Chieftain]] gets the bulk of the explosion, spreading the fire all along the body, not just the limbs. It is a guaranteed kill unless the [[Chieftains|Chieftain]] activates an [[Invincibility]] power-up.  
*One Incendiary Grenade, can kill up to three [[Combat Forms|Combat Flood Forms]] or [[Pure Forms]] in a close group. They are also useful against large swarms of [[Flood Infection Forms]]. When stuck to a [[Flood Carrier Form]], the resulting fire will burn thoroughly and not release any [[Flood Infection Forms]] from the [[Carrier]]. This proves the weapon very effective against the Flood.  
*The Firebomb can kill any player with one throw in custom games, burning them as they move.  
*This is sometimes referred to as a "cheap instant flamethrower" by players.
*This is sometimes referred to as a "cheap instant flamethrower" by players.
*It can be used to create a "wall of fire", burning those who chose to cross it, restricting enemy movement in the area. Very useful in skirmish games such as [[Assault]],[[CTF]], etc.
*Like all other grenades, it can be shot mid air and detonated by a weapon fire.
*It can be used in a [[Warthog Jump]].
*It can be used in a [[Warthog Jump]].
*Even though Incendiary Grenade is the proper name, it is referred to as the Firebomb Grenade in the game (most likely because it is listed in [[Forge]] as Firebomb Grenade).
*If thrown into a warthog passenger seat at the proper angle, it will get stuck, like the frag grenade, and bounce.
*The likely reason, for not appearing in multiplayer is because of frame rate or balance issues.
*There is a glitch where no fire appears, but your opponent still dies.
*There is a glitch where no fire appears, but your opponent still dies.
*The only time it appears in the [[Halo 3]] campaign is in The [[Ark]], The [[Covenant]], [[Cortana]] and [[Halo]].
*The likely reason for not appearing in multiplayer is because of frame rate or possibly balance issues.
*Only [[Brute Stalkers]] use incendiary grenades in The [[Halo 3]] campaign. Killing Brute Stalkers is also your main reserve of these type of grenade.
*The grenade, is not found by default on any multiplayer map, nor is it acquired using the "Grenade regeneration" option. The only way a player can obtain one on a multiplayer map is if they have previously edited it in the Forge and Firebomb grenades were added.
*You can make a ball of fire by throwing a firebomb at a monitor on Forge or the soccer ball on [[Foundry]].
*If thrown into a warthog passenger seat at the proper angle, it will get stuck, along with the fragmentaion grenade.


==Sources==
==Sources==

Revision as of 21:31, September 19, 2008

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"It sure don't seem like it was meant for burnin' material, seems more like it was meant for burnin' personnel."
— Anonymous E2-BAG/1/7 serviceman

The Type-3 Antipersonnel/Antimateriel Incendiary Grenade[1], colloquially known as the "Firebomb", "Flame Grenade", or the "Molotov Cocktail", is a Brute grenade.

It is a multi-purposed infantry explosives munition and can be thrown 10 meters (32.8 feet) by the average soldier. Upon impact with a hard surface, the casing converts to liquid form, burning at 2200 °C (3992 °F) and causing significant damage to vehicles and infantry alike, automatically killing all nearby infantry in a 3.4 meter (8 foot) radius. The gel-like filler substance also escapes from the burning casing, splashing over nearby objects and causing significant damage as it burns for 4.5 seconds. Killing someone in multiplayer with this grenade will award the player with the Incineration Medal.

A closeup screenshot of an Orgudam Workshop firebomb grenade while it is flying through the air.
A firebomb grenade in mid-flight.

Quotes

The following are observations of the Type-3 Incendiary Grenade from servicemen of the UNSC Marine Corps unit E2-BAG/1/7.

"The filler seems to be a liquid or a gel or something; it dissipates pretty rapidly under water—I don't know how it would behave in hard vacuum."

"It doesn't burn under water, unless it's already on something and burning. A "thermite", otherwise heat, grenade will burn under water and that crap has been around forever. Hey, is it just me or does Brute tech seem to be all over the map? Either there's no info sharing on Brutonia or something bad happened."

"Baby Kongs use 'em exclusively as AP grenades. Kongs tend to capture or abandon material more often than they deny it."

"None of the other alien foxtrots use 'em. Either the bravo kilos don't trust 'em with 'em or the rest of 'em ain't as keen on burnin' folk as kilos are."

Trivia

File:1212466314 Firebomb.gif
A firebomb render.
  • Created by the Brutes after the Covenant Civil War in hopes of retaking High Charity. The Covenant was developing the technology after the events of Halo: Combat Evolved.
  • The Firebomb is one of two Brute-manufactured grenades in Halo 3. The other being the Spike Grenade.
  • Even though Incendiary Grenade is the proper name, it is referred to as the Firebomb Grenade in the game (likely because it is listed as the Firebomb Grenade in Forge).
  • The only time it appears in the Halo 3 campaign is in The Ark, The Covenant, Cortana and Halo.
  • It does not appear by default on any multiplayer map, nor does it regenerate using the "Grenade regeneration" option. All grenades will regenerate, except the Firebomb grenade. They are only avaiable if they have been previously added in Forge.
  • Only Brute Stalkers use incendiary grenades in The Halo 3 campaign. Killing Brute Stalkers is also your main reserve of these grenades.
  • The Incendiary Grenade will kill any Chieftain in a single throw on any difficulty, as long the Chieftain gets the bulk of the explosion, spreading the fire all along the body, not just the limbs. It is a guaranteed kill unless the Chieftain activates an Invincibility power-up.
  • One Incendiary Grenade, can kill up to three Combat Flood Forms or Pure Forms in a close group. They are also useful against large swarms of Flood Infection Forms. When stuck to a Flood Carrier Form, the resulting fire will burn thoroughly and not release any Flood Infection Forms from the Carrier. This proves the weapon very effective against the Flood.
  • The Firebomb can kill any player with one throw in custom games, burning them as they move.
  • This is sometimes referred to as a "cheap instant flamethrower" by players.
  • It can be used to create a "wall of fire", burning those who chose to cross it, restricting enemy movement in the area. Very useful in skirmish games such as Assault,CTF, etc.
  • Like all other grenades, it can be shot mid air and detonated by a weapon fire.
  • It can be used in a Warthog Jump.
  • If thrown into a warthog passenger seat at the proper angle, it will get stuck, like the frag grenade, and bounce.
  • There is a glitch where no fire appears, but your opponent still dies.
  • The likely reason for not appearing in multiplayer is because of frame rate or possibly balance issues.

Sources



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