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Sangheili personal energy shield: Difference between revisions

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{{Ratings}}
{{Status|Canon}}
{{era|H1|H2|H3|FOR|FS|GOO|TCP|HGN|HW}}
[[File:HR EliteShield Animation.gif|thumb|250px|A Sangheili's energy shield flickers and pops.]]
[[Image:Elite Shield.jpg|right|thumb|300px|A [[Major Elite|Major]] [[Sangheili|Elite]]'s shield protecting him from enemy fire.]]


An [[Sangheili|Elite]]'s armor contains multiple energy shield emitters that when activated will add an extra layer of protection from enemy attacks. These personal energy shields<ref>''[[Halo: First Strike]]'', page 97: ''How would you like to see that technology manifest as better personal shields for their Elite warriors?''</ref> are white unlike their gold [[MJOLNIR]] equivalents.
[[Sangheili]] [[Sangheili harness|combat harnesses]] are equipped with a '''personal energy shield'''<ref>'''[[Halo: First Strike]]''', ''page 97'' (''"How would you like to see that technology manifest as better personal shields for their Elite warriors?"'')</ref> generated by multiple emitters that when activated will add an extra layer of protection from enemy attacks. These energy shields are white and blue unlike their gold [[MJOLNIR]] equivalents.


==Function==
==Function==
The Elite's armor generates a recharging energy [[shield]] (similar to the [[MJOLNIR]] shields) that protects against both ballistic fire and plasma weaponry; however after taking enough damage the shields will collapse and the Elite will be vulnerable to further attacks. Like [[MJOLNIR]] shields, this shield recharges after being depleted and can be enhanced by the [[Covenant]]'s [[Overshield|overshield]] technology. There appear to be differences in the strength of the shields, and different ranks of Elites have different amounts of power and recharge capacity in their shield. For example, a [[sniper rifle]] headshot will kill a [[Minor Elite]], but an [[Ultra Elite]]'s shield can withstand up to four headshots.
The Elite's armor generates a recharging energy shield that protects against both ballistic fire and plasma weaponry; however after taking enough damage the shields will collapse and the Elite will be vulnerable to further attacks. Like MJOLNIR shields, this shield recharges after being depleted and can be enhanced by the [[Covenant]]'s [[overshield]] technology. There appear to be differences in the strength of the shields, and different ranks of Elites have different amounts of power and recharge capacity in their shield. For example, a [[Sniper rifle (disambiguation)|sniper rifle]] headshot will kill a [[Sangheili Minor]], but a [[Sangheili Ultra]]'s shield can withstand up to four headshots.


[[Image:Shielding.jpg|left|thumb|180px|A [[Minor Domo Elite|Minor Domo's]] energy shield.]]
==Gameplay==
===Strengths===
Sangheili shields can resist low caliber munitions like that of an [[assault rifle]]. Sometimes the bullets bounce off of the Elite's shields, but still cause damage. This is also true with the [[M6D magnum]], sometimes on harder difficulty levels, if you shoot an Elite with the pistol and don't hit him directly (for example his shoulder), the bullet may bounce off and hit the ceiling. Also, as mentioned above, the Covenant have the ability to create extremely resilient energy shields such as the ones featured on Zealots and Ultra Elites, which can even withstand a direct hit from an [[M41 SPNKR]].


==Strengths==
===Weaknesses===
Unlike the Spartan's MJOLNIR shield, the Elite's shields can resist low caliber munitions like that of the [[Assault Rifle]]. Sometimes the bullets bounce and resonate off the Elite's shields, but still cause potent damage. This is also true with the [[M6D Pistol]], sometimes on harder difficulty levels, if you shoot an Elite with the pistol and don't hit him directly (for example his shoulder), the bullet may bounce off and hit the ceiling. Also, as mentioned above, the Covenant have the ability to create extremely resilient Energy Shields such as the ones featured on Zealots and Ultra Elites, which can even withstand a direct hit with a [[M19 Rocket Launcher]].
These shields have weaknesses however, as they are susceptible to damage received from plasma-based weapons. An overcharged shot from a [[Plasma Pistol]], a punch from a [[Spartan-II]], or a slash from a [[Type-25 Brute Shot]] or [[Type-1 energy sword]] can completely drain an Elite's energy shields. The shields can also be completely bypassed by using a [[Needler]] in ''Halo CE'', ''Halo 2'', ''Halo 3'', and ''Halo 4''. {{Pattern|Okarda'phaa|plasma rifle}}s are very effective in quickly reducing the Elite personal energy shielding. Additionally a {{Pattern|Anskum|plasma grenade}} or [[spike grenade]] will stick to an Elite even if the shield is fully charged.


==Weaknesses==
==Trivia==
These shields have weaknesses however, as they are susceptible to damage received from plasma based weapons. An overcharged shot from a [[Plasma Pistol]] or a melee from a [[Brute Shot]] or [[Energy Sword]] can completely drain an Elite's Energy Shields. The shields can also be completely bypassed by using a [[Needler]]. [[Type-25 Directed Energy Rifle|Plasma Rifles]] are very effective in quickly reducing the Elite personal energy shielding. Additionally a [[Plasma grenade]] or [[Spike Grenade]] will stick to an Elite even if the shield is fully charged.
*The Elites in [[Sesa 'Refumee's heretic faction]] had personal shields that glow a flamboyant purple. Apart from the peculiar shield-color it also sparks an amethyst-tinted color.
*Elites were originally supposed to wield a [[Sangheili point defense gauntlet|personal triple layered arm shield]] in-game, similar to a [[Kig-Yar point defense gauntlet|Jackal]]'s. This appears, however, in the ''[[Halo Graphic Novel]]'''s story ''[[The Last Voyage of the Infinite Succor]].''
*Early ''Halo: Combat Evolved'' screenshots show that the Sangheili energy shields were originally going to be a constant "bubble" around the user.


==Differences Between the Novel and the Game==
==Gallery==
These shields need to be switched on in the novels so attacking with the element of surprise is more effective, but they are always on in the games. The shields in the novel are far weaker; in the game it can take a whole magazine from an [[MA5B Assault Rifle]] or a grenade to kill an Elite, but in the novels an Elite is killed after a short burst, usually by the last bullet penetrating.
<gallery>
File:HCE_SangheiliShield.jpg|A [[Sangheili Major|Major]] [[Sangheili]]'s shield protecting him from enemy fire in ''Halo: Combat Evolved''.
File:HCEA-SangheiliShieldsFlicker.jpg|A [[Sangheili Minor]]'s shield flickering from gunfire in ''Halo: Combat Evolved Anniversary''.
File:H2_Sangheili_Shielding.jpg|An [[Sangheili Ultra|Ultra]] Sangheili's energy shield in ''Halo 2''.
File:H3 - Elite Energy Shield.jpg|A Sangheili's personal energy shields flicker from taking melee damage in ''Halo 3''.
File:HRBeta Sangheili EnergyShield Flicker.jpg|A Sangheili's personal energy shield flickers from taking damage in the ''[[Halo: Reach Multiplayer Beta]]''.
File:HR Elite Shield.jpg|A Sangheili's shields flickering in ''Halo: Reach''.
</gallery>


==Trivia==
==List of appearances==
*[[Heretic Elites]] have personal shields that glow a flamboyant purple. Apart from the peculiar shield-color it also sparks an amethyst-tinted color.
*''[[Halo: The Fall of Reach]]'' {{1st}}
*Elites were originally supposed to wield a [[Sangheili Arm Shield|personal triple layered arm shield]] in-game, similar to a [[Jackal Personal Arm Shield|Jackal]]'s. This appears, however, in the [[Halo Graphic Novel]]'s story ''[[The Last Voyage of the Infinite Succor]].''
*''[[Halo: Combat Evolved]]''
*''[[Halo: The Flood]]''
*''[[Halo: First Strike]]''
*''[[Halo 2]]''
*''[[Halo Graphic Novel]]''
**''[[The Last Voyage of the Infinite Succor]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo 3]]''
*''[[Halo: The Cole Protocol]]''
*''[[Halo Wars]]''
*''[[Halo: Helljumpers]]''
*''[[Halo Legends]]''
**''[[Prototype]]''
*''[[Halo Evolutions]]''
**''[[Headhunters (short story)|Headhunters]]''
**''[[Midnight in the Heart of Midlothian]]''
*''[[Halo: Bloodline]]''
*''[[Halo: Reach]]''
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
*''[[Halo: Glasslands]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: The Thursday War]]''
*''[[Halo 4: Forward Unto Dawn]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Initiation]]''
*''[[Halo: Escalation]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Wars 2]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo Infinite]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
==See also==
*[[Energy shielding]]
*[[Kig-Yar point defense gauntlet]]
*[[Sangheili point defense gauntlet]]


==Links==
[[Category:Shield technology]]
===Internal===
*[[Combat Skin|Forerunner Combat Skin]]
*[[Overshield]]
*[[Shields]]
*[[Jackal Personal Arm Shield]]
*[[Elite Arm Shield]]
*[[Elites]]
*[[Power Armor (Jiralhanae)|Brute Power Armor]]
[[Category:The Covenant]]
[[Category:Technology]]

Latest revision as of 23:10, January 30, 2024

A Sangheili's energy shield flickers and pops.

Sangheili combat harnesses are equipped with a personal energy shield[1] generated by multiple emitters that when activated will add an extra layer of protection from enemy attacks. These energy shields are white and blue unlike their gold MJOLNIR equivalents.

Function[edit]

The Elite's armor generates a recharging energy shield that protects against both ballistic fire and plasma weaponry; however after taking enough damage the shields will collapse and the Elite will be vulnerable to further attacks. Like MJOLNIR shields, this shield recharges after being depleted and can be enhanced by the Covenant's overshield technology. There appear to be differences in the strength of the shields, and different ranks of Elites have different amounts of power and recharge capacity in their shield. For example, a sniper rifle headshot will kill a Sangheili Minor, but a Sangheili Ultra's shield can withstand up to four headshots.

Gameplay[edit]

Strengths[edit]

Sangheili shields can resist low caliber munitions like that of an assault rifle. Sometimes the bullets bounce off of the Elite's shields, but still cause damage. This is also true with the M6D magnum, sometimes on harder difficulty levels, if you shoot an Elite with the pistol and don't hit him directly (for example his shoulder), the bullet may bounce off and hit the ceiling. Also, as mentioned above, the Covenant have the ability to create extremely resilient energy shields such as the ones featured on Zealots and Ultra Elites, which can even withstand a direct hit from an M41 SPNKR.

Weaknesses[edit]

These shields have weaknesses however, as they are susceptible to damage received from plasma-based weapons. An overcharged shot from a Plasma Pistol, a punch from a Spartan-II, or a slash from a Type-25 Brute Shot or Type-1 energy sword can completely drain an Elite's energy shields. The shields can also be completely bypassed by using a Needler in Halo CE, Halo 2, Halo 3, and Halo 4. Okarda'phaa-pattern plasma rifles are very effective in quickly reducing the Elite personal energy shielding. Additionally a Anskum-pattern plasma grenade or spike grenade will stick to an Elite even if the shield is fully charged.

Trivia[edit]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Halo: First Strike, page 97 ("How would you like to see that technology manifest as better personal shields for their Elite warriors?")

See also[edit]