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Ultra mine: Difference between revisions

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{{Status|Canon}}
{{Status|Canon}}
[[File:HW2 UltraMines.jpg|thumb|350px|Ultra Mines deployed on the surface of [[Installation 00]].]]
[[File:HW2 UltraMines.jpg|thumb|350px|Ultra Mines deployed on the surface of [[Installation 00]].]]
The '''Ultra Mine''' is a [[mine|landmine]] employed by the [[Banished]]. When called in, seven mines are deployed from orbit and plant themselves on the ground.{{Ref/Game|HW2|Pavium - Leader power|Detail=Ultra Mines}}  
The '''Ultra Mine''' is a type of [[mine|landmine]] employed by the [[Banished]]. When called in, seven mines are deployed from orbit to the ground.{{Ref/Game|HW2|Pavium - Leader power|Detail=Ultra Mines}}  


==Gameplay==
==Gameplay==
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**'''Tier:''' 2
**'''Tier:''' 2
**'''Cost:''' {{HW2Supplies|300}}, {{HW2Power|300}}
**'''Cost:''' {{HW2Supplies|300}}, {{HW2Power|300}}
**'''Upgrade:''' Increases damage and area of effect
*Ultra Mines II
*Ultra Mines II
**'''Info:''' Increases damage and area of effect
**'''Info:''' Activate to drop a minefield over a large target area. Damages enemy units, designates targets.
**'''Tier:''' 2
**'''Tier:''' 2
**'''Cost:''' {{HW2Supplies|450}}, {{HW2Power|450}}
**'''Cost:''' {{HW2Supplies|450}}, {{HW2Power|450}}
In ''Halo Wars 2'', Ultra Mines is a [[leader]] power available exclusively to [[Pavium]]. It has a cooldown timer of two minutes. When activated, seven mines are deployed to an area in a hexagonal formation, with the seventh mine in the center. The mines are cloaked shortly after being deployed. The mines detonate when enemy ground units enter its proximity. Units caught within the explosion take damage, and become "designated", taking more damage from subequent attacks. In [[Blitz]], Ultra Mines is exclusive to Pavium and costs {{HW2BlitzEnergy|50}} energy.  
In ''Halo Wars 2'', Ultra Mines is a [[leader]] power available exclusively to [[Pavium]]. It has a cooldown timer of two minutes. When activated, seven mines are deployed to an area in a hexagonal formation, with the seventh mine in the center. The mines are cloaked shortly after being deployed. The mines detonate when enemy ground units enter its proximity. Units caught within the explosion take damage, and become "designated", taking more damage from subsequent attacks. In [[Blitz]], Ultra Mines is exclusive to Pavium and costs {{HW2BlitzEnergy|50}} energy.  


==Gallery==
==Gallery==

Revision as of 07:01, September 3, 2023

Ultra Mines deployed on the surface of Installation 00.

The Ultra Mine is a type of landmine employed by the Banished. When called in, seven mines are deployed from orbit to the ground.[1]

Gameplay

  • Ultra Mines I
    • Info: Activate to drop a minefield over a large target area. Damages enemy units, designates targets.
    • Tier: 2
    • Cost: Supplies 300, Power 300
    • Upgrade: Increases damage and area of effect
  • Ultra Mines II
    • Info: Activate to drop a minefield over a large target area. Damages enemy units, designates targets.
    • Tier: 2
    • Cost: Supplies 450, Power 450

In Halo Wars 2, Ultra Mines is a leader power available exclusively to Pavium. It has a cooldown timer of two minutes. When activated, seven mines are deployed to an area in a hexagonal formation, with the seventh mine in the center. The mines are cloaked shortly after being deployed. The mines detonate when enemy ground units enter its proximity. Units caught within the explosion take damage, and become "designated", taking more damage from subsequent attacks. In Blitz, Ultra Mines is exclusive to Pavium and costs Blitz Energy 50 energy.

Gallery

List of appearances

Sources

  1. ^ Halo Wars 2, Pavium - Leader power: Ultra Mines