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Type-33 needler: Difference between revisions

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(Yes, I know that. "...in Halo Trilogy" is bad grammar. Fine, I get rid of the "original", but technically is was correct. I meant the "original trilogy"... The first three games!)
 
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{{Ratings}}
{{Status|Canon}}
{{Era|H1|H2|H3|HW|H3R|RE|FOR|TF|FS|GOO|TCP|HGN|HELL|SPB|LE|}}
{{Disambig header|the models in Halo: Combat Evolved, Halo 2, and Halo 3|other variants of the Needler|Needler}}
'''Type-33 Guided Munitions Launcher (T-33 GML)''', also known as the '''Type-33 Needler''', is the [[United Nations Space Command]]'s [[Type classification system|type classification]] for four distinct patterns of the [[Needler]], a [[Covenant]] [[Needle-based weaponry|needle-based]] infantry automatic weapon that launch [[Subanese crystal]]line shards capable of homing-in on targets.{{Ref/Book|Id=evg128|EVG|Page=128}} Although the four distinct patterns of the Needlers possessed aesthetic and functional differences, their shared UNSC type designation suggests that they were all catalogued and classified in [[2533]].


<center>''Were you looking for the ''[[Type-31 Rifle|Needle Rifle]]'', the cousin to the Needler, or the larger vehicle-mounted or stationary [[Heavy Needler]]?''</center>
==''Nahle'hax-pattern'' needle launcher==
{{Weapon
{{Main|Nahle'hax-pattern needler}}
| image=[[File:Halo Reach Needler.png|300px]]
The ''Nahle'hax''-pattern needle launcher is designated as '''T-33 GML'''.{{Ref/Book|Id=enc22|Enc22|Page=294}}{{Ref/Reuse|evg128}} This variant was commonly employed by the Covenant and its remnants.{{Ref/Game|HR|gameplay}}{{Ref/Book|Id=h4evg|H4EVG|Page=85}}{{Ref/Game|H4|gameplay}}
| name=Needler
<gallery class=center>
| manufacturer=Covenant
File:HReach-NeedlerSide.png|The first chassis with blue lights on side of the upper cowling.
| model=Type-33 Guided Munitions Launcher
File:Enc22-Nahle'haxNeedler.png|The second chassis with metallic braces on the channel braces.
| type=Munitions Launcher
File:H4-Needler.png|The third chassis with no lights on the side of the upper cowling.
| cost=
</gallery>
| size=Halo: Combat Evolved/Halo 3: Hand held, Two Handed<br/>
 
Halo 2: Dual-wieldable
==Fleet of Particular Justice variant==
*Needler (Halo: Combat Evolved)
{{Weapon infobox
**length: 66.8 cm (26.29 in.)
|image=[[File:Needler-HaloCE.png|300px]]
**width: 20 cm (7.87 in.)
|name=Type-33 Guided Munitions Launcher
**height: 60 cm (23.62 in.)
|manufacturer=[[Sacred Promissory]]{{Ref/Reuse|evg128}}
*Needler (Halo 3)
|type=[[Needler]]{{Ref/Reuse|evg128}}{{Ref/Game|HCE|[[Halo: Combat Evolved manual#Covenant Weapons|game manual]]}}
**Length (o/a): 57.8 cm (22.75 in.)
|cost=
**Length (barrel): 16.25 cm (6.4 in.)
|length=
**Weight (empty): 3.74 kg (8.25 lbs)
|weight=
**Weight (loaded): 4.3 kg (9.5 lbs)
|width=
| damage per hit= Variable - Low to Instant Kill
|height=
*7 DU (Halo: Combat Evolved)
|capacity=
| magazine= *Halo Combat Evoled: 20 needles
|feed=20 shards/magazine{{Ref/Game|Id=hcegameplay|HCE|gameplay}}
*Halo 2: 30 needles
|ammotype=Subanese crystalline shards{{Ref/Reuse|evg128}}
*Halo 3: 19 needles
|operation=
| maxammo= *80 needles (Halo: Combat Evolved)
|rate =Automatic{{Ref/Reuse|hcegameplay}}
*90 needles (Halo 2)
|velocity=
**Dual-wielding: 240 needles
|optics=
*95 (Halo 3)
|range=
| fire= Automatic
|service=
| ammotype= Crystalline Explosive Projectiles
;Human-Covenant War
| operation= Unknown
*[[Battle of Installation 04]]{{Ref/Reuse|hcegameplay}}
| rate of fire= 8.5 rnds/sec (Halo 3)
| velocity= 54 m/s (177 f/s)
| accuracy= High (Homing)
| range=Short-Medium Range
*64 meters (210 ft)
| era=
| counterpart=Halo: [[MA5B Assault Rifle]] (Halo: Combat Evolved), [[M7/Caseless Submachine Gun]] (Halo 2), [[MA5C Assault Rifle]] (Halo 3)
| counterwep=
| affiliation=[[Covenant Empire|Covenant]]
}}
}}
{{Article Quote|"First order of business when dealing with a hostile armed with a Needler is finding cover. Second order of business is killing the Mike Foxtrot with the Needler."|Anonymous serviceman}}


The '''Type-33 Guided Munitions Launcher'''<ref>[http://www.bungie.net/projects/halo3/content.aspx?link=h3needler '''Bungie.net''': ''Type-33 Guided Munitions Launcher'']</ref>, more commonly known as the '''Needler''', is a Covenant infantry weapon.
This pattern designated as '''Type-33 Guided Munitions Launcher''' was manufactured by the [[Sacred Promissory]].{{Ref/Reuse|evg128}}


==Design Details==
===Design details===
[[File:Needler.png|thumb|left|150px|A blueprint of the Needler in the ''Halo Trilogy''.]]
This Needler pattern is characterized by an additional handguard around the grip between the cowlings. It also possesses a longer handguard extending from the lower cowling,{{Ref/Reuse|evg128}} though, unlike other Needlers with this attribute, the handguard is angled downwards rather than curving upwards.{{Ref/Game|HCE|In-game model}}
[[File:ReachSchematic - Needler.png|150px|thumb|left|A blueprint of the Needler in ''Halo: Reach''.]]
<gallery class=center>
A '''Needler''' is a Covenant projectile weapon that fires long and very sharp shards that are guided until they impale a target — hence the “needler” moniker — several seconds after coming to rest in their target the needle shard detonates creating severe and in most cases fatal wounds. The needler takes a general shape of a "V" with the top and bottom part of the weapon curved. The weapon takes on a purple/pinkish color, and has 14 holes on the top, with the needles protruding out of the holes. When the trigger is pulled the needle is somehow fed from the top into the "barrel" of the weapon, and fired at high speeds. The Type-33 GML is issued to lower and higher ranking infantry in the Covenant, Unggoy are commonly seen wielding this weapon, however Jackals have been known to use it as well, higher ranking forces like Sangheili and several low ranking Jiralhanae have been known to use this weapon. [[Yanme'e]] are also fond of this weapon, and their efficiency with it is high as their flying capabilities and large numbers make the needler harder to dodge. When the trigger is held down, the rate at which the 'needles' are fired increases.
File:Needler.png|The HUD icon for this T-33 GML pattern.
File:Needlers and Ammo.jpg|Scattered Needlers and their ammunition boxes.
</gallery>


The needler is one of the most unusual weapons in the Covenant arsenal and the least understood, how the weapon functions and how the shards are able to track their targets remains a mystery to human military experts and scientists. Like all Covenant weapons, the needler still uses an Energy Coil to power and fire the weapon, should the coil fail the weapon is rendered useless.<ref>'''[[Halo: First Strike]]''', ''pages 82-83''</ref>
===Usage===
This pattern of the Needler was commonly employed during the [[Battle of Installation 04|Battle]] of [[Installation 04]] by the forces deployed from the [[Fleet of Particular Justice]].{{Ref/Reuse|hcegameplay}} It was particularly popular among [[Special Operations Unggoy]] combating the [[Flood]].{{Ref/Level|HCE|Keyes (level)|Keyes}}{{Ref/Level|HCE|The Maw}}
<gallery class=center>  
File:Curlback.png|An [[Unggoy Major]] wielding the Needler.
File:HCE Zuka Screenshot 6.jpg|Two SpecOps Unggoy firing their Needlers in the wreckage of {{UNSCShip|Pillar of Autumn}}.
File:Keyes.jpg|[[Captain (NAVCOM)|Captain]] [[Jacob Keyes]] notably used a Needler after [[Raid on the Truth and Reconciliation|his rescue]].
</gallery>
{{clear}}


===Ammunition===
==Fleet of Sacred Consecration variant==
Razor sharp crystalline projectiles that look like crystals are fired from this elaborately designed Covenant weapon; it is widely believed that these needles use heat or organic signatures to home in on targets, and may have some relation to the [[Plasma Grenade]] and the [[Plasma Pistol]]'s charged shots, which also react to living tissue and [[Sentinel]] mechanics. Once fired, a needle will seek its target until impact, entering the victim's body violently. After several seconds, the contents of the crystalline shard will detonate; injuries inflicted from the exploding shard are gruesome.
{{Weapon infobox
|image=[[File:Needler-H2.png|300px]]
|name=Type-33 Guided Munitions Launcher
|manufacturer=[[Sacred Promissory]]{{Ref/Reuse|evg128}}
|type=[[Needler]]{{Ref/Reuse|evg128}}{{Ref/Game|Id=h2manual|H2|[[Halo 2 manual#Covenant Weapons|game manual]]}}
|cost=
|length=
|weight=
|width=
|height=
|capacity=
|feed=30 shards/magazine{{Ref/Reuse|h2manual}}{{Ref/Game|Id=h2gameplay|H2|gameplay}}
|ammotype=Subanese crystal shards{{Ref/Reuse|evg128}}
|operation=
|rate =Automatic{{Ref/Reuse|h2gameplay}}
|velocity=
|optics=
|range=
|service=
;Human-Covenant War
*[[Harvest campaign]]{{Ref/Level|HW|Relic Interior}}
*[[Battle of Mombasa]]{{Ref/Reuse|h2gameplay}}
*[[Raid on the Threshold gas mine]]{{Ref/Level|H2|The Arbiter}}{{Ref/Level|H2|The Oracle}}
*[[Battle of Installation 05]]{{Ref/Reuse|h2gameplay}}
*[[Fall of High Charity|Fall of ''High Charity'']]{{Ref/Reuse|h2gameplay}}
}}


Needlers cause two types of damage: ''penetration'', getting hurt on impact of the crystalline needles, and ''explosive'', implosion and explosion of needles wedged in the body and splash damage to surrounding units. A crystalline projectile can cause fatal damage to its victim -- a single shard can cause internal bleeding or strike a vital organ, with untreated wounds resulting in death. Depending on the impact area and angle, several crystalline shards can cause amputation of limbs, and impacts to the chest are in most cases fatal; the explosive properties can easily crack ribs, damage the lungs or heart, and cause severe flesh damage that can be very difficult to repair.
This pattern designated as '''Type-33 Guided Munitions Launcher''' was manufactured by the [[Sacred Promissory]].{{Ref/Reuse|evg128}}


The crystalline projectile appears to contain some type of gas or energy, which is released upon impact with a target; after seven or more needles have struck a target in the same general area, the needles will react to each other, triggering an explosion that kills the victim instantly. When either a single or multiple needles detonate, they release crystal shrapnel, which can embed itself in nearby organisms; thus, friendly fire is often a necessary consideration in close quarters combat.
===Design details===
This Needler pattern is characterized by upper and lower cowlings of congruent lengths.{{Ref/Game|H2|In-game model}}


===Advantages===
===Usage===
The Type-33, unlike other Covenant weapons, allows the user to aim at the closest target, fire and move on, as its homing ability allows its user to avoid being exposed to enemy fire while inflicting his own. The more needle shards that impact the target, the higher degree of damage it will do to the target, seven or more needle shards detonating at the same place will cause a massive explosion that will cause splash damage and cause shrapnel damage, which can also cause nearby explosives to detonate, giving the enemy another reason to run. The projectiles ricochet when they hit rigid surfaces at oblique angles and retain sufficient velocity, making dodging them a challenging feat.
This pattern of the Needler was commonly employed by the forces deployed from the [[Fleet of Sacred Consecration]] during the [[Battle of Mombasa]] and [[Battle of Installation 05]]. Members of [[Sesa 'Refumee]]'s [[Sesa 'Refumee's heretic faction|heretic faction]], especially the [[Heretic Unggoy|Unggoy]], favored this Needler pattern as well.{{Ref/Reuse|h2gameplay}}
<gallery class=center>
File:HW-NeedlerElite.png|A Stealth Sangheili wielding the Needler during the [[Harvest campaign]].
File:Heretic grunts.jpg|Two Unggoy fielding the Needler in the [[Threshold gas mine]].
</gallery>
{{clear}}


===Disadvantages===
==Truth's fleet pattern==
While the Type-33 GML is incredibly effective against most infantry, it is much less effective against vehicles. The crystalline projectiles are slow and ineffective to even light armor and will simply bounce off of them. The Needler is also limited to medium range combat situations and even at that range is not as effective, as the projectile travels it loses velocity and thus loses altitude, reducing the chances of impacting a target. In order for the tracking ability to be most effective the targeting reticule on the users heads up display must acquire the target, or if no targeting reticule is available the user must judge how close he must be to a target in order to effectively use the weapon. While the homing ability is incredibly useful the crystalline shard cannot track a target relentlessly, turning at a certain angle will cause the projectile to simply keep flying and miss the target completely, fast turns at certain angles will also cause the projectile to lose the target and travel onward. The needler is also ineffective against linear energy fields, like the Point Defense Gauntlets carried by the [[Kig-Yar]], or stationary energy shields; as the projectiles are repelled without detonating. Another, more minor disadvantage, is that the Needler is unsuited to setting off explosive devices like [[Fusion Coil]]s, often requiring several clips of ammunition to destroy one.
{{Weapon infobox
|image=[[File:H3-NeedlerProfile.png|300px]]
|name=Type-33 Guided Munitions Launcher
|manufacturer=[[Sacred Promissory]]{{Ref/Reuse|evg128}}
|type=[[Needler]]{{Ref/Reuse|evg128}}{{Ref/Site|Id=h3bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3Needler|Site=Bungie.net|Page=Type-33 Guided Munitions Launcher - 9/6/2007|D=16|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Needler}}{{Ref/Game|Id=h3manual|H3|[[Halo 3 manual#Weapons|game manual]]}}
|cost=
|length=
*'''Overall''': {{Convert|57.8|cm|in}}{{Ref/Reuse|h3bnet}}{{Ref/Book|Id=enc09|Enc09|Page=323}}
*'''Barrel''': {{Convert|16.25|cm|in}}{{Ref/Reuse|h3bnet}}
|weight=
*'''Empty''': {{Convert|3.74|kg|lb}}{{Ref/Reuse|h3bnet}}{{Ref/Reuse|enc09}}
*'''Loaded''': {{Convert|4.3|kg|lb}}{{Ref/Reuse|h3bnet}}{{Ref/Reuse|enc09}}
|width=
|height=
|capacity=
|feed=19 shards{{Ref/Reuse|enc09}}{{Ref/Game|Id=h3gameplay|H3|gameplay}}
|ammotype=Subanese crystalline shards{{Ref/Reuse|evg128}}
|operation=
|rate =Automatic{{Ref/Reuse|h3gameplay}} (510 rounds/minute){{Ref/Reuse|h3bnet}}
|velocity=54 meter/second (177 feet/second){{Ref/Reuse|h3bnet}}
|optics=
|range={{Convert|64|m|ft}}{{Ref/Reuse|h3bnet}}{{Ref/Reuse|enc09}}
|service=
;Human-Covenant War
*[[Operation: FIRESIDE]]{{Ref/Comic|HHj|Issue=4}}
*[[Battle of Line Installation 1-4]]{{Ref/Comic|HBL|Issue=4}}
*[[Battle of Mombasa]]{{Ref/Game|H3ODST|gameplay}}
*[[Battle of Voi]]{{Ref/Reuse|h3gameplay}}
*[[Battle of Installation 00]]{{Ref/Reuse|h3gameplay}}
}}


==Changes==
This pattern designated as '''Type-33 Guided Munitions Launcher''' was manufactured by the [[Sacred Promissory]].{{Ref/Reuse|evg128}}
The Needler makes its first appearance in ''Halo: Combat Evolved'', and while its effectiveness was limited to close range, the Needler was still dangerous if the player managed to get seven needles to hit an enemy target. The Needler in the first game is larger then its ''Halo 2'' and ''Halo 3'' counterparts, and its maximum ammo is only 100 needles. The needles' super-combine explosion could also cause nearby grenades to go off, and either do damage or kill nearby friendlies or enemy infantry. When viewed in first person, the needle shards that protrude from the weapon have a blue tinge to them until fired, then take on the pink coloring.


===Changes from Halo: Combat Evolved to Halo 2===
===Design details===
*The Needler is now smaller, and is one of the dual-wieldable weapons.
This Needler pattern is characterized by upper and lower cowlings of congruent lengths. In addition, there are purple light fixtures around the barrel and its adjoining channel braces.{{Ref/Game|H3|In-game model}}
*The Needler's projectiles when viewed in first person now have a pink tinge to them instead of blue.
*The magazine size has increased to thirty needles. Maximum ammunition increased from 80 needles to 90 and its maximum amount of magazines decreases by one.
*Explosion has significantly less splash damage.
*Only one explosion will go off within an enemy, while in ''Halo: Combat Evolved'' multiple explosions could go off in one body, even after death.
*Slower rate of fire.
*Melee animation is different, and attacks are faster than in ''Halo: Combat Evolved''. However, they do less damage, due to the firing muzzle hitting the target, instead of the needles impaling the enemy.
*The explosion of the Needler is stronger, about as strong as a plasma grenade.
*No more ammunition in magazine form on the ground.


===Changes from Halo 2 to Halo 3===
===Usage===
*The Needler can no longer be dual-wielded since the weapon now does more damage alone then it did when dual-wielded.
This pattern of the Needler was commonly employed by the forces deployed from the [[Prophet of Truth]]'s [[Truth's fleet|fleet]] during the [[Battle of Voi]] and the [[Battle of Installation 00]]{{Ref/Reuse|h3gameplay}}
*The Needler's reticule must be red (i.e. over a hostile target) in order for the needles to home in on an enemy.
<gallery class=center>
*Magazine size has been decreased to 19 rounds.
File:BL Thon attacks Three.png|[[Otto-031]] firing a Needler at [[Thon 'Talamee]] during the [[Battle of Line Installation 1-4]].
*[[Elite]]s will never wield Needlers in-game unless actually given one by the player.
File:HTMCC-H3ODST DroneNeedler.jpg|A [[Yanme'e Ultra]] firing a Needler during the [[Battle of Mombasa]].
*Rate of fire has been dramatically increased. The projectiles themselves also travel a lot faster, however their altitude decreases over time.
File:HTMCC-H3ODST BruteNeedler.jpg|A [[Jiralhanae Minor]] with a Needler during the Battle of Mombasa.
*The reload time has been decreased.
</gallery>
*Unexploded needles remain impaled to the victim after impact. The needles do explode after a short period, but the explosions are small and do no damage.
{{clear}}
*The reticule is now a lot smaller.
*Multiple explosions on dead bodies can occur once again.


===Halo Wars===
==Trivia==
*The Needler's projectiles will not explode.
*On the ''Halo 2'' level ''[[Quarantine Zone]]'', there is [[Needler Sentinel|a lone Sentinel]] that fires Needler rounds and drops a Needler when it is destroyed.
*In ''Halo 3'', regardless of how many needles are loaded in the weapon, none will appear in the Needler's shadow.
*''[[Bungie.net]]''{{'}}s ''Halo 3'' statistics page claims that the Needler has thirty needles per magazine instead of the actual nineteen.
*In ''Halo: Combat Evolved'' level ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' and the ''Halo 2 Vista'' map ''[[Uplift]]'' are the only levels to feature Needler ammunition outside the Needler.
*When using Anniversary mode in ''[[Halo: Combat Evolved Anniversary]]'', dropped Needlers are always depicted as either being fully loaded or completely depleted. However, when playing Classic mode, the number of needles can be seen indicating how many remained in the magazine prior to the weapon being picked up.


===Changes from Halo 3 to Halo 3: ODST===
==Gallery==
*More needles are required to cause a target to explode.
===''Halo: Combat Evolved''===
*[[Jackal]]s and [[Brute]]s can now use Needlers by default.
<gallery>
File:HCE_Needler_Concept.jpg|Concept art of the Needler.
File:HCE_Needler_Concept_2.jpg|Concept art of the Needler.
File:HCE EliteEarlyNeedler Screenshot.jpg|A [[Sangheili Minor]] wielding a Needler in an early build.
File:HCE-Needler-FirstPerson.jpg|First-person view of the Needler.
File:HCE - CovSpecOps.jpg|A [[Special Operations Officer|SpecOps Sangheili]] wielding the Needler.
</gallery>


===Changes from Halo 3 and Halo 3: ODST to Halo: Reach===
===''Halo 2''===
*The stock of the Needler has been significantly extended in context to the past three ''Halo'' games.
<gallery>
*Needles will no longer track your target if your reticule isn’t red, and just like the Needle Rifle’s projectiles, you won’t be rewarded with a super-combine until after your opponent’s shields have dropped.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie Weekly Update''': 4/09/10]</ref>
File:Needler-H2.png|A profile view of the Needler.
*The Needler now has a new reticule system that now shows you when it will lock on and track your target, similar to the Rocket Launcher from ''Halo 2'' and the Missile Pod from ''Halo 3''.
File:H2 Elite SpecOps.png|A SpecOps Sangheili wielding the Needler.
*The Needler's magazine size has been increased to 24 rounds.
File:Heretic grunt.jpg|An [[Heretic Unggoy]] with the Needler.
*The weapon now takes 6 needles to take down a spartans shields, 7 for elite shields and 6 more needles to supercombine.
File:H2-DualNeedlers-Gameplay.png|First-person view of dual-wielding Needlers.
*The Needler in ''Halo: Reach'' now looks more like the Needler from ''Halo: Combat Evolved'', including the shape and color scheme.
File:H2-SingleNeedler-Gameplay.png|First-person view of single-wielding a Needler.
File:H2 e304 dualneedlers.jpg|First-person view of dual-wielding Needlers in multiplayer.
</gallery>


==Tactics==
===''Halo 3''===
The Needler is best used at close to medium range against groups of enemies in the open. The wielder should be familiar with the amount of lead necessary to make the shots connect, and have a fundamental understanding of the weapons strengths and weaknesses.
<gallery>
File:Bnetneedler.jpg|Promotional image of the Needler.
File:Needler Halo 3.png|An angled view of the Needler.
File:H3-NeedlerProfile.png|A profile view of the Needler.
File:Halo-3-20070923023617567.jpg|A first-person view of the Needler.
File:Needler123.jpg|A Spartan firing the Needler in multiplayer.
File:Halo-3-legendary-map-pack--20080408000202983.jpg|A barrage of blamite shards in multiplayer.
</gallery>


===Campaign===
===''Halo Wars''===
*In Halo: Combat Evolved, the Needler proves effective against large quantities of Flood [[Infection Form]]s when there's no MA5B available, as each form does only require one round to be killed.
<gallery>
*It is not advisable to engage enemies whom are equipped with [[Active Camouflage]] with a Needler, as the needle shards will not track them. A good tactic is to switch to an automatic weapon and fire it at them, as soon as they become visible switch back to the Needler and lay into them.
File:HW Jackal Concept 2.jpg|Concept art featuring Kig-Yar armed with Needlers and [[Particle beam rifle|beam rifles]].
*In Halo 2, Needlers should be dual-wielded if possible, or it will be nearly impossible to lodge seven needles in an enemy before some of them detonate.
File:HW deacon.jpg|An Unggoy [[Deacon]] with the Needler.
*Target the enemy group leader unless the leader is an [[Sangheili Ultra]], [[Jiralhanae Chieftain]], or Jiralhanae [[War Chieftain]], in which case you should fall back and switch tactics and weapons for the situation. The three aforementioned special units' shielding will disable the needles' impact.
</gallery>
*When you are in a tight spot with a lot of enemies near by on higher difficulties, it's best to hide behind something and pick them off with tracking weapons like the needler. Just stick your head out and target an Elite, or Brute, fire off a clip of needles, and repeat.
 
===Multiplayer===
*If you are facing an opponent who's wielding a needler, stay at a distance. This way the needles have more time to travel and it's easier for you to run away and avoid them. If you're far enough away, the projectiles may not even reach you. it's easy to take out a needler wielding enemy with a headshot capable weapon.
*Enemies with a Needler can't harm you when you're in a vehicle, except if they are shooting your visible part.
*The best place to use Needlers are where they can't escape or are not paying attention to you.
*Never train the Needler on a single target for too long. Rather, with the technique of fire, acquire, repeat you can end up demolishing enemy ranks as the needles do their own job of finding targets.
*It is not widely used due to the bright and easily recognizable rounds.
*Do not head into an open area with no cover and blast away at your enemies. The projectiles may only strike one enemy if you don't switch targets, and since the needles take a few seconds to explode, you could be killed before any helpful explosion occurs.


==UNSC Remarks==
==List of appearances==
*"I don’t know how it works, but it seems the needles can only follow you if they can "see" you."
{{Col-begin}}
*"Anything stuck with enough needles will blow sky high—and if a Foxtrot is unlucky enough to be carrying grenades, those are gonna cook off too."
{{Col-2}}
*“I caught three in the leg as I was diving behind a broken wall—they lodged right in there where the greave meets the boot. When they went off it damn near broke my ankle and flung like little splinters of glass or crystal or whatever all up my left side—the corpsman was pulling the shards outta me for the better part of two hours.”
*''[[Halo: The Fall of Reach]]'' {{1st}}
*“Luckily—listen to me 'luckily'—the needles only detonate when they’re embedded in living tissue. Now that’s lucky because it’s not gonna blow a hole in the wall you’re hiding behind or tear the tires off of the vehicle you’re trying to escape in.”
*''[[Halo: Combat Evolved]]''
*“It’s about as close to a fire-and-forget small arm that we're likely to ever see—and it ain’t ours. This is why we’re losing.”
*''[[Halo: The Flood]]''
*“First order of business when dealing with a hostile armed with a Needler is finding cover; second order of business is killing the Mike Foxtrot with the Needler.”
*''[[Halo: First Strike]]''
 
*''[[Halo 2]]''
==Trivia==
*''[[Halo: Ghosts of Onyx]]''
*Instead of each needle on top of the Needler pushed separately into the gun as you fire like you may think, like a visible magazine, all 14 needles push in slightly for each shot fired.
*''[[Believe]]'' 
*In ''Halo: Combat Evolved'', the Needler is much larger and heavier than in other Halo games, but most weapons appeared so in ''Halo: Combat Evolved'', since dual wielding hadn't been implemented.
**''[[Enemy Weapon]]''
*On the ''Halo 2'' level [[Sacred Icon (Level)|Sacred Icon]], near the first [[Enforcer]] fight, behind the [[Anti-Gravity Gondola]], there are three overloaded Needlers with 135 needles each.
*''[[Halo 3]]''
*There is a lone [[Sentinel]] that fires Needler rounds and drops a Needler when it is destroyed. [[Needler Sentinel|It]] is found on the level [[Quarantine Zone (Level)|Quarantine Zone]] in Halo 2.
*''[[Halo: The Cole Protocol]]''
*In ''Halo 3'', if you look at your shadow while holding a Needler, you'll find that regardless of how many needles are protruding from the top, there will not be any needles visible in the shadow.
*''[[Halo Wars]]''
*The ''Halo 3'' Needler is incorrectly labeled as having 30 needles per magazine, instead of the actual 19.
*''[[Halo: Helljumper]]''
*In ''Halo 3'', killing five enemies with a Needler, in a ranked free-for-all match or Campaign will reward the player with the [[Fear the Pink Mist]] achievement. In ''Halo 3: ODST'', killing 10 Covenant soldiers with an explosion from the needler in a single player level or in Firefight will reward the player with the [[Pink and Deadly (Achievement)|Pink and Deadly]] achievement.
*''[[Halo 3: ODST]]''
*Despite the fact the the Needles are only supposed to detonate in live, organic tissue, it is possible, in ''Halo: Combat Evolved'' and ''Halo 3'', to unload needles into a corpse and get an explosion.
*''[[Halo Legends]]''
*In ''Halo: Ghosts of Onyx'', the Needler is referred to as a pistol. This may be because in the large hands of a [[Sangheili]] warrior, it appears to have a smaller shape.
**''[[Homecoming]]''
*The Needler is [[Fleet Master]] [[Voro Nar 'Mantakree]]'s next-to trademark weapon, the other being the [[Energy Sword]].
*''[[Halo: Blood Line]]''
*The [[Heavy Needler]]s were customized to be able to strike aircraft and vehicles, not just living tissue, as proven by their anti-air capabilities.<ref>'''[[Halo: First Strike]]''', ''page 108''</ref>
*''[[Halo: Reach]]''
*In other media, Needlers are depicted as significantly more powerful than their in-game counterparts, with one needle sufficient for causing debilitating pain and a state of near shock.
{{Col-2}}
*The ammunition for the Needler was referred as ''"Blamite"'' by Bungie.<ref>[http://downloads.bungie.net/podcasts/Bungie_Podcast_12710.mp3 '''Bungie.net''': ''The Bungie Podcast: 1/27/2010'']</ref> The name blamite comes from Bungie's rather unique method of censoring swearing on their forums. The objectionable word is replaced by ''-blam!-''.
*''[[Halo: Combat Evolved Anniversary]]''
 
*''[[Halo 4: Forward Unto Dawn]]''
==Gallery==
*''[[Halo 4]]''
<gallery widths="120">
**''[[Spartan Ops]]''
File:Needlers and Ammo.jpg|Needlers and their ammunition in ''Halo: Combat Evolved''.
*''[[Halo: Spartan Assault]]''
File:Needler Shard.jpg|A ''Halo 3''-era Needler's shard in mid-flight.
*''[[Halo: Initiation]]''
File:Needler Halo 3.jpg|The ''Halo 3''-era Needler.
*''[[Halo: Escalation]]''
File:Reach_MPBeta_Needler.png|A side profile of the ''Halo: Reach'' Needler.
*''[[Halo: Broken Circle]]''
Image:Haloreachneedlerfp.png|A first person view of the Needler in Halo: Reach.
*''[[Halo 2: Anniversary]]''
</gallery>
*''[[Hunt the Truth]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Last Light]]''
*''[[Halo Mythos]]''
*''[[Halo: Collateral Damage]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo: Battle Born]]''
*''[[Halo: Renegades]]''
*''[[Halo: Outpost Discovery]]''
*''[[Halo: The Television Series]]''
**''[[Homecoming (TV Series)|Homecoming]]''
**''[[Reckoning]]''
**''[[Transcendence]]''
{{Col-end}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
==Links==
===Internal===
*[[Heavy Needler]]
*[[Covenant Weapons]]
*[[Fear the Pink Mist]]
*[[Pink and Deadly]]
*[[Energy Cutlass]]
*[[Needle Rifle]]
 
===External===
*[http://halowiki.net/p/Needler Needler at Halowiki]


{{Clear}}
{{Covenant rifles}}
{{Covenant Weapons}}
[[Category:Covenant infantry weapons]]
[[Category:Weapons]]
[[Category:Small arms]]
[[Category:Held Weapons]]
[[Category:Needle weaponry]]
[[Category:The Covenant]]
[[Category:Covenant Weapons]]
[[Category:Halo: Reach Weapons]]

Latest revision as of 18:19, August 16, 2023

This article is about the models in Halo: Combat Evolved, Halo 2, and Halo 3. For other variants of the Needler, see Needler.

Type-33 Guided Munitions Launcher (T-33 GML), also known as the Type-33 Needler, is the United Nations Space Command's type classification for four distinct patterns of the Needler, a Covenant needle-based infantry automatic weapon that launch Subanese crystalline shards capable of homing-in on targets.[1] Although the four distinct patterns of the Needlers possessed aesthetic and functional differences, their shared UNSC type designation suggests that they were all catalogued and classified in 2533.

Nahle'hax-pattern needle launcher[edit]

Main article: Nahle'hax-pattern needler

The Nahle'hax-pattern needle launcher is designated as T-33 GML.[2][1] This variant was commonly employed by the Covenant and its remnants.[3][4][5]

Fleet of Particular Justice variant[edit]

Type-33 Guided Munitions Launcher
Needler-HaloCE.png
Production overview

Manufacturer:

Sacred Promissory[1]

Type:

Needler[1][6]

Specifications

Ammunition type:

Subanese crystalline shards[1]

Feed system:

20 shards/magazine[7]

Rate of fire:

Automatic[7]

Service history

In service:

Human-Covenant War
 

This pattern designated as Type-33 Guided Munitions Launcher was manufactured by the Sacred Promissory.[1]

Design details[edit]

This Needler pattern is characterized by an additional handguard around the grip between the cowlings. It also possesses a longer handguard extending from the lower cowling,[1] though, unlike other Needlers with this attribute, the handguard is angled downwards rather than curving upwards.[8]

Usage[edit]

This pattern of the Needler was commonly employed during the Battle of Installation 04 by the forces deployed from the Fleet of Particular Justice.[7] It was particularly popular among Special Operations Unggoy combating the Flood.[9][10]

Fleet of Sacred Consecration variant[edit]

Type-33 Guided Munitions Launcher
Needler-H2.png
Production overview

Manufacturer:

Sacred Promissory[1]

Type:

Needler[1][11]

Specifications

Ammunition type:

Subanese crystal shards[1]

Feed system:

30 shards/magazine[11][12]

Rate of fire:

Automatic[12]

Service history

In service:

Human-Covenant War
 

This pattern designated as Type-33 Guided Munitions Launcher was manufactured by the Sacred Promissory.[1]

Design details[edit]

This Needler pattern is characterized by upper and lower cowlings of congruent lengths.[16]

Usage[edit]

This pattern of the Needler was commonly employed by the forces deployed from the Fleet of Sacred Consecration during the Battle of Mombasa and Battle of Installation 05. Members of Sesa 'Refumee's heretic faction, especially the Unggoy, favored this Needler pattern as well.[12]

Truth's fleet pattern[edit]

Type-33 Guided Munitions Launcher
H3-NeedlerProfile.png
Production overview

Manufacturer:

Sacred Promissory[1]

Type:

Needler[1][17][18]

Specifications

Length:

  • Overall: 57.8 centimetres (22.8 in)[17][19]
  • Barrel: 16.25 centimetres (6.40 in)[17]

Weight:

  • Empty: 3.74 kilograms (8.2 lb)[17][19]
  • Loaded: 4.3 kilograms (9.5 lb)[17][19]

Ammunition type:

Subanese crystalline shards[1]

Feed system:

19 shards[19][20]

Rate of fire:

Automatic[20] (510 rounds/minute)[17]

Muzzle velocity:

54 meter/second (177 feet/second)[17]

Effective range:

64 metres (210 ft)[17][19]

Service history

In service:

Human-Covenant War
 

This pattern designated as Type-33 Guided Munitions Launcher was manufactured by the Sacred Promissory.[1]

Design details[edit]

This Needler pattern is characterized by upper and lower cowlings of congruent lengths. In addition, there are purple light fixtures around the barrel and its adjoining channel braces.[24]

Usage[edit]

This pattern of the Needler was commonly employed by the forces deployed from the Prophet of Truth's fleet during the Battle of Voi and the Battle of Installation 00[20]

Trivia[edit]

  • On the Halo 2 level Quarantine Zone, there is a lone Sentinel that fires Needler rounds and drops a Needler when it is destroyed.
  • In Halo 3, regardless of how many needles are loaded in the weapon, none will appear in the Needler's shadow.
  • Bungie.net's Halo 3 statistics page claims that the Needler has thirty needles per magazine instead of the actual nineteen.
  • In Halo: Combat Evolved level 343 Guilty Spark and the Halo 2 Vista map Uplift are the only levels to feature Needler ammunition outside the Needler.
  • When using Anniversary mode in Halo: Combat Evolved Anniversary, dropped Needlers are always depicted as either being fully loaded or completely depleted. However, when playing Classic mode, the number of needles can be seen indicating how many remained in the magazine prior to the weapon being picked up.

Gallery[edit]

Halo: Combat Evolved[edit]

Halo 2[edit]

Halo 3[edit]

Halo Wars[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h i j k l m n o Halo: The Essential Visual Guide, page 128
  2. ^ Halo Encyclopedia (2022 edition), page 294
  3. ^ Halo: Reach, gameplay
  4. ^ Halo 4: The Essential Visual Guide, page 85
  5. ^ Halo 4, gameplay
  6. ^ Halo: Combat Evolved, game manual
  7. ^ a b c d Halo: Combat Evolved, gameplay
  8. ^ Halo: Combat Evolved, In-game model
  9. ^ Halo: Combat Evolved, campaign level Keyes
  10. ^ Halo: Combat Evolved, campaign level The Maw
  11. ^ a b Halo 2, game manual
  12. ^ a b c d e f Halo 2, gameplay
  13. ^ Halo Wars, campaign level Relic Interior
  14. ^ Halo 2, campaign level The Arbiter
  15. ^ Halo 2, campaign level The Oracle
  16. ^ Halo 2, In-game model
  17. ^ a b c d e f g h Bungie.net, Type-33 Guided Munitions Launcher - 9/6/2007 (Retrieved on Jan 16, 2021) [local archive] [external archive]
  18. ^ Halo 3, game manual
  19. ^ a b c d e Halo Encyclopedia (2009 edition), page 323
  20. ^ a b c d e Halo 3, gameplay
  21. ^ Halo: Helljumper, issue 4
  22. ^ Halo: Blood Line, issue 4
  23. ^ Halo 3: ODST, gameplay
  24. ^ Halo 3, In-game model