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Three weapons glitch: Difference between revisions

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{{Center|''Were you looking for [[Triple wielding]], the glitch that allowed the player to use three dual-wieldable weapons at the same time?''}}
The '''three weapons glitch''' is a [[glitch]] found in ''[[Halo: Combat Evolved]]'' on the level [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]].


==Walkthrough==
This trick allows the player to wield three weapons, but requires very good timing. To do this trick, play the level normally until you reach the [[The Pillar of Autumn|ship]]'s bridge. Let the [[List of Halo: Combat Evolved Cinematic Cutscenes|cutscene]] unfold, then, after [[Captain Keyes|the Captain]] gives you the empty [[M6D|Pistol]], run back outside as fast as you can. If timed right, the three [[Unggoy|Grunts]] that are usually outside will not spawn, and the player is free to grab the [[MA5B|Assault Rifle]] that is normally in the door. After that, the player must pick up either a Plasma Pistol or Plasma Rifle, and then go back to the bridge and stay there until receiving a checkpoint. After that, proceed outside again and this time, the Grunts will spawn, and the player will receive the actual pistol (although the pistol will not instantly appear in the player's hands as it usually does, instead it appears when switching weapons). The player can then continue with the level and have three weapons. This trick can be very useful on higher difficulties.


''[[Halo: Combat Evolved]]''<nowiki/>'s '''Three Weapons Glitch''' is a [[weapons]]-related [[glitch]] that allows a player to carry three weapons at once in the [[Campaign]] level [[Pillar of Autumn (Level)|Pillar of Autumn]]. It is a useful technique on higher difficulties.
{{Glitches}}
 
[[Category:Halo: Combat Evolved glitches]]
== Instructions ==
When you finish talking to [[Captain]] [[Jacob Keyes|Keyes]], immediately turn around and go to the spot where you would normally receive ammo for your [[Pistol]]. If you reach the corner near the bulletin board before the loading point activates (before "''Loading... done''" appears), then you have started the glitch properly. The [[Grunts]] will not spawn, so you do not have to worry about being weaponless. Move forward, grab the [[Assault Rifle]], and kill the [[Covenant]] forces in the mess hall. Pick up a second weapon.
 
Once all the nearby enemies are dead, go back to bridge. As soon as you're there you should see "''Checkpoint... done''", Once you see this turn right back around and head back the way you came. This time, when you pass the loading point, you will receive Pistol ammo, giving you three weapons: an Assault Rifle, a Covenant weapon of your choosing, and a Pistol. You can switch between any of the three weapons at any time, and you can exchange any weapon for any other weapon (barring duplicates).
 
You can have any three of the following four weapons: [[MA5B Individual Combat Weapon System|Assault Rifle]], [[M6D Personal Defense Weapon System|Pistol]], [[Type-25 Directed Energy Pistol|Plasma Pistol]], and [[Type-25 Directed Energy Rifle|Plasma Rifle]].
 
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[[Category:Glitches]]

Latest revision as of 23:27, February 21, 2023

Were you looking for Triple wielding, the glitch that allowed the player to use three dual-wieldable weapons at the same time?

The three weapons glitch is a glitch found in Halo: Combat Evolved on the level The Pillar of Autumn.

Walkthrough[edit]

This trick allows the player to wield three weapons, but requires very good timing. To do this trick, play the level normally until you reach the ship's bridge. Let the cutscene unfold, then, after the Captain gives you the empty Pistol, run back outside as fast as you can. If timed right, the three Grunts that are usually outside will not spawn, and the player is free to grab the Assault Rifle that is normally in the door. After that, the player must pick up either a Plasma Pistol or Plasma Rifle, and then go back to the bridge and stay there until receiving a checkpoint. After that, proceed outside again and this time, the Grunts will spawn, and the player will receive the actual pistol (although the pistol will not instantly appear in the player's hands as it usually does, instead it appears when switching weapons). The player can then continue with the level and have three weapons. This trick can be very useful on higher difficulties.