Gameplay

Detachment: Difference between revisions

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==Universe and lore==
==Universe and lore==
Detachment is set in and around a cliffside [[UNSC]] base on an unknown [[planet]].{{Ref/Reuse|UpdateOverview}}
Detachment is set in and around the [[R9 Schuldt Complex]], a [[UNSC]] facility set into a cliffside on an unknown [[planet]]. The R9 Schuldt Complex is one of several once-dormant UNSC facilities that are seeing renewed activity as some threats subside and others emerge, giving renewed purpose to those stationed at these locations.{{Ref/Reuse|CFFourward}}
{{Expand-section}}


==Production notes==
==Production notes==

Revision as of 20:40, November 10, 2022

Template:Newcontent

Detachment
A screenshot of the Detachment multiplayer map.
Map overview

Game:

Halo Infinite

Lore information

Location:

R9 Schuldt Complex[1]

Gameplay overview

Terrain:

UNSC structures, grassy cliffside

Recommended gametype(s):

 
No complex riddle, just stick to the middle.

Detachment is a multiplayer arena map for Halo Infinite that was included in the Winter Update.[4] The map was built entirely in Forge and was designed primarily with Capture the Flag in mind.[2]

Universe and lore

Detachment is set in and around the R9 Schuldt Complex, a UNSC facility set into a cliffside on an unknown planet. The R9 Schuldt Complex is one of several once-dormant UNSC facilities that are seeing renewed activity as some threats subside and others emerge, giving renewed purpose to those stationed at these locations.[1]

Production notes

Gallery

Sources