Gameplay

Detachment: Difference between revisions

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==Production notes==
==Production notes==
*Alongside [[Argyle]], Detachment is one of two [[Forge]]-made multiplayer maps coming to matchmaking with ''[[Halo Infinite]]''{{'}}s [[Winter Update]]. These maps were created and tested internally at [[343 Industries]]. During this testing, the rocky pillar accessible by [[man cannon]]s and the [[teleporter]] was dubbed the "island of power."{{Ref/Reuse|YTSept22Update}}  
*Alongside [[Argyle]], Detachment is one of two [[Forge]]-made multiplayer maps coming to matchmaking with ''[[Halo Infinite]]''{{'}}s [[Winter Update]]. These maps were created and tested internally at [[343 Industries]]. During this testing, the rocky pillar accessible by [[man cannon]]s and the [[teleporter]] was dubbed the "island of power."{{Ref/Reuse|YTSept22Update}}  
*Detachment was designed by Cliff Schuldt, with art by Evan Colson.{{Ref/Reuse|UpdateOverview}}
*Detachment was designed by Cliff Schuldt, with art by [[Evan Colson]].{{Ref/Reuse|UpdateOverview}}


==Gallery==
==Gallery==

Revision as of 16:52, October 25, 2022

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Detachment
A screenshot of the Detachment multiplayer map.
Map overview

Game:

Halo Infinite

Lore information

Location:

Unidentified UNSC base

Gameplay overview

Terrain:

UNSC structures, grassy cliffside

Recommended gametype(s):

 

Detachment is an upcoming multiplayer arena map for Halo Infinite that will be included in the Winter Update.[3] The map was built entirely in Forge and was designed primarily with Capture the Flag in mind.[1]

Universe and lore

Detachment is set in and around a cliffside UNSC base on an unknown planet.[2]

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Production notes

Gallery

Sources