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M-Spec reentry pack: Difference between revisions

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==Production notes==
==Production notes==
According to the ''[[Halo: Reach Legendary Edition]]'' developer commentary, the reentry pack is integrated into the [[YSS-1000]], hooking onto the pilot's back as soon as they enter.{{Ref/Reuse|dc}} However, during the launch cutscene, there is no reentry pack visible on the cockpit seat, or anywhere within automatic clamping distance of the pilot. Additionally, the reentry pack cannot be seen during gameplay.
According to the ''[[Halo: Reach Legendary Edition]]'' developer commentary, the reentry pack is integrated into the [[YSS-1000]], hooking onto the pilot's back as soon as they enter.{{Ref/Reuse|dc}} However, during the launch cutscene, there is no reentry pack visible on the cockpit seat, or anywhere within automatic clamping distance of the pilot. Additionally, the reentry pack cannot be seen during gameplay.
==Trivia==
*The reentry pack closely matches the [[Wikipedia:MOOSE|MOOSE]] concept in both size and intended purpose. Yet it is not shown exactly how this is accomplished.


==Gallery==
==Gallery==

Revision as of 15:45, July 10, 2022

The M-Spec Reentry Pack in Halo: Reach.

The M-Spec Reentry Pack, also known as the Reentry Unit, is a piece of UNSC equipment. The reentry pack is integrated into the FSS-1000 Sabre, hooking onto the pilot's back as soon as they enter.[1] It is possible to holster a sidearm inside the reentry pack.[2] It was used by SPARTAN-B312 to safely drop from orbit onto the surface of Reach after Operation: UPPER CUT.[3]

Production notes

According to the Halo: Reach Legendary Edition developer commentary, the reentry pack is integrated into the YSS-1000, hooking onto the pilot's back as soon as they enter.[1] However, during the launch cutscene, there is no reentry pack visible on the cockpit seat, or anywhere within automatic clamping distance of the pilot. Additionally, the reentry pack cannot be seen during gameplay.

Trivia

  • The reentry pack closely matches the MOOSE concept in both size and intended purpose. Yet it is not shown exactly how this is accomplished.

Gallery

List of appearances

Sources

  1. ^ a b Halo: Reach Legendary Edition: Developer Commentary
  2. ^ Halo: Reach, campaign level Exodus
  3. ^ Halo: Reach, campaign level Long Night of Solace