Gameplay

Crouch jumping: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
m (Bot: Automated text replacement (-{{[Ee]ra\|(RW|BS|343)[^}\n]*}} +{{Status|Gameplay}}))
 
(55 intermediate revisions by 42 users not shown)
Line 1: Line 1:
{{Jump}}{{Stub}}
{{Jump}}
{{ratings}}
{{Status|Gameplay}}
The '''crouch jump''', also called "'''duck jump'''", or "'''High Jump'''", is a technique where one first jumps and then crouches in mid air. This will bring up your legs and, for some unknown reason, your entire body, allowing a little more height to reach higher places, such as better sniping positions. Also when you fall from heighs that will give you death this trick maybe useful instead of death you get spared.
'''Crouch jumping''' is a technique in which a player crouches directly after jumping. The move brings the player's legs up, reducing their height and allowing them to jump into higher places or smaller gaps. In ''[[Halo: Combat Evolved]]'', it could also lower fall damage.


You can also while mid-air hit crouch repeatedly to gain more air time, but not necessarily more height. It also seems in Halo: CE that with a one handed weapon, (plasma pistol or pistol) you will look like your are jumping with no weapon to another player(arms apart).
The technique has also been called "duck jumping", "high jumping", and even the "Gandhi jump".
[[Category:Terms and Phrases]]
 
[[Category:Tricks and Cheats]]
==Usage==
The technique is extremely simple to perform. One needs only to jump, and crouch in midair. This can allow one to reach previously-unreachable places.
 
As previously mentioned, Crouch jumping is useful for jumping to slightly higher locations or into smaller gaps. It is also an effective technique to use when strafing around an enemy during a firefight. It can be used to help teammates (in [[Campaign#Cooperative|Co-op]] or team [[Multiplayer]] games) reach higher places.
 
== Explanation ==
The reason this trick works is not because it makes a jump higher: When jumping normally, the place a player is trying to reach is occasionally too high, and their feet will hit the platform edge. This causes them to fall down or simply bounce off the wall. When the player crouch jumps, their [[Wikipedia:Collision hull|hitbox]] becomes smaller (as it would while crouching), and the edge of the platform stops being an obstruction. Many [[Carney Holes]] require some form of crouch jumping, as does the [[Half-naked guy|Lonely Soul Easter Egg]].
 
While mid-air, players can crouch and uncrouch repeatedly to gain more air time. Such a move can also, when carrying a one-handed weapon in ''Halo: Combat Evolved'', make a player ''appear'' unarmed.
 
Those that use the Toggle Crouch option may find crouch jumping more difficult, as the transition from a standing form to a crouching form is not as smooth with the setting enabled.
[[Category:Tricks and cheats]]

Latest revision as of 00:26, March 19, 2022

Crouch jumping is a technique in which a player crouches directly after jumping. The move brings the player's legs up, reducing their height and allowing them to jump into higher places or smaller gaps. In Halo: Combat Evolved, it could also lower fall damage.

The technique has also been called "duck jumping", "high jumping", and even the "Gandhi jump".

Usage[edit]

The technique is extremely simple to perform. One needs only to jump, and crouch in midair. This can allow one to reach previously-unreachable places.

As previously mentioned, Crouch jumping is useful for jumping to slightly higher locations or into smaller gaps. It is also an effective technique to use when strafing around an enemy during a firefight. It can be used to help teammates (in Co-op or team Multiplayer games) reach higher places.

Explanation[edit]

The reason this trick works is not because it makes a jump higher: When jumping normally, the place a player is trying to reach is occasionally too high, and their feet will hit the platform edge. This causes them to fall down or simply bounce off the wall. When the player crouch jumps, their hitbox becomes smaller (as it would while crouching), and the edge of the platform stops being an obstruction. Many Carney Holes require some form of crouch jumping, as does the Lonely Soul Easter Egg.

While mid-air, players can crouch and uncrouch repeatedly to gain more air time. Such a move can also, when carrying a one-handed weapon in Halo: Combat Evolved, make a player appear unarmed.

Those that use the Toggle Crouch option may find crouch jumping more difficult, as the transition from a standing form to a crouching form is not as smooth with the setting enabled.