Era-rw.png

Forerunner Tank: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
Line 6: Line 6:


==Description==
==Description==
The Forerunner Tank, as intended for the first ''[[Halo]]'' game, was concepted by [[Marcus Lehto]] as a heavy vehicle intended for use by the [[Forerunners]]. At this point in time around [[1998]], the Forerunners were little more than an idea, though the intention was for the Forerunners to still be alive in the active setting of the game.{{Ref/Twitter|game_fabricator|724379019903275008|Marcus Lehto|Quote=In 98 the Forerunners were very much alive - even though they were barely a zygote of an idea.D=02|M=6|Y=2021}} Lehto designed the tank to contrast the art direction of the existing [[Covenant]] and [[UNSC]] tanks, with the tank designed with a focus on asymmetry and unique forms.{{Ref/Reuse|LehtoArt}}{{Ref/Twitter|game_fabricator|724352358428221440|Marcus Lehto|Quote=Agreed - The upper left was built and focused on asymmetry and some sharper forms which kinda worked.|D=02|M=6|Y=2021}} Lehto visualised the vehicle as coloured an "off-white" like an "old skull", with weathered "dried blood-red" accent colours.{{Ref/Twitter|game_fabricator|724379857191206912|Marcus Lehto|Quote=I was thinking of off-white, like an old skull, with some weathered accent colors.|D=02|M=6|Y=2021}}{{Ref/Twitter|game_fabricator|724398518769577984|Marcus Lehto|Quote=Red, but like old blood that dried in the sun|D=02|M=6|Y=2021}}
The Forerunner Tank, as intended for the first ''[[Halo]]'' game, was concepted by [[Marcus Lehto]] as a heavy vehicle intended for use by the [[Forerunners]]. At this point in time around [[1998]], the Forerunners were little more than an idea, though the intention was for the Forerunners to still be alive in the active setting of the game.{{Ref/Twitter|game_fabricator|724379019903275008|Marcus Lehto|Quote=In 98 the Forerunners were very much alive - even though they were barely a zygote of an idea.|D=02|M=6|Y=2021}} Lehto designed the tank to contrast the art direction of the existing [[Covenant]] and [[UNSC]] tanks, with the tank designed with a focus on asymmetry and unique forms.{{Ref/Reuse|LehtoArt}}{{Ref/Twitter|game_fabricator|724352358428221440|Marcus Lehto|Quote=Agreed - The upper left was built and focused on asymmetry and some sharper forms which kinda worked.|D=02|M=6|Y=2021}} Lehto visualised the vehicle as coloured an "off-white" like an "old skull", with weathered "dried blood-red" accent colours.{{Ref/Twitter|game_fabricator|724379857191206912|Marcus Lehto|Quote=I was thinking of off-white, like an old skull, with some weathered accent colors.|D=02|M=6|Y=2021}}{{Ref/Twitter|game_fabricator|724398518769577984|Marcus Lehto|Quote=Red, but like old blood that dried in the sun|D=02|M=6|Y=2021}}


When firing, Lehto visualised that the vehicle would fire a short-burst energy beam projectile, with an additional burst emitting from the back of the vehicle to counter recoil.{{Ref/Twitter|game_fabricator|724379533168676865|Marcus Lehto|Quote=I was thinking of of an energy projectile, like a short beam burst, with a counter burst out the back for stabilization|D=02|M=6|Y=2021}}
When firing, Lehto visualised that the vehicle would fire a short-burst energy beam projectile, with an additional burst emitting from the back of the vehicle to counter recoil.{{Ref/Twitter|game_fabricator|724379533168676865|Marcus Lehto|Quote=I was thinking of of an energy projectile, like a short beam burst, with a counter burst out the back for stabilization|D=02|M=6|Y=2021}}


Ultimately, a vehicle similar to this concept was modelled and implemented during the game's [[Development of Halo: Combat Evolved|early RTS builds]], and can be seen in several officially-released screenshots.  
Ultimately, a vehicle similar to this concept was modelled and implemented during the game's [[Development of Halo: Combat Evolved|early RTS builds]], and can be seen in several officially-released screenshots.


==Gallery==
==Gallery==

Revision as of 09:02, June 3, 2021

Concept art of the tank for Halo: Combat Evolved.[1]

The Forerunner Tank was a proposed vehicle eventually cut from Halo: Combat Evolved.

During the later development of Halo 2, a campaign level known by the similar name of "forerunnertank" was developed and eventually cut from the game.

Description

The Forerunner Tank, as intended for the first Halo game, was concepted by Marcus Lehto as a heavy vehicle intended for use by the Forerunners. At this point in time around 1998, the Forerunners were little more than an idea, though the intention was for the Forerunners to still be alive in the active setting of the game.[2] Lehto designed the tank to contrast the art direction of the existing Covenant and UNSC tanks, with the tank designed with a focus on asymmetry and unique forms.[1][3] Lehto visualised the vehicle as coloured an "off-white" like an "old skull", with weathered "dried blood-red" accent colours.[4][5]

When firing, Lehto visualised that the vehicle would fire a short-burst energy beam projectile, with an additional burst emitting from the back of the vehicle to counter recoil.[6]

Ultimately, a vehicle similar to this concept was modelled and implemented during the game's early RTS builds, and can be seen in several officially-released screenshots.

Gallery

Sources

  1. ^ a b Twitter, Marcus Lehto (@game_fabricator): "Found a Forerunner Tank sketch from 1998 in one of my old books. Was imagining something to contrast Covenant/UNSC" (Retrieved on Jun 2, 2021) [archive]
  2. ^ Twitter, Marcus Lehto (@game_fabricator): "In 98 the Forerunners were very much alive - even though they were barely a zygote of an idea." (Retrieved on Jun 2, 2021) [archive]
  3. ^ Twitter, Marcus Lehto (@game_fabricator): "Agreed - The upper left was built and focused on asymmetry and some sharper forms which kinda worked." (Retrieved on Jun 2, 2021) [archive]
  4. ^ Twitter, Marcus Lehto (@game_fabricator): "I was thinking of off-white, like an old skull, with some weathered accent colors." (Retrieved on Jun 2, 2021) [archive]
  5. ^ Twitter, Marcus Lehto (@game_fabricator): "Red, but like old blood that dried in the sun" (Retrieved on Jun 2, 2021) [archive]
  6. ^ Twitter, Marcus Lehto (@game_fabricator): "I was thinking of of an energy projectile, like a short beam burst, with a counter burst out the back for stabilization" (Retrieved on Jun 2, 2021) [archive]