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Halo Wars 3 (rejected pitch): Difference between revisions

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==Background==
==Background==
In 2017, [[Creative Assembly]] artist [[Brad Wright]] released concept art based on the pitch, alongside concept art for a cancelled pitch for ''[[Halo Wars 2: Awakening the Nightmare]]'' that was to feature [[Promethean]] enemies. He received permission to release the art on his ArtStation page from [[Microsoft]]. Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.<ref>[https://www.kotaku.com.au/2017/10/artist-shows-off-canceled-pitch-for-halo-wars-3/ '''Kotaku''' - ''Artist Shows Off Canceled Pitch For Halo Wars 3'']</ref> Buffs would affect elements such as shields and thrusters.<ref>[https://attackofthefanboy.com/news/halo-wars-3-concept-looked-cool-unfortunately-not-coming/ '''Attack of the Fanboy''' - ''Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming'']</ref>
In 2017, [[Creative Assembly]] artist [[Brad Wright]] released concept art based on the pitch, alongside concept art for a cancelled pitch for ''[[Halo Wars 2: Awakening the Nightmare]]'' that was to feature [[Promethean]] enemies. He received permission to release the art on his ArtStation page from [[Microsoft]]. Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.{{Ref/Site|URL=https://www.kotaku.com.au/2017/10/artist-shows-off-canceled-pitch-for-halo-wars-3/|SiteName=Kotaku|PageName=Artist Shows Off Canceled Pitch For Halo Wars 3}} Buffs would affect elements such as shields and thrusters.{{Ref/Site|URL=https://attackofthefanboy.com/news/halo-wars-3-concept-looked-cool-unfortunately-not-coming/|SiteName=Attack of the Fanboy|PageName=Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming}}


The ArtStation page's description was later removed, replaced with "''[[Halo Wars 2]]'' additional work done for Creative Assembly for ''Halo Wars 2''. Property of Microsoft." Wright provided no explanation as to why the change was made.<ref>[https://www.eurogamer.net/articles/2017-10-16-halo-wars-3-concept-art-reveals-failed-pitch '''Eurogamer''' - ''Halo Wars 3 concept art reveals failed pitch'']</ref>  
The ArtStation page's description was later removed, replaced with "''[[Halo Wars 2]]'' additional work done for Creative Assembly for ''Halo Wars 2''. Property of Microsoft." Wright provided no explanation as to why the change was made.{{Ref/Site|URL=https://www.eurogamer.net/articles/2017-10-16-halo-wars-3-concept-art-reveals-failed-pitch|SiteName=Eurogamer|PageName=Halo Wars 3 concept art reveals failed pitch}}
 
In [[2020]], concept artist Bill Yi uploaded some concept art to ArtStation and his personal website with filenames <code>hw3</code>, depicting more space battle content and some ground battles. These concepts can be viewed below.{{Ref/Site|URL=https://www.artstation.com/artwork/mqD4N1|SiteName=ArtStation|PageName=Halo wars2}}{{Ref/Site|URL=http://billyiart.com/#/new-page-5/|SiteName=Art of Bill Yi|PageName=Halo Wars 2}}


==Trivia==
==Trivia==
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==Concept art==
==Concept art==
===Brad Wright's concept art===
<gallery>
<gallery>
File:HW2C-Space.jpg
File:HW2C-Space.jpg
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File:HW3_Space_Concept_9.jpg
File:HW3_Space_Concept_9.jpg
File:HW3_Space_Concept_10.jpg
File:HW3_Space_Concept_10.jpg
</gallery>
===Bill Yi's concept art===
<gallery>
File:HW3 GroundBattle Concept.jpg|A concept depicting ground gameplay.
File:HW3 IceAsteroids Concept.jpg
File:HW3 CrackedPlanet Concept.jpg
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
{{Navbox/Media/Games}}
{{Navbox/Media/Games}}
[[Category:Video games]]
[[Category:Video games]]

Revision as of 20:27, December 8, 2020

Template:Game Infobox A rejected pitch for Halo Wars 3 was unveiled in 2017 through concept art.

Background

In 2017, Creative Assembly artist Brad Wright released concept art based on the pitch, alongside concept art for a cancelled pitch for Halo Wars 2: Awakening the Nightmare that was to feature Promethean enemies. He received permission to release the art on his ArtStation page from Microsoft. Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.[1] Buffs would affect elements such as shields and thrusters.[2]

The ArtStation page's description was later removed, replaced with "Halo Wars 2 additional work done for Creative Assembly for Halo Wars 2. Property of Microsoft." Wright provided no explanation as to why the change was made.[3]

In 2020, concept artist Bill Yi uploaded some concept art to ArtStation and his personal website with filenames hw3, depicting more space battle content and some ground battles. These concepts can be viewed below.[4][5]

Trivia

The artwork produced heavily featured the UNSC Frontend, a stand-in ship for the ship that would be featured in gameplay and named after the user interface being the "front end" of a game. The ship is classed as an "M-class carrier" and has a registry of "18384973-YU". The ship was constructed in the "Outer Sol Docks" and was captained by "Captain Steve". Visually the ship is a mix of the Halcyon-class light cruiser and the fanon-Nevada-class heavy frigate, with the addition of "wings" reminiscent of those on the Paris-class heavy frigate. Another concept piece labels the year as 2567, adding that the ship is in "Low Ark Orbit" and at Alpha Centauri.

Concept art

Brad Wright's concept art

Bill Yi's concept art

Sources