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SRS99D-S2 AM sniper rifle: Difference between revisions

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(Actually was mentioned... maybe...)
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(Gotta source Halo Landfall properly.)
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{{Quote|What the hell am I supposed to do with this ''inside'' a [[Covenant Empire|Covenant]] [[Solemn Penance|ship]]?|[[Kojo Agu]]<ref name="h3r">'''Halo 3: ODST''', campaign level, ''Prepare to Drop''</ref>}}
{{Quote|What the hell am I supposed to do with this ''inside'' a [[Covenant Empire|Covenant]] [[Solemn Penance|ship]]?|[[Kojo Agu]]<ref name="h3r">'''Halo 3: ODST''', campaign level, ''Prepare to Drop''</ref>}}
The '''Sniper Rifle System 99D-S2 Anti-Matériel''', abbreviated '''SRS99D-S2 AM''', is an anti-personnel weapon system used by the [[United Nations Space Command]].<ref name="manual">'''Halo 3''' manual</ref> It is produced by [[Misriah Armory]] as part of its [[SRS99 Series]].  
The '''Sniper Rifle System 99D-S2 Anti-Matériel''', abbreviated '''SRS99D-S2 AM''', and shortened to '''99-D''',<ref name="HGC5">''[[Halo: Glasslands]]'', Chapter 5</ref> is an anti-personnel weapon system used by the [[United Nations Space Command]].<ref name="manual">'''Halo 3''' manual</ref> It is produced by [[Misriah Armory]] as part of its [[SRS99 Series]].  


==Design details==
==Overview==
[[File:HaloArmsRace4.JPG|left|thumb|220px|SRS99D-S2 AM sniper rifles being assembled at [[Misriah Armory]] on [[Mars]]. ]]
===Specifications===
{{Main|SRS99 Series}}
{{Main|SRS99 Series}}
The SRS99D-S2 AM is a [[wikipedia:Semi-automatic rifle|semi-automatic]], [[wikipedia:Gas-operated reloading|gas-operated]] sniper rifle that fires [[14.5×114mm|14.5×114mm APFSDS]] rounds from a 4-round magazine. It is, alongside its primary [[Covenant]] counterpart, the [[Type-50 particle beam rifle]], the most accurate and arguably the most powerful small-arms [[weapon]] in either arsenal.
The SRS99D-S2 AM is a [[wikipedia:Semi-automatic rifle|semi-automatic]], [[wikipedia:Gas-operated reloading|gas-operated]] sniper rifle that fires [[14.5×114mm|14.5×114mm APFSDS]] rounds from a 4-round magazine. It is, alongside its primary [[Covenant]] counterpart, the [[Type-50 particle beam rifle]], the most accurate and arguably the most powerful small-arms [[weapon]] in either arsenal.


The SRS99D has some notable changes from the [[SRS99C]] models. First off, it is fitted with a 5× and 10× optic that shows realtime images in infrared vision when not looking through it. When looking through it, the scope shows a target's distance and elevation. The SRS99D also has an altered foregrip and stock as well as an altered body and sports a trigger guard. The barrel also now has an iron sight. This weapon does not possess a safety and has a frame that serves as a carrying handle as well as a scope protector and a folding bipod located in front of the magazine on the underside of the rifle.
The SRS99D has some notable changes from the [[SRS99C]] models. First off, it is fitted with a 5× and 10× optic that shows realtime images in infrared vision when not looking through it. When looking through it, the scope shows a target's distance and elevation. The SRS99D also has an altered foregrip and stock as well as an altered body and sports a trigger guard. The barrel also now has an iron sight. This weapon does not possess a safety and has a frame that serves as a carrying handle as well as a scope protector and a folding bipod located in front of the magazine on the underside of the rifle.
===Development History===
[[File:HaloArmsRace4.JPG|right|thumb|220px|SRS99D-S2 AM sniper rifles being assembled at [[Misriah Armory]] on [[Mars]].]]
It was developed by [[Misriah Armory]], with a line of them being manufactured on [[Mars]].
===Usage===
In [[2553#January|January, 2553]], on [[New Llanelli]] in the [[Brunel system]], during one of [[Kilo-Five]]s weapon transactions with [[Avu Med 'Telcam]], [[Malcolm Geffen]] was up a ridge to and equipped with a SRS99D-S2 AM watching over the transaction pointing the weapons crosshairs at 'Telcams head.<ref name="HGC5"/>


==Gameplay==
==Gameplay==
{{:SRS99 series/Gameplay}}
{{Main|SRS99 series/Gameplay}}
===Changes from the SRS99C (''Halo 2'')===
===Changes from the SRS99C (''Halo 2'')===
*Overall higher damage and slower fire rate.
*Overall higher damage and slower fire rate.

Revision as of 16:21, May 28, 2020

Template:Weapon Infobox

"What the hell am I supposed to do with this inside a Covenant ship?"
Kojo Agu[1]

The Sniper Rifle System 99D-S2 Anti-Matériel, abbreviated SRS99D-S2 AM, and shortened to 99-D,[2] is an anti-personnel weapon system used by the United Nations Space Command.[3] It is produced by Misriah Armory as part of its SRS99 Series.

Overview

Specifications

Main article: SRS99 Series

The SRS99D-S2 AM is a semi-automatic, gas-operated sniper rifle that fires 14.5×114mm APFSDS rounds from a 4-round magazine. It is, alongside its primary Covenant counterpart, the Type-50 particle beam rifle, the most accurate and arguably the most powerful small-arms weapon in either arsenal.

The SRS99D has some notable changes from the SRS99C models. First off, it is fitted with a 5× and 10× optic that shows realtime images in infrared vision when not looking through it. When looking through it, the scope shows a target's distance and elevation. The SRS99D also has an altered foregrip and stock as well as an altered body and sports a trigger guard. The barrel also now has an iron sight. This weapon does not possess a safety and has a frame that serves as a carrying handle as well as a scope protector and a folding bipod located in front of the magazine on the underside of the rifle.

Development History

SRS99D-S2 AM sniper rifles being assembled at Misriah Armory on Mars.

It was developed by Misriah Armory, with a line of them being manufactured on Mars.

Usage

In January, 2553, on New Llanelli in the Brunel system, during one of Kilo-Fives weapon transactions with Avu Med 'Telcam, Malcolm Geffen was up a ridge to and equipped with a SRS99D-S2 AM watching over the transaction pointing the weapons crosshairs at 'Telcams head.[2]

Gameplay

Main article: SRS99 series/Gameplay

Changes from the SRS99C (Halo 2)

  • Overall higher damage and slower fire rate.
  • New muzzle brake with front iron sight.
  • Handguard, body, and stock has been altered.
  • The scope now shows real-time with an LCD screen and infrared vision.
  • It now has a trigger guard.
  • The SRS99D-S2 AM now has a new flat matte black color finish to it.
  • Recoil affects aim.

Trivia

  • When meleeing with the weapon, the image on the scope will briefly reflect the player's field of view before switching to the scope's view.
  • When throwing a piece of equipment, the player character's model will appear to sink into the rifle and disappear until the throwing animation is finished.
  • The SRS99D's in-game model lacks the cyan "trinity" emblem seen on the sniper rifles in Halo: Combat Evolved and Halo 2. However, it is shown with this symbol in Halo: Landfall.

Gallery

List of appearances

Sources

  1. ^ Halo 3: ODST, campaign level, Prepare to Drop
  2. ^ a b Halo: Glasslands, Chapter 5
  3. ^ Halo 3 manual

See also