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Plasma mine: Difference between revisions

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==Gameplay==
==Gameplay==
===''Halo Wars 2''===
Plasma mines are [[leader]] abilities that can be used by [[Atriox]] and "[[Colony]]" in ''[[Halo Wars 2]]''. [[Let 'Volir]] has a similar ability referred to as a scout mine, but appears identical to the plasma mines.
Plasma mines are [[leader]] abilities that can be used by [[Atriox]] and "[[Colony]]". [[Let 'Volir]] has a similar ability referred to as a scout mine, but appears identical to the plasma mines.
*'''Plasma Mines I:''' Drops a cluster of Plasma Mines onto the battlefield.
*'''Plasma Mines I:''' Drops a cluster of Plasma Mines onto the battlefield.
*'''Plasma Mines II:''' Greater damage and area of effect.
*'''Plasma Mines II:''' Greater damage and area of effect.
===Scout mine===
'''Scout mines''' are a variant of plasma mine employed by [[Let 'Volir]]. They are almost identical to regular plasma mines, but are [[Active camouflage|cloaked]] and thus cannot be seen by regular units.
**'''Scout Mine I''': Drops a cloaked Plasma mine. Mine provides vision within a small area and explodes on contact.
***Population Cost: N/A
***Supply Cost: 25
***Power Cost: 100
***Cooldown: 105 seconds
**'''Scout Mine II''': Increases mine damage and vision range.
***Population Cost: N/A
***Supply Cost: 50
***Power Cost: 200
***Cooldown: 105 seconds


==Gallery==
==Gallery==

Revision as of 08:44, August 18, 2019

Template:Newcontent Template:Weapon Plasma mines are cloaked explosive devices used by the Banished. These weapons may be scattered on the ground to deny territory to enemy infantry troops.[1]

Gameplay

Plasma mines are leader abilities that can be used by Atriox and "Colony" in Halo Wars 2. Let 'Volir has a similar ability referred to as a scout mine, but appears identical to the plasma mines.

  • Plasma Mines I: Drops a cluster of Plasma Mines onto the battlefield.
  • Plasma Mines II: Greater damage and area of effect.

Scout mine

Scout mines are a variant of plasma mine employed by Let 'Volir. They are almost identical to regular plasma mines, but are cloaked and thus cannot be seen by regular units.

    • Scout Mine I: Drops a cloaked Plasma mine. Mine provides vision within a small area and explodes on contact.
      • Population Cost: N/A
      • Supply Cost: 25
      • Power Cost: 100
      • Cooldown: 105 seconds
    • Scout Mine II: Increases mine damage and vision range.
      • Population Cost: N/A
      • Supply Cost: 50
      • Power Cost: 200
      • Cooldown: 105 seconds

Gallery

List of appearances

Sources

Template:Covenant Weapons