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Mosa-pattern carbine: Difference between revisions

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(The effective range of the Type-57 carbine was based on an gameplay analysis. Gameplay analysis is not canon to weapons and lore.)
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|velocity =  
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* 36.6 m (120 ft) {{C|unscoped}}<ref name="Analysis"/>
* 91.4 m (300 ft) {{C|scoped}}<ref name="Analysis"/>
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The '''Type-57 Carbine''' is the [[Post-Covenant War conflicts|post-Covenant War]] successor to the [[Type-51 Carbine]].<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref>
The '''Type-57 Carbine''' is the [[Post-Covenant War conflicts|post-Covenant War]] successor to the [[Type-51 Carbine]].<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref>

Revision as of 02:01, September 10, 2018

This article is about the model introduced in Halo 5: Guardians. For the model introduced in Halo 2, see Type-51 carbine.

Template:Weapon

The Type-57 Carbine is the post-Covenant War successor to the Type-51 Carbine.[1]

Specifications

Design details

The T-57 carbine is a versatile semi-automatic rifle renowned for its accuracy and long range. It fires at a maximum rate of 300 rounds per minute.[2]

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Variants

Type-57B Carbine

The T-57B use a streamlined manufacturing process and reactive materials in place of radioisotopes for coating projectiles. It takes 7 rounds to kill a Spartan in War Games. This variant has a holoscope. It is ranked a Common REQ in Warzone simulations, and is available at Level 2 energy while giving 50 REQ points if sold.[1]

Type-57B variants

  • Rain of Oblivion: The Rain of Oblivion's grip has been held by a thousand heroes and a hundred villains. Upgraded Carbine with fully automatic action and extended magazine at the expense of a lower scoped range of 58.5 m (192 ft), it is ranked an Uncommon REQ in Warzone simulations, and is available at Level 3 energy while giving 75 REQ points if sold.[1]
  • Blood of Suban: Advanced Carbine that fires armor-piercing blamite shards.[1]

Gameplay

Changes from Type-51 Carbine in Halo 2: Anniversary

  • Much more accurate at longer ranges.
  • Slightly more bloom.
  • Magazine size increased from 18 to 20.
    • More reserve ammo to coincide with new magazine size (72 to 80).
  • Lighting on magazine will gradually change color from blue to red as ammunition is depleted, fulfilling a similar function as seen in Halo 2 and Halo 3.

Gallery

List of appearances

Sources

  1. ^ a b c d Halo 5: Guardians
  2. ^ Cite error: Invalid <ref> tag; no text was provided for refs named Analysis

Template:Covenant Weapons