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Skirmish: Difference between revisions

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<center>''Looking for [[Skirmisher]], a group of [[Kig-yar]] shock troops introduced in [[Halo: Reach]]?''</center>
<center>''Looking for [[Skirmisher]], a group of [[Kig-yar]] shock troops introduced in [[Halo: Reach]]?''</center>


'''Skirmish''' is a mode in ''[[Halo Wars]]'' and ''[[Halo Wars 2]]'' which allows the player to battle against opponents, either human or A.I., on various maps and under a variety of conditions. The player can select the number of opposing A.I. teams, [[Hero unit|leaders]], game modes, difficulty levels, and the map. In ''Halo Wars'' skirmish may be played in [[Standard]], [[Deathmatch]] mode. Downloading the Strategic Options DLC adds three more modes: [[Keepaway Mode|Keepaway]], [[Tug of War]], and Reinforcements.
'''Skirmish''' is a game mode in ''[[Halo Wars]]'' and ''[[Halo Wars 2]]''. Skirmish serves as the ''Halo Wars'' equivalent of [[Custom game]]s, allowing players to alter game settings, activate [[Skulls]] and play against custom teams of human or AI players in any map or gamemode.


==''Halo Wars'' teams==
==Gameplay==
There are three leaders each for the [[United Nations Space Command|UNSC]] and the [[Covenant]]. The player can choose leaders for himself and for any A.I. opponents by selecting a slot on the Alpha or Bravo Team. Also, a random team leader or both random faction and leader can be selected.
===''Halo Wars''===
Skirmish in ''Halo Wars'' is the default mode of play for multiplayer. In this mode, players start with limited [[Supplies]] and must built units and research upgrades manually. In ''Halo Wars 2'', this mode was renamed to [[Deathmatch]].


Each character the player pick has his/her own special offensive abilities and upgrades, and each UNSC leader has a special economic bonus.
===''Halo Wars 2''===
Skirmish returns in ''Halo Wars 2'' as custom games-only, with the gametype renamed to Deathmatch. However, ''Halo Wars 2'' skirmish mode allows for much greater match customisation than ''Halo Wars''. Players can choose to activate or deactivate the Fog of War, increase or decrease how many [[Resources]] players start with among other options.
 
{{Gametype}}


[[Category:Halo Wars]]
[[Category:Halo Wars]]
[[Category:Halo Wars 2]]
[[Category:Halo Wars 2]]
[[Category:Multiplayer Gametypes]]

Revision as of 20:17, August 29, 2018

Looking for Skirmisher, a group of Kig-yar shock troops introduced in Halo: Reach?

Skirmish is a game mode in Halo Wars and Halo Wars 2. Skirmish serves as the Halo Wars equivalent of Custom games, allowing players to alter game settings, activate Skulls and play against custom teams of human or AI players in any map or gamemode.

Gameplay

Halo Wars

Skirmish in Halo Wars is the default mode of play for multiplayer. In this mode, players start with limited Supplies and must built units and research upgrades manually. In Halo Wars 2, this mode was renamed to Deathmatch.

Halo Wars 2

Skirmish returns in Halo Wars 2 as custom games-only, with the gametype renamed to Deathmatch. However, Halo Wars 2 skirmish mode allows for much greater match customisation than Halo Wars. Players can choose to activate or deactivate the Fog of War, increase or decrease how many Resources players start with among other options.