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Weapon attachment: Difference between revisions

From Halopedia, the Halo wiki

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(Added in missing "Sights" as well as updated the weapon attachment names to match the Halo 5 spelling.)
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These attachments and their functions are as follows:
These attachments and their functions are as follows:


*'''[[Long barrel]]''' - Increases effective range
*'''[[Long Barrel]]''' - Increases effective range.
*'''[[Laser aiming module|Laser targeter]]''' - Increases weapon accuracy
*'''[[Laser aiming module|Laser Targeter]]''' - Increases weapon accuracy.
*'''[[Suppressor|Silencer]]''' - Reduces visibility on enemy Motion Trackers when firing.
*'''[[Suppressor|Silencer]]''' - Reduces visibility on enemy Motion Trackers when firing.
*'''[[Sound Dampener]]''' - Increases effective range and reduces firing signature.
*'''[[Sound Dampener]]''' - Increases effective range and reduces firing signature.
*'''[[Stabilization jets]]''' - Helps control recoil.
*'''[[Stabilization Jets]]''' - Helps control recoil.
*'''[[Kinetic bolts]]''' - Augment knockback and damage against vehicles.
*'''[[Kinetic Bolts]]''' - Augment knockback and damage against vehicles.
*'''[[Energy bayonet]]''' - Increases melee damage and range.
*'''[[Energy Bayonet]]''' - Increases melee damage and range.
*'''[[Knight blade]]''' - Increases melee effectiveness, melee damage, and knockback against vehicles.
*'''[[Knight blade|Knight Blade]]''' - Increases melee effectiveness, melee damage, and knockback against vehicles.
*'''[[Extended mag]]''' - Increases ready and reserve ammo capacity.
*'''[[Extended Mags]]''' - Increases ready and reserve ammo capacity.
*'''[[Threat marker]]''' - Tracks targeted enemy personnel for a short time.
*'''[[Threat Marker]]''' - Tracks targeted enemy personnel for a short time.
*'''[[Telescopic sight|Sights]]'''
*'''[[Telescopic sight|Sights]]'''
**''[[Projection sight]]'' - Effective at short to medium range.
**''[[Projection sight|Projection Sight]]'' - Effective at short to medium range.
**''[[CQB sight]]'' - Best suited for close-quarters combat while leveraging Smart-Link.  
**''[[CQB sight|CQB Sight]]'' - Best suited for close-quarters combat while leveraging Smart-Link.  
**''[[Recon sight]]'' - Can excel at any engagement range.
**''[[Recon sight|Recon Sight]]'' - Can excel at any engagement range.
**''[[Classic sight]]'' - Rugged combat optics preferred by veteran Spartans.
**''[[Classic sight|Classic Sight]]'' - Rugged combat optics preferred by veteran Spartans.
**''[[Longshot sight]]'' - Marksman configuration preferred by many Requiem veterans.
**''[[Longshot sight|Longshot Sight]]'' - Marksman configuration preferred by many Requiem veterans.
**''[[Sentinel sight]]'' - Configuration with variable-zoom 4×/6× optics; optimized for long-range, pinpoint lethality.
**''[[Sentinel sight|Sentinel Sight]]'' - Configuration with variable-zoom 4×/6× optics; optimized for long-range, pinpoint lethality.
**''[[Hybrid sight]]'' - Covenant holographic sight
**''[[Hybrid sight|Hybrid Sight]]'' - Covenant holographic sight.
**''[[Morph sight|Morph Sight]]'' - Forerunner holographic sight.
**''[[COG sight|COG Sight]]'' - Security configuration issued to ONI's armed-response teams.


==Gallery==
==Gallery==

Revision as of 01:39, April 30, 2018

Weapon attachments are devices that can be attached to a firearm, typically on a railing or barrel to increase its functional use.

Some of these attachments include:


Human loadout weapons featured in the Warzone simulation allow for a variety of common attachments that can be swapped between the different weapons including the assault rifle, battle rifle, magnum, SMG, and DMR.

These attachments and their functions are as follows:

Gallery

Sources