Strategic Options Pack: Difference between revisions
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The '''Strategic Options Add-on Pack''' is a DLC content pack released for ''[[Halo Wars]]''. The pack added 3 new [[gametype]]s to the [[Multiplayer#Halo Wars|multiplayer]] and [[Skirmish]] sections of the game and was released for 800 Microsoft Points on May 19, 2009. | The '''Strategic Options Add-on Pack''' is a DLC content pack released for ''[[Halo Wars]]''. The pack added 3 new [[gametype]]s to the [[Multiplayer#Halo Wars|multiplayer]] and [[Skirmish]] sections of the game and was released for 800 Microsoft Points on May 19, 2009. | ||
==Description== | |||
Experience Halo Wars in a whole new way with the Strategic Options Game Add-on. Three new game modes will require players to re-think their entire strategy and approach to the game. The modes include: Keepaway – capture the flag style game; Tug of War – who can field and maintain the strongest army; and Reinforcements – adapt your tactics as you are granted waves of troops.<ref>[https://marketplace.xbox.com/en-US/Product/Halo-Wars-Strategic-Options-Add-on-Pack/00000000-0000-400c-80cf-00044d530808 '''Xbox.com''' ''- Strategic Options Add-on Pack'']</ref> | |||
==Content== | ==Content== |
Revision as of 10:39, April 29, 2017
- "Experience Halo Wars in a whole new way with the Strategic Options Game Add-on. Three new game modes will require players to re-think their entire strategy and approach to the game"
- — Description
The Strategic Options Add-on Pack is a DLC content pack released for Halo Wars. The pack added 3 new gametypes to the multiplayer and Skirmish sections of the game and was released for 800 Microsoft Points on May 19, 2009.
Description
Experience Halo Wars in a whole new way with the Strategic Options Game Add-on. Three new game modes will require players to re-think their entire strategy and approach to the game. The modes include: Keepaway – capture the flag style game; Tug of War – who can field and maintain the strongest army; and Reinforcements – adapt your tactics as you are granted waves of troops.[1]
Content
- Keepaway: Players fight for control of a flag and earn points while they control it.
- Tug of War: Players' scores are determined by the size of their army and number and size of bases.
- Reinforcements: Rather than training units, players' supplies are converted into unit reinforcements after a period of time.