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Sharquoi: Difference between revisions

From Halopedia, the Halo wiki

(not an eye)
(I'm pretty sure they were only modified.)
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{{Era|Forerunner|Covenant|HCW|Post}}
{{Era|Forerunner|Covenant|HCW|Post}}
{{New content|[[Halo: Envoy]]}}
{{New content|[[Halo: Envoy]]}}
{{Quote|I suspect we are forcing the [[Human]]s into a tighter arena than they care to fight in—soon we may be able to use the Sharquoi.|A cryptic mention of the Sharquoi shortly before the [[Battle of Earth]]<ref name="conversations">''Conversations from the Universe''</ref>}}
{{References}}
{{Species Infobox
{{Species Infobox
|name=Sharquoi
|name=Sharquoi
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*[[Forerunner]] [[Ecumene]]
*[[Forerunner]] [[Ecumene]]
}}
}}
The '''Sharquoi''' are a race of biomechanical beings that were created by the [[Forerunner]]s in their [[Forerunner-Flood war|war]] against the [[Flood]]. They were found by the [[Covenant]], but merely used in combat.  
{{Quote|I suspect we are forcing the [[Human]]s into a tighter arena than they care to fight in—soon we may be able to use the Sharquoi.|A cryptic mention of the Sharquoi shortly before the [[Battle of Earth]]<ref name="conversations">''Conversations from the Universe''</ref>}}
The '''Sharquoi''' are a race of powerful creatures that were biomechanically altered by the [[Forerunner]]s to fight the [[Flood]]. While the Sharquoi are little more than animals on their own, the Forerunners implanted them with devices enabling them to be mentally controlled ''en masse'' by a single individual via a central neural interface. Left in [[Slipspace field pod|stasis]] following the [[Forerunner-Flood war]], a number of Sharquoi were later found by the [[Covenant]], but were rarely used in combat as the Covenant lacked effective means of controlling them.<ref name="envoy">'''[[Halo: Envoy]]'''</ref>


==History==
==History==
===Origins===
===Origins===
The Forerunners created the Sharquoi as one of their plans against the [[Flood]].
While evidently of natural origin, the Sharquoi were modified by the Forerunners to serve as shock troops against the [[Flood]] as they were found to have a curious resiliency against the parasite.<ref name="envoy"/>


===The Covenant===
===The Covenant===
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[[File:Drinolbig.jpg|thumb|250px|right|A render of the Sharquoi]]
[[File:Drinolbig.jpg|thumb|250px|right|A render of the Sharquoi]]
{{Article quote|How about this for a ''Halo 2'' creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.<ref name="buried">[http://halostory.bungie.org/news.html?newsitem=711 '''halostory.bungie.org''': ''Drinniol'']</ref>}}
{{Article quote|How about this for a ''Halo 2'' creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.<ref name="buried">[http://halostory.bungie.org/news.html?newsitem=711 '''halostory.bungie.org''': ''Drinniol'']</ref>}}
The Drinol, as it was originally known<ref name="drinol">[https://twitter.com/game_fabricator/status/297177431750610944 '''twitter''': ''You mean what we used to call the Drinol?'']</ref> was planned to be in the [[Pre-Xbox Halo|third-person shooter version of ''Halo'']] prior to Bungie's migration to the [[Xbox]] market.<ref name="obravenewworld">'''[[ViDoc]]''': ''[[O Brave New World]]''</ref> Though modeled and animated during the development of ''Halo'', the Drinol was cut from the game.<ref>[https://twitter.com/game_fabricator/status/277820832221380608 '''Twitter''': ''I animated the only existing one...'']</ref> It was later planned to be included in ''Halo 2'' as the Sharquoi, but was eventually removed from the game once again. It is mentioned briefly in ''[[Conversations from the Universe]]'', a pamphlet included with the ''Halo 2 Limited Edition''.
The Drinol, as it was originally known<ref name="drinol">[https://twitter.com/game_fabricator/status/297177431750610944 '''twitter''': ''You mean what we used to call the Drinol?'']</ref> was planned to be in the [[Pre-Xbox Halo|third-person shooter version of ''Halo'']] prior to Bungie's migration to the [[Xbox]] market.<ref name="obravenewworld">'''[[ViDoc]]''': ''[[O Brave New World]]''</ref> The Drinol was essentially a recreation of the [[w:c:marathongame:Drinniol|Drinniol]] from ''[[Marathon]]'', an enemy unit referred by the eponymous ship's crew as ''Hulks''. The Drinol was a close match to the Drinniol in both appearance and combat role. Though modeled and animated during the development of ''Halo'', the Drinol was cut from the game.<ref>[https://twitter.com/game_fabricator/status/277820832221380608 '''Twitter''': ''I animated the only existing one...'']</ref> It was later planned to be included in ''Halo 2'' as the Sharquoi, but was eventually removed from the game once again.


The Drinol was essentially a recreation of the [[w:c:marathongame:Drinniol|Drinniol]] from ''[[Marathon]]'', an enemy unit referred by the eponymous ship's crew as ''Hulks''. The Drinol was a close match to the Drinniol in both appearance and combat role.
The Sharquoi are mentioned briefly in ''[[Conversations from the Universe]]'', a pamphlet included with the ''Halo 2 Limited Edition''. This remained as the sole reference to the Sharquoi in ''Halo'' canon until the 2017 novel ''[[Halo: Envoy]]'', which elaborates on the creatures' nature. The novel even makes clear references to the early placeholder and concept art for the creatures (seen below), including [[:File:3 mural.jpg|a mural]] featured in the early cinematic cutscenes for ''[[Halo 2]]''.


==Gallery==
==Gallery==

Revision as of 11:05, April 27, 2017

"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
This article may contain information based upon upcoming, unreleased, or recently-released content from Halo: Envoy, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
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Template:Species Infobox

"I suspect we are forcing the Humans into a tighter arena than they care to fight in—soon we may be able to use the Sharquoi."
— A cryptic mention of the Sharquoi shortly before the Battle of Earth[1]

The Sharquoi are a race of powerful creatures that were biomechanically altered by the Forerunners to fight the Flood. While the Sharquoi are little more than animals on their own, the Forerunners implanted them with devices enabling them to be mentally controlled en masse by a single individual via a central neural interface. Left in stasis following the Forerunner-Flood war, a number of Sharquoi were later found by the Covenant, but were rarely used in combat as the Covenant lacked effective means of controlling them.[2]

History

Origins

While evidently of natural origin, the Sharquoi were modified by the Forerunners to serve as shock troops against the Flood as they were found to have a curious resiliency against the parasite.[2]

The Covenant

Near the end of the Human-Covenant War, a Sangheili expressed to his commander that humanity's corralling following the Fall of Reach might allow the Sharquoi to be deployed soon.[1]

Post-war

Many former Covenant member believed the Sharquoi's status after the war was unknown.[3]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Behind the scenes

A render of the Sharquoi
How about this for a Halo 2 creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.[4]

The Drinol, as it was originally known[5] was planned to be in the third-person shooter version of Halo prior to Bungie's migration to the Xbox market.[6] The Drinol was essentially a recreation of the Drinniol from Marathon, an enemy unit referred by the eponymous ship's crew as Hulks. The Drinol was a close match to the Drinniol in both appearance and combat role. Though modeled and animated during the development of Halo, the Drinol was cut from the game.[7] It was later planned to be included in Halo 2 as the Sharquoi, but was eventually removed from the game once again.

The Sharquoi are mentioned briefly in Conversations from the Universe, a pamphlet included with the Halo 2 Limited Edition. This remained as the sole reference to the Sharquoi in Halo canon until the 2017 novel Halo: Envoy, which elaborates on the creatures' nature. The novel even makes clear references to the early placeholder and concept art for the creatures (seen below), including a mural featured in the early cinematic cutscenes for Halo 2.

Gallery

List of appearances

Sources