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Hellbringers: Difference between revisions

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{{Era|HCW}}
{{Era|HCW}}
{{Cleanup}}
{{References}}
<center>''"Flamethrowers" redirects here. For the weapons, see either [[M7057/Defoliant Projector]] or [[NA4/Defoliant Projector]].''</center>
<center>''"Flamethrowers" redirects here. You may be looking for the [[NA4 flamethrower|NA4]] or [[M7057 flamethrower|M7057 flamethrower]]s.''</center>
{{Infobox Military Unit
{{Infobox Military Unit
|unit_name= Hellbringers
|unit_name= Hellbringers
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|allegiance= [[United Nations Space Command]]
|allegiance= [[United Nations Space Command]]
|branch= [[UNSC Marine Corps]]
|branch= [[UNSC Marine Corps]]
|type= Anti-infantry troops
|type= Anti-infantry/anti-garrison shock troops
|role=  
|role=  
|size=  
|size=  
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|mascot=
|mascot=
|anniversaries=
|anniversaries=
|equipment=[[NA4/Defoliant Projector]] and [[M301 Grenade Launcher|M301 40mm Grenade Launcher]]
|equipment=[[NA4 flamethrower|NA4/Defoliant Projector]]
*[[M301 grenade launcher|M301 40mm grenade launcher]] (underslung attachment)
|weapons=
|weapons=
|equipment_label=
|equipment_label=
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|notable_commanders=
|notable_commanders=
}}
}}
{{Article Quote|They know it’s a dirty job, but someone has to do it.<ref name="gameinfo">'''[[Halowars.com]]''': [http://www.halowars.com/GameInfo/barracks.aspx#flamethrower ''Game Info'']</ref>}}
{{Article Quote|They know it’s a dirty job, but someone has to do it.<ref name="official">'''[[Halowars.com]]''': [http://www.halowars.com/GameInfo/barracks.aspx#flamethrower ''Game Info'']</ref>}}
The "'''Hellbringers'''", referred to as "'''UNSC Flamethrowers'''" in ''Halo Wars'', are specialized [[UNSC Marine Corps|Marines]], equipped with the [[NA4/Defoliant Projector]].<ref name="gameinfo"/>
The "'''Hellbringers'''" are an infantry specialization in the [[UNSC Marine Corps]]. Equipped with flamethrowers and deployed in two-person teams, Hellbringers are tasked with engaging entrenched infantry while suffering a high attrition rate.<ref name="official"/>


==History==
==Overview==
The Hellbringers are an anti-infantry unit equipped with NA4 Flamethrowers, carrying a potent chemical mix in a tank that is spewed through a gun onto the target. A variety of mixtures have been created for work in various atmospheric and gravitational conditions, but they all work similarly in that they set almost anything on fire.
Flamethrower-armed personnel are uncommon within the [[UNSC]]. They are deployed in pairs to engage only the most heavily entrenched enemies. Due to the strong opposition they face Hellbringers tend to suffer heavy casualties. As with all UNSC personnel who utilize flamethrowers in combat, Hellbringers are subjected to a battery of psychological analyses to determine their mental fitness for the role.<ref>''[[Halo: The Essential Visual Guide]]'', page 69</ref>


Hellbringers aren't particularly common in the UNSC's arsenal, as they are usually only called in to deal with the most firmly entrenched enemies, which means that they also take many casualties themselves. They became particularly useful against the Flood after their discovery, as their flamethrowers proved highly effective at burning away Flood biomass. They have poor performance against vehicles, especially tanks, but they are very good against basic infantry. Similar to the M7057/Defoliant Projector's role in ''Halo 3'', the Hellbringers are very effective against the Flood, but require assistance from vehicles to prevent infection, since the incoming Flood forces will probably be large in number.
Hellbringers are armed with the [[NA4 flamethrower]], a weapon that supports a wide variety of fuel mixtures for use in various atmospheric and gravitic conditions.<ref name="official"/> The NA4 may be outfitted with an underslung [[M301 grenade launcher|M301 40mm grenade launcher]] which is often used to fire [[flashbang grenade]]s; these grenades are used to incapacitate hostiles while the Marines move closer to engage. Hellbringers wear a flame-retardant suit with an enclosed helmet that offers a wide field of view. Flamethrower fuel is stored in a cylindrical backpack.


They appear as trainable units in Halo Wars, operating in teams of two. They are best suited for an anti-infantry role and they have up to three upgrades:Flash Bang which Unlocks the Hellbringers' special ability to stun enemy infantry with Flashbang Grenades launched from M301 40mm Grenade Launchers for a short time. Costs 200 resources.
==Gameplay==
Napalm Adherent which allows the flame to stick onto targets and continue to burn after initial attack, causing continuous damage. Costs 400 resources.
Hellbringers, identified simply as "Flamethrowers", are a playable unit in ''Halo Wars''. Trained cheaply and quickly, Hellbringers are the UNSC's best anti-infantry unit. However, they perform poorly against armored vehicles and have no defense against air units. They need to get close to targets to engage them and thus can be easily dispatched by long-ranged units like [[Jackals]] equipped with [[Type-50 particle beam rifle|beam rifles]].
Oxide Tank which provides the Hellbringers a higher temperature blue flame to increase damage to all organic targets. Costs 700 resources.


==Combat==
===Upgrades===
Easy and cheap to train, Hellbringers are probably the best UNSC anti-infantry unit, not only against standard units, but also Covenant Leader unique units, like Honor Guard Elites and Brutes. Their upgrades allow them to deal even more damage. However, they act poorly against armored vehicles, and are completely useless against air units. They need to get close to targets to engage them, thus can be easily dispatched by long range units like Beam Rifle equipped Jackals. Researching Adrenaline from the Field armory can increase the Hellbringer's usefulness by letting them run faster and get in closer.
:Flash Bang: Unlocks the Hellbringers' special ability to stun enemy infantry with flashbang grenades. Costs 200 resources.
:Napalm Adherent: Allows the flame to stick to targets and continue to burn after the initial attack, causing continuous damage. Costs 400 resources.
:Oxide Tank: Raises the temperature of the flame, increasing damage against organic targets. Costs 700 resources.
:Adrenaline: Shared with regular Marines. Improves base movement speed, allowing Hellbringers to close with enemies faster. Costs 250 resources.


==Strategies==
==Strategies==
A good strategy is to make Hellbringers "en masse" and then transport them during a battle, as needed, via Pelicans. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock the base and train a large unit of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some RPG upgraded Marines or ODST's to protect them at range. Do not send Hellbringers unassisted in battle against the Flood. They become infected more quickly than Marines and, when infected, become Infected Flamethrowers. These Flood units can be exceedingly dangerous to infantry, and can take down Spartans in seconds, just like how Rebel Snipers can take down units quickly.
A good strategy is to make Hellbringers ''en masse'' and then transport them into combat via [[D77-TC Pelican|Pelicans]]. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock their bases and train a large number of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some [[M41 rocket launcher|RPG]]-upgraded Marines or [[Orbital Drop Shock Troopers#|ODSTs]] to protect them at range. Hellbringers are very useful against the [[Flood]], though doing so is a major liability: They become infected more quickly than ordinary Marines and, when infected, become Infected Flamethrowers. These units can be exceedingly dangerous to infantry and can kill [[SPARTAN-II program|Spartans]] in seconds. The [[Ripa 'Moramee|Arbiter]] and the [[Jiralhanae Army Commander|Brute Chieftain]] are highly vulnerable to swarms of Hellbringers.
 
During a Skirmish battle, if an enemy Covenant team who's leader is the Arbiter or Brute Chieftain, and you decide to suicide rush their leader, it is a good idea to recruit a large amount of Hellbringers in large groups. They can quickly take down the Arbiter or Chieftain with little to no damage to your base and minimal casualties to your forces.


==Trivia==
==Trivia==
*Hellbringers are never referred to as such in-game, instead simply being called "Flamethrowers".
The Hellbringers are very similar to the [[w:c:cnc:Black Hand (Tiberium Wars)|Black Hand infantry]] from ''[[w:c:cnc:Command & Conquer 3: Tiberium Wars|Command and Conquer 3]]''. Both units are heavily armored soldiers equipped with flamethrowers who can easily kill large groups of infantry in spite of heavy attrition. During combat, Hellbringers occasionally yell ''"Need a light?"'', a line also spoken by the [[w:c:starcraft:Firebat|Terran Firebat]], a similar flamethrower-wielding Marine infantry unit from ''[[w:c:starcraft:Starcraft|StarCraft]]''.
*The Hellbringers' helmet bears resemblance to the [[MJOLNIR Powered Assault Armor|MJOLNIR]] [[MJOLNIR Powered Assault Armor/V variant|EVA helmet]], the [[Semi-Powered Infiltration Armor]] helmet, and the [[UNSC Air Force Pilot helmet]]. Their chest plates and shoulder pauldrons bear a slight resemblance to the [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]] chest plate and shoulder pauldrons.
*The Hellbringers are very similar to the [[w:c:cnc:Black Hand (Tiberium Wars)|Black Hand infantry]] from ''[[w:c:cnc:Command_&_Conquer_3:_Tiberium_Wars|Command and Conquer 3]]'', as both units are heavily armored soldiers equipped with flamethrowers. During combat, Hellbringers will occasionally yell ''"Need a light?"'', a line also spoken by the [[w:c:starcraft:Firebat|Terran Firebat]], a similar flamethrower-wielding Marine infantry unit from [[w:c:starcraft:Blizzard|Blizzard Entertainment]]'s ''[[w:c:starcraft:Starcraft|StarCraft]]''.
*Despite every UNSC unit in ''Halo Wars'' being slightly stronger than its equivalent Covenant unit, [[Kig-yar|Jackals]] have an advantage over their UNSC counterparts because a flamethrower squad needs to be very close to the enemy, while Jackals possess much greater range.
*Although some modern flamethrowers have effective ranges of up to 100 meters, the Hellbringers' NA4 flamethrowers have notably underwhelming range. Similarly to the M7057 in ''Halo 3'', this is an element of gameplay balance.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Hellbringer_render.jpg|Hellbringer viewing.
File:Hellbringer_render.jpg|Multiple views of the Hellbringer
File:Flame_render.jpg|Hellbringers in combat.
File:HWunit Hellbringers.png|The in-game Hellbringer model
File:Hellbringer.jpg|A Hellbringer action figure.
File:Flame_render.jpg|Hellbringers in combat
File:Flame concept.jpg|Concept art.
File:Flame concept.jpg|Concept art of the UNSC flamethrower Marine
File:HWunit Hellbringers.png|A render of two Hellbringers.
File:Hellbringer.jpg|A Hellbringer action figure
</gallery>
</gallery>



Revision as of 15:37, March 17, 2015

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"Flamethrowers" redirects here. You may be looking for the NA4 or M7057 flamethrowers.

Template:Infobox Military Unit Template:Article Quote The "Hellbringers" are an infantry specialization in the UNSC Marine Corps. Equipped with flamethrowers and deployed in two-person teams, Hellbringers are tasked with engaging entrenched infantry while suffering a high attrition rate.[1]

Overview

Flamethrower-armed personnel are uncommon within the UNSC. They are deployed in pairs to engage only the most heavily entrenched enemies. Due to the strong opposition they face Hellbringers tend to suffer heavy casualties. As with all UNSC personnel who utilize flamethrowers in combat, Hellbringers are subjected to a battery of psychological analyses to determine their mental fitness for the role.[2]

Hellbringers are armed with the NA4 flamethrower, a weapon that supports a wide variety of fuel mixtures for use in various atmospheric and gravitic conditions.[1] The NA4 may be outfitted with an underslung M301 40mm grenade launcher which is often used to fire flashbang grenades; these grenades are used to incapacitate hostiles while the Marines move closer to engage. Hellbringers wear a flame-retardant suit with an enclosed helmet that offers a wide field of view. Flamethrower fuel is stored in a cylindrical backpack.

Gameplay

Hellbringers, identified simply as "Flamethrowers", are a playable unit in Halo Wars. Trained cheaply and quickly, Hellbringers are the UNSC's best anti-infantry unit. However, they perform poorly against armored vehicles and have no defense against air units. They need to get close to targets to engage them and thus can be easily dispatched by long-ranged units like Jackals equipped with beam rifles.

Upgrades

Flash Bang: Unlocks the Hellbringers' special ability to stun enemy infantry with flashbang grenades. Costs 200 resources.
Napalm Adherent: Allows the flame to stick to targets and continue to burn after the initial attack, causing continuous damage. Costs 400 resources.
Oxide Tank: Raises the temperature of the flame, increasing damage against organic targets. Costs 700 resources.
Adrenaline: Shared with regular Marines. Improves base movement speed, allowing Hellbringers to close with enemies faster. Costs 250 resources.

Strategies

A good strategy is to make Hellbringers en masse and then transport them into combat via Pelicans. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock their bases and train a large number of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some RPG-upgraded Marines or ODSTs to protect them at range. Hellbringers are very useful against the Flood, though doing so is a major liability: They become infected more quickly than ordinary Marines and, when infected, become Infected Flamethrowers. These units can be exceedingly dangerous to infantry and can kill Spartans in seconds. The Arbiter and the Brute Chieftain are highly vulnerable to swarms of Hellbringers.

Trivia

The Hellbringers are very similar to the Black Hand infantry from Command and Conquer 3. Both units are heavily armored soldiers equipped with flamethrowers who can easily kill large groups of infantry in spite of heavy attrition. During combat, Hellbringers occasionally yell "Need a light?", a line also spoken by the Terran Firebat, a similar flamethrower-wielding Marine infantry unit from StarCraft.

Gallery

List of appearances

Sources

  1. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named official
  2. ^ Halo: The Essential Visual Guide, page 69