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MA5D assault rifle: Difference between revisions

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(Besides the different sound I haven't really noticed much of a difference between the H4 and H2A MA5D.)
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*Slightly increased rate of fire
*Slightly increased rate of fire
*Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently.
*Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently.
===Differences from ''Halo 4'' to ''Halo 2 Anniversary''===
*Altered firing sound
===Differences from ''Halo 2 Anniversary'' to ''Halo 5: Guardians''===
*Now has a tan finish instead of grey
*Can now be zoomed in using the [[Spartan abilities#Smart Scope|Smart Scope]]


==Gallery==
==Gallery==

Revision as of 21:21, November 25, 2014

Template:Weapon Infobox

The MA5D Individual Combat Weapon System (ICWS) is an assault rifle used by the United Nations Space Command. Like the rest of the MA5 series, the MA5D is designed and manufactured by Misriah Armory.[1]

Overview

The MA5D assault rifle is an air-cooled, gas-operated, magazine-fed, fully automatic bullpup rifle that fires standard 7.62x51mm FMJ-AP ammunition from a 32-round detachable box magazine.[2] It possesses a built-in ammunition indicator and magnetic compass for orientation similar to that of all other MA5 series rifles. It bears few design differences from the MA5C apart from an integrated muzzle brake.

The MA5D ICWS was in limited service use as early as 2526 when it was issued to officer cadets, drill instructors, and security personnel at the Corbulo Academy of Military Science, as well as Spartan Blue Team.[3][4] It saw continued use throughout the war, though the MA5's B and C variants remained more common.[5][6][7] By 2557 the MA5D had become standard issue. It is now favored due to its ruggedness and ability to withstand the conditions that are often faced on frontier colonies.[8]


Gameplay

Differences from MA37 ICWS in Halo: Reach

  • Altered firing sound
  • Heavier but more controllable reticle bloom
  • More damage per round: only 13 shots are needed to kill a fully-shielded Spartan instead of 19.
  • Slightly increased rate of fire
  • Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently.

Differences from Halo 4 to Halo 2 Anniversary

  • Altered firing sound

Differences from Halo 2 Anniversary to Halo 5: Guardians

  • Now has a tan finish instead of grey
  • Can now be zoomed in using the Smart Scope

Gallery

Videos

<youtube width="300" height="250">oQ-fsBPwwag</youtube>

List of appearances

Sources

  1. ^ Game Informer: The Arsenal of Halo 4
  2. ^ Halo 4 Official Site: Ordnance + Armor
  3. ^ Halo 4: Forward Unto Dawn
  4. ^ 343 Sparkast 014
  5. ^ Halo 4, Prologue
  6. ^ Halo: Initiation, Issue 1
  7. ^ Halo: Escalation, Issue 7
  8. ^ Cite error: Invalid <ref> tag; no text was provided for refs named H4VG