Sharquoi: Difference between revisions
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{{Era|Covenant|HCW|RW}} | {{Era|Covenant|HCW|RW}} | ||
{{Quote|I suspect we are forcing the [[Human]]s into a tighter arena than they care to fight in - soon we may be able to use the Sharquoi.|A cryptic mention of the Sharquoi shortly before the [[Battle of Earth]]<ref name="conversations">''Conversations from the Universe''</ref>}} | |||
{{Quote|I suspect we are forcing the [[Human]]s into a tighter arena than they care to fight in - soon we may be able to use the Sharquoi.|A cryptic mention of the Sharquoi | |||
The Sharquoi is a presumably semi-sapient creature used in combat by the [[Covenant]]. Near the end of the [[Human-Covenant War]], a [[Sangheili]] expressed to one of his comrades that humanity's corralling following the [[Fall of Reach]] may allow the Sharquoi to be deployed soon. The fact that they are fielded on the strategic level suggests that they are very dangerous.<ref name="conversations"/> | |||
The Sharquoi | |||
== | ==Behind the scenes== | ||
[[File: | [[File:Drinolbig.jpg|thumb|250px|right|A render of the Sharquoi]] | ||
The Drinol, as it was known | {{Article quote|How about this for a ''Halo 2'' creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.<ref name="buried">[http://halostory.bungie.org/news.html?newsitem=711 '''halostory.bungie.org''': ''Drinniol'']</ref>}} | ||
The Drinol, as it was originally known<ref name="drinol">[https://twitter.com/game_fabricator/status/297177431750610944 '''twitter''': ''You mean what we used to call the Drinol?'']</ref> was planned to be in the [[Pre-Xbox Halo|third-person shooter version of ''Halo'']] prior to Bungie's migration to the [[Xbox]] market.<ref name="obravenewworld">'''[[ViDoc]]''': ''[[O Brave New World]]''</ref> Though modeled and animated during the development of ''Halo'', the Drinol was cut from the game.<ref>[https://twitter.com/game_fabricator/status/277820832221380608 '''Twitter''': ''I animated the only existing one...'']</ref> It was later planned to be included in ''Halo 2'' as the Sharquoi, but was eventually removed from the game once again. It is mentioned briefly in ''[[Conversations from the Universe]]'', a pamphlet included with the ''Halo 2 Limited Edition''. | |||
The Drinol was a | The Drinol was essentially a recreation of the [[w:c:marathongame:Drinniol|Drinniol]] from ''[[Marathon#Marathon|Marathon]]'', an enemy unit referred by the eponymous ship's crew as ''Hulks''. The Dinol was a close match to the Drinniol in both appearance and combat role. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Halo 1 Drinol.jpg|A Drinol as it appeared in an early version of ''Halo'' | ||
File:Drinol sketchs.png| | File:Drinol sketchs.png|Concept art of the Drinol | ||
File:Drinol Fight Pose.png| | File:Drinol Fight Pose.png|More concept art of the Drinol | ||
File:Drinniol.jpg|Concept art of the "[[w:c:marathongame:Drinniol|Drinniol]]" from ''Marathon'' which inspired the | File:Drinniol.jpg|Concept art of the "[[w:c:marathongame:Drinniol|Drinniol]]" from ''Marathon'' which inspired the design of the Drinol/Sharquoi | ||
File:RusselDrinol.png|A render of the Drinol by Paul Russel | File:RusselDrinol.png|A render of the Drinol by Paul Russel<ref>[https://twitter.com/Dr_Abominable/status/464351948297089024/photo/1/large Paul Russel, Twitter, May 8th, 2014]</ref> | ||
File:3 mural.jpg|A mural depicting a Sharquoi on the upper left from the Cutting Room Floor Cinematics of ''Making of Halo 2'' | |||
</gallery> | </gallery> | ||
Revision as of 12:55, June 24, 2014
- "I suspect we are forcing the Humans into a tighter arena than they care to fight in - soon we may be able to use the Sharquoi."
- — A cryptic mention of the Sharquoi shortly before the Battle of Earth[1]
The Sharquoi is a presumably semi-sapient creature used in combat by the Covenant. Near the end of the Human-Covenant War, a Sangheili expressed to one of his comrades that humanity's corralling following the Fall of Reach may allow the Sharquoi to be deployed soon. The fact that they are fielded on the strategic level suggests that they are very dangerous.[1]
Behind the scenes
“ | How about this for a Halo 2 creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.[2] | ” |
The Drinol, as it was originally known[3] was planned to be in the third-person shooter version of Halo prior to Bungie's migration to the Xbox market.[4] Though modeled and animated during the development of Halo, the Drinol was cut from the game.[5] It was later planned to be included in Halo 2 as the Sharquoi, but was eventually removed from the game once again. It is mentioned briefly in Conversations from the Universe, a pamphlet included with the Halo 2 Limited Edition.
The Drinol was essentially a recreation of the Drinniol from Marathon, an enemy unit referred by the eponymous ship's crew as Hulks. The Dinol was a close match to the Drinniol in both appearance and combat role.
Gallery
- Drinol sketchs.png
Concept art of the Drinol
- Drinol Fight Pose.png
More concept art of the Drinol
Concept art of the "Drinniol" from Marathon which inspired the design of the Drinol/Sharquoi
- RusselDrinol.png
A render of the Drinol by Paul Russel[6]
List of appearances
Notes
Sources
- ^ a b Conversations from the Universe
- ^ halostory.bungie.org: Drinniol
- ^ twitter: You mean what we used to call the Drinol?
- ^ ViDoc: O Brave New World
- ^ Twitter: I animated the only existing one...
- ^ Paul Russel, Twitter, May 8th, 2014