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Ordnance pod: Difference between revisions

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{{Era|HCW|Post}}
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[[File:Resupply Capsules.jpg|thumb|right|300px|Resupply canisters provide valuable ammunition and weapons to soldiers on the battlefront.]]
[[File:Resupply Capsules.jpg|thumb|right|300px|Resupply canisters provide valuable ammunition and weapons to soldiers on the battlefront.]]
The '''resupply canister''' is a [[United Nations Space Command]] rearmament capsule. Resupply canisters are frequently used to rearm UNSC ground units in hazardous combat situations.
'''Resupply canisters''' are rearmament capsules frequently used to rearm UNSC ground units in hazardous combat situations.


==Description==
==Description==
A resupply canister is a long, oblong capsule with a length of 2.76 meters (9.06 feet) painted in olive green drab. In the interior is a stiff blue or black/gray foam that encapsulates a firearm, typically an [[M7/Caseless Submachine Gun]], [[BR55 Battle Rifle]], [[M90 Shotgun]], [[Sniper Rifle System 99C-S2 Anti-Matériel|SRS99C-S2 AM]], [[MA5C Individual Combat Weapon System|MA5C ICWS]], or [[M19 Rocket Launcher]]. [[Pelican]] [[dropships]] may carry six resupply canisters on their tail assemblies and eject them in sequence, allowing the capsules to air-drop to the ground and implant themselves firmly into the ground, similar to the ODST [[Human Entry Vehicle]]. Upon impact, panels on the upper surfaces of the capsule pop off, revealing a partial profile of the weapon within.
A resupply canister is a long, oblong capsule with a length of 2.76 meters (9.06 feet) painted in olive green drab. In the interior is a stiff blue or black/gray foam that encapsulates a firearm, typically an [[M7/Caseless Submachine Gun]], [[BR55 Battle Rifle]], [[M90 Shotgun]], [[Sniper Rifle System 99C-S2 Anti-Matériel|SRS99C-S2 AM]], [[MA5C Individual Combat Weapon System|MA5C ICWS]], or [[M19 Rocket Launcher]]. [[Pelican]] [[dropships]] may carry six resupply canisters on their tail assemblies and eject them in sequence, allowing the capsules to air-drop to the ground and implant themselves firmly into the ground, similar to the ODST [[Human Entry Vehicle]]. Upon impact, panels on the upper surfaces of the capsule pop off, revealing a partial profile of the weapon within.


There are at least three types of resupply canisters: The resupply canister Type-B Capsule<ref>'''[[Halo 2]]''', campaign level ''[[Regret (level)|Regret]]''</ref>, and the Resupply Canister Type-C Capsule.<ref>'''[[Halo 3]]''', campaign level ''[[The Covenant (level)|The Covenant]]''</ref> The Type-B Capsule was used in ''[[Halo 2]]'', and the Type-C Capsule was used in ''[[Halo 3]]''. The difference between Type-B's and Type-C's is that Type-B's lack the rounded part on top, the flashing red light, and the pop off protection panel. There is also a more streamlined variant of resupply canister that is commonly dropped by [[GA-TL1 Longsword|Longswords]] to deliver ordnance to ground forces.<ref>'''Halo: Reach''', ''Firefight''</ref>
== Types of resupply canisters ==
There are at least four types of resupply canisters: The resupply canister Type-B Capsule<ref>'''[[Halo 2]]''', campaign level ''[[Regret (level)|Regret]]''</ref>, and the Resupply Canister Type-C Capsule.<ref>'''[[Halo 3]]''', campaign level ''[[The Covenant (level)|The Covenant]]''</ref> The Type-B Capsule was used in ''[[Halo 2]]'', and the Type-C Capsule was used in ''[[Halo 3]]''. The difference between Type-B's and Type-C's is that Type-B's lack the rounded part on top, the flashing red light, and the pop off protection panel. There is also a more streamlined variant of resupply canister that is commonly dropped by [[GA-TL1 Longsword|Longswords]] to deliver ordnance to ground forces.<ref>'''Halo: Reach''', ''Firefight''</ref>
 
The fourth type is an ordnance pod, formally designated as the "M2859 Materiel Acquisition Pod".<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 127''</ref> Developed by [[Misriah Armory]], they are often deployed for UNSC forces deep behind enemy lines or outside the range of a forward operating base.


==In-game==
==In-game==
They also appear by default on the [[multiplayer]] level [[High Ground (Level)|High Ground]] and on [[Valhalla]], having been dropped by [[Victor 398]] before crash landing. In [[Forge]], you can spawn the pods, but not delete opened ones. If one is spawned couple feet off the ground, the panel comes off but will spawn a full capsule.
They also appear by default on the [[multiplayer]] level [[High Ground (Level)|High Ground]] and on [[Valhalla]], having been dropped by [[Victor 398]] before crash landing. In [[Forge]], players can spawn the pods, but not delete opened ones. If one is spawned couple feet off the ground, the panel comes off but will spawn a full capsule.
 
==M2859 Materiel Acquisition Pod==
{{Main|M2859 Materiel Acquisition Pod}}
 
The '''M2859 Materiel Acquisition Pod''' or MAP, commonly referred to as "ordnance pods", are pods used for resupply by the [[UNSC]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 127''</ref> The M2859 MAP were developed by [[Misriah Armory]]. They are often deployed for UNSC forces deep behind enemy lines or outside the range of a forward operating base. They are fitted with weapons, explosives, and other military hardware launched from the air or suborbital positions. Most pods are saved for heavy materiel, munitions, and explosives, or long-range equipment.


==Trivia==
==Trivia==

Revision as of 22:11, February 23, 2014

File:Resupply Capsules.jpg
Resupply canisters provide valuable ammunition and weapons to soldiers on the battlefront.

Resupply canisters are rearmament capsules frequently used to rearm UNSC ground units in hazardous combat situations.

Description

A resupply canister is a long, oblong capsule with a length of 2.76 meters (9.06 feet) painted in olive green drab. In the interior is a stiff blue or black/gray foam that encapsulates a firearm, typically an M7/Caseless Submachine Gun, BR55 Battle Rifle, M90 Shotgun, SRS99C-S2 AM, MA5C ICWS, or M19 Rocket Launcher. Pelican dropships may carry six resupply canisters on their tail assemblies and eject them in sequence, allowing the capsules to air-drop to the ground and implant themselves firmly into the ground, similar to the ODST Human Entry Vehicle. Upon impact, panels on the upper surfaces of the capsule pop off, revealing a partial profile of the weapon within.

Types of resupply canisters

There are at least four types of resupply canisters: The resupply canister Type-B Capsule[1], and the Resupply Canister Type-C Capsule.[2] The Type-B Capsule was used in Halo 2, and the Type-C Capsule was used in Halo 3. The difference between Type-B's and Type-C's is that Type-B's lack the rounded part on top, the flashing red light, and the pop off protection panel. There is also a more streamlined variant of resupply canister that is commonly dropped by Longswords to deliver ordnance to ground forces.[3]

The fourth type is an ordnance pod, formally designated as the "M2859 Materiel Acquisition Pod".[4] Developed by Misriah Armory, they are often deployed for UNSC forces deep behind enemy lines or outside the range of a forward operating base.

In-game

They also appear by default on the multiplayer level High Ground and on Valhalla, having been dropped by Victor 398 before crash landing. In Forge, players can spawn the pods, but not delete opened ones. If one is spawned couple feet off the ground, the panel comes off but will spawn a full capsule.

Trivia

  • In the Halo 2 level Delta Halo it is possible to move these weapon capsules after they have been deployed by a Pelican by pushing them with a Scorpion or Wraith.
  • These pods can kill the player in Halo 2 if one stands right under them when they are dropped.
  • In Halo: Reach during the start of Firefight matches, a Longsword can be seen dropping ordnance pods that resembles a resupply canister (they usually contain heavy weapons).
  • In Halo 3 via Forge, players can embed them into the ground creating vehicle barriers.

Gallery

List of appearances

Sources

  1. ^ Halo 2, campaign level Regret
  2. ^ Halo 3, campaign level The Covenant
  3. ^ Halo: Reach, Firefight
  4. ^ Halo 4: The Essential Visual Guide, page 127