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MA5D assault rifle: Difference between revisions

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|service=
|service=
|affiliation=[[UNSC Defense Force]]
|affiliation=[[UNSC Defense Force]]
|weight=
|weight=7.1 kg
|length=
|length=99.9 cm
|ammotype=[[M118 Full Metal Jacket Armor-Piercing|7.62x51mm FMJ-AP]]
|ammotype=[[M118 Full Metal Jacket Armor-Piercing|7.62x51mm FMJ-AP]]
|feed=32-round box magazine
|feed=32-round box magazine
|operation=[[wikipedia:Gas-operated_reloading#Short-stroke_piston|Short-stroke]], [[wikipedia:Gas-operated reloading|gas-operated]], [[wikipedia:Rotating bolt|rotating-bolt]]
|operation=[[wikipedia:Gas-operated_reloading#Short-stroke_piston|Short-stroke]], [[wikipedia:Gas-operated reloading|gas-operated]], [[wikipedia:Rotating bolt|rotating-bolt]]
|rate=
|rate=roughly 600 RPM
|velocity=
|velocity=
|range=
|range=close-mid
}}
}}
The '''MA5D Individual Combat Weapon System''' ('''ICWS''') is a [[Wikipedia:Gas-operated reloading|gas-operated]] [[Wikipedia:Assault rifle|assault rifle]] used by the [[UNSC Defense Force]]. Like the rest of the [[MA5 Series]], the MA5D is designed and manufactured by [[Misriah Armory]].<ref name="GI 522012">[http://www.gameinformer.com/b/features/archive/2012/05/02/the-arsenal-of-halo-4.aspx '''Game Informer:''' ''The Arsenal of Halo 4'']</ref>
The '''MA5D Individual Combat Weapon System''' ('''ICWS''') is a [[Wikipedia:Gas-operated reloading|gas-operated]] [[Wikipedia:Assault rifle|assault rifle]] used by the [[UNSC Defense Force]]. Like the rest of the [[MA5 Series]], the MA5D is designed and manufactured by [[Misriah Armory]].<ref name="GI 522012">[http://www.gameinformer.com/b/features/archive/2012/05/02/the-arsenal-of-halo-4.aspx '''Game Informer:''' ''The Arsenal of Halo 4'']</ref>
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==Gameplay==
==Gameplay==
===Differences from the [[MA37 Individual Combat Weapon System|MA37 ICWS]] in ''[[Halo: Reach]]''===
===Differences from the [[MA37 Individual Combat Weapon System|MA37 ICWS]] in ''[[Halo: Reach]]''===
*Heavily revamped and more detailed appearance, resembling the MA5C from ''[[Halo 3]]''.
*Heavily revamped appearance, resembling the MA5C from ''[[Halo 3]]''.
*More controllable reticle bloom and greater damage per hit.
*New sound effects.
*New sound effects, making the MA5D sound much more realistic than its predecessors.
*Heavier but more controllable reticle bloom.
*Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo frequently.
*More damage per round, returning to the classic 16-round kill on a fully-shielded SPARTAN.
*Slightly increased rate of fire.
*Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently.


==Gallery==
==Gallery==

Revision as of 00:07, December 12, 2012

Template:New Content Template:Weapon Infobox The MA5D Individual Combat Weapon System (ICWS) is a gas-operated assault rifle used by the UNSC Defense Force. Like the rest of the MA5 Series, the MA5D is designed and manufactured by Misriah Armory.[1]

Overview

Main article: MA5 Series

The MA5D Assault Rifle is an air-cooled, gas-operated, magazine-fed, fully-automatic bullpup rifle that fires 32 rounds of 7.62x51mm ammunition.[2] It possesses a built-in ammunition indicator and magnetic compass for orientation similar to that of all other MA5 series rifles.

Service history

The MA5D ICWS was in limited service use as early as 2526; it was issued to officer cadets, drill instructors, and security personnel at the Corbulo Academy of Military Science.[3][4] By the summer of 2557, the MA5D had become the standard-issue service rifle of the Marine Corps and the Navy. It replaced the MA5B and MA5C variants, primarily the latter, which were in service throughout the Human-Covenant War.[1]

Gameplay

Differences from the MA37 ICWS in Halo: Reach

  • Heavily revamped appearance, resembling the MA5C from Halo 3.
  • New sound effects.
  • Heavier but more controllable reticle bloom.
  • More damage per round, returning to the classic 16-round kill on a fully-shielded SPARTAN.
  • Slightly increased rate of fire.
  • Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently.

Gallery

List of appearances

Sources