Visegrád Relay: Difference between revisions
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[[File:Visegrad_Relay.png|200px|thumb|right|The Visegrad Relay.]] | [[File:Visegrad_Relay.png|200px|thumb|right|The Visegrad Relay.]] | ||
The '''Visegrad Relay''',<ref>[http://www.xbox.com/en-gb/gamescom2010/default.htm '''Xbox.com''': ''Gamescom is over'']</ref> also referred to as the '''Visegrad Communications Outpost''',<ref name="winter">'''Halo: Reach''', campaign level ''[[Winter Contingency (level)|Winter Contingency]]''</ref> was one of the primary | The '''Visegrad Relay''',<ref>[http://www.xbox.com/en-gb/gamescom2010/default.htm '''Xbox.com''': ''Gamescom is over'']</ref> also referred to as the '''Visegrad Communications Outpost''',<ref name="winter">'''Halo: Reach''', campaign level ''[[Winter Contingency (level)|Winter Contingency]]''</ref> was one of the three primary carrier hubs on the [[human]] colony world of [[Reach]] that connected the northern region to the planet's main communications station, and thus rest of [[UNSC]]-controlled space.<ref>'''[[Halo: Reach]]''', ''[[Halo: Reach radio conversations#Overlook|Overlook radio conversation]]''</ref> It was situated 50 kilometers from the town of [[Visegrad]].<ref name="winter"/> | ||
==Background== | ==Background== | ||
On the night before [[2552#July|July 24, 2552]], a small [[Covenant Empire|Covenant]] force landed on Visegrad and disabled the communications relay. In response, [[Colonel]] [[Urban Holland]] sent [[Fireteam|teams]] of [[UNSC Army|Army]] troopers to investigate the source of the disturbance. After contact with the teams was lost and they were declared [[Missing in action|MIA]], the [[Office of Naval Intelligence]] theorized that the local [[insurrectionist]]s may have sabotaged the relay. While ONI deemed the use of Spartans in the mission a misallocation of resources, Colonel Holland sent [[Noble Team]] to find out what happened to the teams, and to get the relay back online.<ref>'''[[Remember Reach]]''', ''[[Patrol]]''</ref><ref>'''[[Halo: Reach]]''', campaign level ''[[Noble Actual]]''</ref> | On the night before [[2552#July|July 24, 2552]], a small [[Covenant Empire|Covenant]] force landed on Visegrad and disabled the communications relay. In response, [[Colonel]] [[Urban Holland]] sent [[Fireteam|teams]] of [[UNSC Army|Army]] troopers to investigate the source of the disturbance. After contact with the teams was lost and they were declared [[Missing in action|MIA]], the [[Office of Naval Intelligence]] theorized that the local [[insurrectionist]]s may have sabotaged the relay. While ONI deemed the use of Spartans in the mission a misallocation of resources, Colonel Holland sent [[Noble Team]] to find out what happened to the teams, and to get the relay back online.<ref>'''[[Remember Reach]]''', ''[[Patrol]]''</ref><ref>'''[[Halo: Reach]]''', campaign level ''[[Noble Actual]]''</ref> | ||
Due to the gravity of the situation and the presence of Covenant forces, Noble Team | Due to the gravity of the situation and the presence of Covenant forces, Noble Team found it is imperative to proceed to the Relay as fast as possible. As Noble Team arrived at the facility, it was under siege by Covenant forces. After successfully taking control of the facility, Noble Team managed to recover two survivors from the previous Covenant attack.<ref name="winter"/> The data obtained from the consoles were later transported to [[Catherine Elizabeth Halsey|Dr. Halsey]] at [[Sword Base]].<ref>'''Halo: Reach''', campaign level ''[[ONI: Sword Base]]''</ref> | ||
==Gallery== | ==Gallery== |
Revision as of 06:46, December 15, 2010
The Visegrad Relay,[1] also referred to as the Visegrad Communications Outpost,[2] was one of the three primary carrier hubs on the human colony world of Reach that connected the northern region to the planet's main communications station, and thus rest of UNSC-controlled space.[3] It was situated 50 kilometers from the town of Visegrad.[2]
Background
On the night before July 24, 2552, a small Covenant force landed on Visegrad and disabled the communications relay. In response, Colonel Urban Holland sent teams of Army troopers to investigate the source of the disturbance. After contact with the teams was lost and they were declared MIA, the Office of Naval Intelligence theorized that the local insurrectionists may have sabotaged the relay. While ONI deemed the use of Spartans in the mission a misallocation of resources, Colonel Holland sent Noble Team to find out what happened to the teams, and to get the relay back online.[4][5]
Due to the gravity of the situation and the presence of Covenant forces, Noble Team found it is imperative to proceed to the Relay as fast as possible. As Noble Team arrived at the facility, it was under siege by Covenant forces. After successfully taking control of the facility, Noble Team managed to recover two survivors from the previous Covenant attack.[2] The data obtained from the consoles were later transported to Dr. Halsey at Sword Base.[6]
Gallery
Sources
- ^ Xbox.com: Gamescom is over
- ^ a b c Halo: Reach, campaign level Winter Contingency
- ^ Halo: Reach, Overlook radio conversation
- ^ Remember Reach, Patrol
- ^ Halo: Reach, campaign level Noble Actual
- ^ Halo: Reach, campaign level ONI: Sword Base