Editing Sangheili

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*The dialogue spoken by the Sangheili of ''Halo: Combat Evolved'' was made by reversing and slowing sound clips of [[Sergeant Johnson]]. The iconic "Wort! Wort! Wort!" is the reversed phrase, "Go! Go! Go!". With the [[IWHBYD]] Skull turned on in ''Halo 3'', they will occasionally say their trademark, "Wort! Wort! Wort!".{{Citation needed}}
*The dialogue spoken by the Sangheili of ''Halo: Combat Evolved'' was made by reversing and slowing sound clips of [[Sergeant Johnson]]. "Wort! Wort! Wort!" is the reversed phrase, "Go! Go! Go!". With the [[IWHBYD]] Skull turned on in ''Halo 3'', they will occasionally say their trademark, "Wort! Wort! Wort!".{{Citation needed}}
*[[Jason Jones]] at first wanted the Sangheili to have tails, but [[Shi Kai Wang]] talked him out of it by arguing that the Sangheili would look too animalistic, as opposed to being an advanced, intelligent race. An additional point was that when the Sangheili sit, the only place their tails could go was folded between their legs, creating an inadvertently phallic appearance.<ref>'''[[The Art of Halo]]''', ''page 23''</ref>
*[[Jason Jones]] at first wanted the Sangheili to have tails, but [[Shi Kai Wang]] talked him out of it by arguing that the Sangheili would look too animalistic, as opposed to being an advanced, intelligent race. An additional point was that when the Sangheili sit, the only place their tails could go was folded between their legs, creating an inadvertently phallic appearance.<ref>'''[[The Art of Halo]]''', ''page 23''</ref>
*Over the course of development for ''Halo Wars'', the Sangheili character model used in the cinematics went through at least two revisions. The initial version seen in the announcement trailer was later revised, being far closer in size, proportion, and overall physiology to the portrayal of the species in Bungie's games than the version in the trailer.
*Over the course of development for ''Halo Wars'', the Sangheili character model used in the cinematics went through at least two revisions. The initial version seen in the announcement trailer was later revised, being far closer in size, proportion, and overall physiology to the portrayal of the species in Bungie's games than the version in the trailer.

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