Editing MA5D assault rifle
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=== Changes from MA37 ICWS in ''Halo: Reach''=== | === Changes from MA37 ICWS in ''Halo: Reach''=== | ||
* Heavier but more controllable reticle bloom. | * Heavier but more controllable reticle bloom. | ||
* More damage per round: only 16 shots are needed to kill a fully-shielded Spartan instead of 20. | * More damage per round: only 16 shots (''Halo 4''), 17 shots (''Halo 2: Anniversary''), and 13/20 shots (''Halo 5: Guardians'') are needed to kill a fully-shielded Spartan instead of 20. | ||
* Slightly increased rate of fire. | * Slightly increased rate of fire. | ||
* Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently. | * Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently. |