Editing M808C Scorpion

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{{Quote|Tank beats Ghost! Tank beats Hunter! Tank beats everything! Oh, man, I could do this all day!|An anonymous [[UNSC Marine Corps|Marine]]'s remark of the M808 Scorpion during the [[Battle of Installation 00]]<ref name="boom">'''Halo 3''', campaign level ''[[The Ark (level)|The Ark]]''</ref>}}
{{Quote|Tank beats Ghost! Tank beats Hunter! Tank beats everything! Oh, man, I could do this all day!|An anonymous [[UNSC Marine Corps|Marine]]'s remark of the M808 Scorpion during the [[Battle of Installation 00]]<ref name="boom">'''Halo 3''', campaign level ''[[The Ark (level)|The Ark]]''</ref>}}
{{Main|M512 smooth-bore high-velocity cannon|M247T machine gun}}
{{Main|M512 smooth-bore high-velocity cannon|M247T machine gun}}
The M808C Scorpion is equipped with a two-tier weapon system. The tank's primary armament is the [[M512 smooth-bore high-velocity cannon]], a gun capable of firing 90mm [[tungsten]] shells and [[S1 canister shell|canister rounds]] with a three-to-four-second interval between each shot.{{Ref/Reuse|visual}} The primary weapon is also equipped with an autoload feed system, requiring no manual loading from the armor's personnel.{{Ref/Reuse|universe}} The M512 cannon is very powerful and can destroy a [[Covenant]] {{Pattern|Zurdo|Wraith}} in two to three shots. The main cannon is discernibly devastating to infantry targets at any range, instantly killing targets at the impact zone and severely injuring those close by.{{Ref/Reuse|ENC}}
The M808C Scorpion is equipped with a two-tier weapon system. The tank's primary armament is the [[M512 smooth-bore high-velocity cannon]], a gun capable of firing 90mm [[tungsten]] shells and [[S1 canister shell|canister rounds]] with a three-to-four-second interval between each shot.{{Ref/Reuse|visual}} The primary weapon is also equipped with an autoload feed system, requiring no manual loading from the armor's personnel.{{Ref/Reuse|universe}} The M512 cannon is very powerful and can destroy a [[Covenant]] [[Type-26 Wraith]] in two to three shots. The main cannon is discernibly devastating to infantry targets at any range, instantly killing targets at the impact zone and severely injuring those close by.{{Ref/Reuse|ENC}}


The Scorpion's standard secondary armament is a mounted [[M247T machine gun]], capable of firing 7.62mm armor-piercing rounds at a very high rate. Along with its offensive capabilities as an anti-vehicle platform, the M808C also fills an anti-infantry role; its machine gun can eliminate heavily armored and shielded targets at medium range.{{Ref/Reuse|visual}}  
The Scorpion's standard secondary armament is a mounted [[M247T machine gun]], capable of firing 7.62mm armor-piercing rounds at a very high rate. Along with its offensive capabilities as an anti-vehicle platform, the M808C also fills an anti-infantry role; its machine gun can eliminate heavily armored and shielded targets at medium range.{{Ref/Reuse|visual}}  
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== Gameplay changes ==
== Gameplay changes ==
=== Changes from ''Halo 3'' and ''Halo 3: ODST'' to ''Halo: Reach'' ===
=== Changes from ''Halo 3'' and ''Halo 3: ODST'' to ''Halo: Reach'' ===
*The tank has considerably less armor than its earlier counterparts, making it somewhat more balanced with the {{Pattern|Zurdo|Wraith}}.
*The tank has considerably less armor than its earlier counterparts, making it somewhat more balanced with the [[Type-26 Wraith]].
*The tank visually recoils when firing the main gun. Shell casings are released out the back of the turret when it is fired.
*The tank visually recoils when firing the main gun. Shell casings are released out the back of the turret when it is fired.
*The cockpit now has a translucent canopy, which reveals the driver.
*The cockpit now has a translucent canopy, which reveals the driver.

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