Editing M6C/SOCOM
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The Automag was added to the ''Halo: The Master Chief Collection'' version of ''Halo 3'' when ''Halo 3: ODST'' was added to PC. Like the BR55HB, it will kill players in 4 headshots. | The Automag was added to the ''Halo: The Master Chief Collection'' version of ''Halo 3'' when ''Halo 3: ODST'' was added to PC. Like the BR55HB, it will kill players in 4 headshots. | ||
=== Advantages === | === Advantages === | ||
The M6S is far more accurate and effective at longer ranges than the M6G due to its zoom and boasts a slightly | The M6S is far more accurate and effective at longer ranges than the M6G due to its zoom and boasts a slightly hire fire rate. Combined, these two factors make the M6S an overall more effective weapon than the M6G, although it cannot be dual-wielded. It is generally better to use the M6C as a sidearm rather than a primary weapon for these reasons, but the M6S can be a valuable utility when needed. | ||
=== Disadvantages === | === Disadvantages === | ||
The M6S cannot be dual-wielded, meaning that players will have to give up their secondary weapon slot if they wish to perform a [[Noob Combo]]. Additionally, rapid and sustained fire of the M6S can result in a significant kick that the user must compensate for if they wish to stay on target. In [[Halo 3: ODST]], the weapon's suppressor does not actually grant any stealth attributes to the player, and firing the M6S will still alert enemies to the user's presence. | The M6S cannot be dual-wielded, meaning that players will have to give up their secondary weapon slot if they wish to perform a [[Noob Combo]]. Additionally, rapid and sustained fire of the M6S can result in a significant kick that the user must compensate for if they wish to stay on target. In [[Halo 3: ODST]], the weapon's suppressor does not actually grant any stealth attributes to the player, and firing the M6S will still alert enemies to the user's presence. |