Editing Kig-Yar Sniper
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==Gameplay== | ==Gameplay== | ||
Generally, Kig-Yar Snipers are considered as support units to other Covenant forces when engaging an enemy. With their superior accuracy, the Kig-Yar Snipers can eliminate any enemy from a distance with their long range weaponry. They are known to snipe from hard to reach places such as ledges, cliffs, rooftops, [[ | Generally, Kig-Yar Snipers are considered as support units to other Covenant forces when engaging an enemy. With their superior accuracy, the Kig-Yar Snipers can eliminate any enemy from a distance with their long range weaponry. They are known to snipe from hard to reach places such as ledges, cliffs, rooftops, [[deployable lookout tower]]s, and occasionally large branches on trees which provide them a wide view of the battleground, and more importantly, conceal their location. Their positions are often easily revealed when they fire their weapons. | ||
Kig-Yar Snipers often wear [[Kig-Yar targeting headgear|headpieces]] which emit a faint purple glow. This glow can be seen from a distance, thus giving away the sniper's position. On lower difficulties, Kig-Yar Snipers are commonly seen with [[Vostu-pattern carbine|Covenant carbine]]s, though snipers armed with [[Sulok-pattern beam rifle|particle beam rifle]]s will still be encountered, albeit less frequently. On higher difficulties, they are more commonly seen to wield the particle beam rifle. In ''[[Halo 2 | Kig-Yar Snipers often wear [[Kig-Yar targeting headgear|headpieces]] which emit a faint purple glow. This glow can be seen from a distance, thus giving away the sniper's position. On lower difficulties, Kig-Yar Snipers are commonly seen with [[Vostu-pattern carbine|Covenant carbine]]s, though snipers armed with [[Sulok-pattern beam rifle|particle beam rifle]]s will still be encountered, albeit less frequently. On higher difficulties, they are more commonly seen to wield the particle beam rifle. In ''[[Halo 2]]'', a single particle beam rifle shot on the [[Legendary]] difficulty will kill the player, regardless of the hit location. In ''[[Halo: Reach]]'', Kig-Yar Snipers wield [[Gadulo-pattern needle rifle|needle rifle]]s and [[M'tara-pattern focus rifle|focus rifle]]s instead of carbines and particle beam rifles, preventing them from achieving one-hit kills. In ''[[Halo 4]]'', Kig-Yar Snipers are nearly always seen with [[Zubo-pattern beam rifle|beam rifles]], with [[Kig-Yar Ranger]]s being the primary wielders of carbines. Some snipers also wield [[Type-55 Directed Energy Rifle/Advanced|storm rifles]]. | ||
The most efficient and effective way to eliminate Kig-Yar Snipers is by using a long-range weapon such as the [[SRS99D-S2 AM sniper rifle|sniper rifle]], [[BR55HB battle rifle|battle rifle]], Covenant carbine, particle beam rifle, [[Z-250 Directed Energy Engagement Weapon|lightrifle]], or [[Z-750 Special Application Sniper Rifle|binary rifle]] and by firing from afar without them discovering the player's location. Sidearms with mounted scopes such as the [[M6C/SOCOM]] are also exceptional at killing them, provided that the player aims at the head. Medium-range weaponry such as the {{Pattern|Okarda'phaa|plasma rifle}}, the [[M7/Caseless Submachine Gun|SMG]], and the [[MA5C Individual Combat Weapon System|assault rifle]] can suppress the sniper, allowing the player to finish them off with a quick [[melee]]. Sometimes if the player gets close enough to a sniper and is detected by it, it may drop its rifle and flee. Snipers in ''Halo 4'', however, will almost never flee from melee combat, instead firing their weapon at close range. | The most efficient and effective way to eliminate Kig-Yar Snipers is by using a long-range weapon such as the [[SRS99D-S2 AM sniper rifle|sniper rifle]], [[BR55HB battle rifle|battle rifle]], Covenant carbine, particle beam rifle, [[Z-250 Directed Energy Engagement Weapon|lightrifle]], or [[Z-750 Special Application Sniper Rifle|binary rifle]] and by firing from afar without them discovering the player's location. Sidearms with mounted scopes such as the [[M6C/SOCOM]] are also exceptional at killing them, provided that the player aims at the head. Medium-range weaponry such as the {{Pattern|Okarda'phaa|plasma rifle}}, the [[M7/Caseless Submachine Gun|SMG]], and the [[MA5C Individual Combat Weapon System|assault rifle]] can suppress the sniper, allowing the player to finish them off with a quick [[melee]]. Sometimes if the player gets close enough to a sniper and is detected by it, it may drop its rifle and flee. Snipers in ''Halo 4'', however, will almost never flee from melee combat, instead firing their weapon at close range. | ||
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File:H3-CovJackalSniper-PBR.jpg|Closeup of a Kig-Yar Sniper aiming a particle beam rifle. | File:H3-CovJackalSniper-PBR.jpg|Closeup of a Kig-Yar Sniper aiming a particle beam rifle. | ||
File:1217438061 Jackalsnipers.jpg|Kig-Yar Snipers shooting with their carbines in [[Crow's Nest (location)|Crow's Nest]]. | File:1217438061 Jackalsnipers.jpg|Kig-Yar Snipers shooting with their carbines in [[Crow's Nest (location)|Crow's Nest]]. | ||
</gallery> | </gallery> | ||
===''Halo: Reach''=== | ===''Halo: Reach''=== | ||
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File:HINF AngryJackal.png|A Banished Kig-Yar Sniper getting spooked by two UNSC Marines in ''Halo Infinite''. | File:HINF AngryJackal.png|A Banished Kig-Yar Sniper getting spooked by two UNSC Marines in ''Halo Infinite''. | ||
File:HINF Unggoy Assault Kig Yar Sniper.png|A Banished Kig-Yar Sniper and an [[Unggoy Assault]] on [[Installation 07]]. | File:HINF Unggoy Assault Kig Yar Sniper.png|A Banished Kig-Yar Sniper and an [[Unggoy Assault]] on [[Installation 07]]. | ||
File:HINF JackalSniperLight.png|A Banished Kig-Yar Sniper's headgear emitting a purple glow. | File:HINF JackalSniperLight.png|A Banished Kig-Yar Sniper's headgear emitting a purple glow. | ||
File:HINF Kig-Yar Sniper Front.png|Two Banished Kig-Yar Snipers seen from the front. | File:HINF Kig-Yar Sniper Front.png|Two Banished Kig-Yar Snipers seen from the front. | ||
File:HINF JackalSniperHelmetAntenna.png| Banished Kig-Yar sniper with a headgear that has an antenna on its right side. | File:HINF JackalSniperHelmetAntenna.png| Banished Kig-Yar sniper with a headgear that has an antenna on its right side. | ||
File:HINF Banished Kig-Yar Sniper Alt Headgear.png|Kig-Yar | File:HINF Banished Kig-Yar Sniper Alt Headgear.png|A Banished Kig-Yar sniper with a fully enclosed headgear. | ||
File:HINF Kig-Yar sniper behind.png|A Banished Kig-Yar Sniper seen from the back. | File:HINF Kig-Yar sniper behind.png|A Banished Kig-Yar Sniper seen from the back. | ||
File:HINF CombinedArms KeyArtClean.png|[[Dahks]], a [[Kig-Yar]] sniper assigned to a joint-operations [[Swords of Sanghelios ]] strike-team, | File:HINF CombinedArms KeyArtClean.png|[[Dahks]], a [[Kig-Yar]] sniper assigned to a joint-operations [[Swords of Sanghelios ]] strike-team, preferring to use human [[SRS99-S7 AM sniper rifle|Sniper Rifles]]. | ||
</gallery> | </gallery> | ||
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*''[[Halo Mythos: A Guide to the Story of Halo]]'' | *''[[Halo Mythos: A Guide to the Story of Halo]]'' | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
*''[[ | *''[[Battle for the Blood-Moon]]'' | ||
==Sources== | ==Sources== |