Editing KFA-2 x2
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Era|H1|RE|TF|FS|HW}} | ||
{{ratings}} | |||
[[File:KFA2x2.png|thumb|The KFA-2 x2, mounted on an M6D | [[File:KFA2x2.png|right|thumb|The KFA-2 x2, mounted on an M6D]] | ||
The '''KFA-2 x2''' | The '''KFA-2 x2'''<ref>[http://www.bungie.net/projects/halo3/content.aspx?link=h3pistol '''Bungie.net''': ''M6G Personal Defense Weapon System'']</ref> is a [[UNSC]] scope used on the [[M6B]], [[M6D]], [[M6F Handgun|M6F]], [[M6G Personal Defense Weapon System|M6G]] and [[M6H Handgun|M6H]]<ref>[http://www.bungie.net/projects/odst/guide.aspx '''Bungie.net''': ''M6C/SOCOM'']</ref> pistol sidearms but not on any the other weapons in the [[M6 Series]]. | ||
==Description== | ==Description== | ||
The KFA-2 x2 is a | The KFA-2 x2 is a 2x magnification, [[smart-linked scope]] that relays visual data directly into the user's [[Heads Up Display|HUD]]. This stands in contrast to normal optical scopes such as the one featured on the [[BR55 Battle Rifle]], whereby the user have the ability to look into the scope, but the latter can also relay the visual data directly to the users HUD. Infantry and other military personal that do not wear a helmet with a visor or an eyepiece, has this HUD interface overlaid their normal sight via their [[Neural Interface|Standard or Command Neural Interface]]. This scope was only featured in ''[[Halo:Combat Evolved]]'' and ''[[Halo: Reach]]'', and was absent in the other two sequals. The reason is because Bungie decided that the pistol behaved more like a rifle with the scope. | ||
==Trivia == | ==Trivia == | ||
*Because of this sight, [[Robert McLees]] commented that ''Halo: Combat Evolved'' players used the M6D more of a semi-auto rifle than a handgun. This led to the [[M6C]] replacing the M6D in ''[[Halo 2]]''. | *Because of this sight, [[Robert McLees]] commented that ''Halo:Combat Evolved'' players used the [[M6D]] more of a semi-auto rifle than a handgun. This led to the [[M6C]] replacing the M6D in ''[[Halo 2]]''.{{citation needed}} | ||
*The [[M6C/SOCOM]] featured in ''[[Halo 3: ODST]]'' uses a similar smart-linked scope, the [[VnSLS/V 6E]], which has a | *The [[M6C/SOCOM]] featured in ''[[Halo 3: ODST]]'' uses a similar smart-linked scope, the [[VnSLS/V 6E]], which has a 4x zoom, rather than 2x as with the KFA-2. | ||
*The scope may originally have been intended to be a laser aiming module. When using third-party tools to import the pistol's first-person model tag into a 3D editor, a marker named "#laser" appears in front of the scope. | *The scope may originally have been intended to be a laser aiming module. When using third-party tools to import the pistol's first-person model tag into a 3D editor, a marker named "#laser" appears in front of the scope. | ||
*Oddly, there seems to be no way to zoom in with the [[M6D]] without having an integrated targeting system, like in the MJOLNIR armor system. | |||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Weapon attachments]] | [[Category:Weapon attachments]] |