Editing Installation 00
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{{quote|multi=yes|Miranda Keyes|343 Guilty Spark|q1=Where would someone go to activate the other rings?|q2=...Why, the Ark, of course.|[[343 Guilty Spark]] to [[Commander]] [[Miranda Keyes]].{{Ref/Reuse|Journey}}}} | {{quote|multi=yes|Miranda Keyes|343 Guilty Spark|q1=Where would someone go to activate the other rings?|q2=...Why, the Ark, of course.|[[343 Guilty Spark]] to [[Commander]] [[Miranda Keyes]].{{Ref/Reuse|Journey}}}} | ||
'''Installation 00''', also known as '''the Ark''', the '''neoteric Ark''',{{Ref/Book|Id=Enc22P343|Enc22|Page=343}}{{Ref/Site|Id=CFEklund|URL=https://www.halowaypoint.com/news/canon-fodder-eklunds-ensemble|Site=Halo Waypoint|Page=Canon Fodder: Eklund's Ensemble|D=24|M=08|Y=2022}} '''the Great Foundry''' by the Covenant | '''Installation 00''', also known as '''the Ark''', the '''neoteric Ark''',{{Ref/Book|Id=Enc22P343|Enc22|Page=343}}{{Ref/Site|Id=CFEklund|URL=https://www.halowaypoint.com/news/canon-fodder-eklunds-ensemble|Site=Halo Waypoint|Page=Canon Fodder: Eklund's Ensemble|D=24|M=08|Y=2022}} '''the Great Foundry''' by the Covenant {{Ref/Game|HI|Audio log (Halo Infinite)#Outpost Intel 9|Banished Audio log|Detail=Outpost Intel #09 - Unnatrual Defenses}}, '''Oth Liqattu''' by the [[Banished]],{{Ref/Book|Enc22|Page=444}} and sometimes translated as '''Waypoint''',<ref name="CatalogWaypoint">[https://web.archive.org/web/20141014090727/https://forums.halowaypoint.com/yaf_postst248110_Query--Catalog-old.aspx '''Halo Waypoint''': ''Query: Catalog (old)''], [https://web.archive.org/web/20141013192621/https://forums.halowaypoint.com/yaf_postsm2963929_Catalog-Interaction.aspx#post2963929 '''Halo Waypoint''': ''Catalog Interaction'']</ref> is a [[Forerunner]] installation from which the entirety of the [[Halo Array]] can be activated.<ref name="Journey">'''[[Halo 2]]''', campaign level ''[[The Great Journey]]''</ref> Installation 00 also functions as a potential safe haven from the Halo Array's strategic pulse, and as a facility to construct replacement Halos if necessary. The Ark is situated [[Intergalactic space|outside]] the [[Milky Way|galaxy]], about 2<sup>18</sup> (262,144) light years from the galactic center.<ref name="The Ark">'''[[Halo 3]]''', campaign level ''[[The Ark (level)|The Ark]]''</ref> Although later universally known as "the Ark", Installation 00 was originally one of two installations identified as [[Ark]]s, the other being the older [[greater Ark]]. Due to this, Installation 00 was also referred to as the '''lesser Ark''' to differentiate it from the much larger greater Ark, whose foundry produced the original array of rings 30,000 kilometers in diameter, as opposed to the 10,000 kilometer-wide foundry of Installation 00.<ref>'''[[Halo: Primordium]]''', ''pages 343-344''</ref> | ||
==Overview== | ==Overview== | ||
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**[[Refugia Core 101]] | **[[Refugia Core 101]] | ||
**[[Refugia 500]] | **[[Refugia 500]] | ||
*[[Translocation portal Epsilon]] | *[[Translocation portal Epsilon]] | ||
**[[Long Valley Moor]] | **[[Long Valley Moor]] | ||
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The Ark also possesses a vast network of power grids beneath its surface. These grids can be tapped into by structures on the surface known as [[Power Node]]s when extra locational power is needed in emergencies. These nodes were co-opted by UNSC and Banished forces in 2559, though Banished [[Power Extractor]]s were also able to tap into these power networks.<ref name="PowerNode">''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Power Node</ref><ref>'''[[Halo Wars 2]]''', ''[[Phoenix Logs]]'' - ''Power Extractor''</ref> | The Ark also possesses a vast network of power grids beneath its surface. These grids can be tapped into by structures on the surface known as [[Power Node]]s when extra locational power is needed in emergencies. These nodes were co-opted by UNSC and Banished forces in 2559, though Banished [[Power Extractor]]s were also able to tap into these power networks.<ref name="PowerNode">''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Power Node</ref><ref>'''[[Halo Wars 2]]''', ''[[Phoenix Logs]]'' - ''Power Extractor''</ref> | ||
===Defenses=== | ===Defenses=== | ||
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{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
*The Ark was known as "Waypoint" during the production of ''Halo 3''.<ref>[http://www.isaachannaford.com/2011/01/rapid-environment-work-2-6-hours-piece.html '''Isaac Hannaford''': ''rapid environment work 2-6 hours a piece'']</ref><ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1047186 '''halo.bungie.org''': ''Re: Halo Concept Art'']</ref> This name was later rendered canonical by the Halo Waypoint forum administrator {{Plain|[https://forums.halowaypoint.com/yaf_profile601146.aspx Catalog]}} (posing as the Forerunner entity of [[Catalog|the same name]]).{{Ref/Reuse|CatalogWaypoint}} | *The Ark was known as "Waypoint" during the production of ''Halo 3''.<ref>[http://www.isaachannaford.com/2011/01/rapid-environment-work-2-6-hours-piece.html '''Isaac Hannaford''': ''rapid environment work 2-6 hours a piece'']</ref><ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1047186 '''halo.bungie.org''': ''Re: Halo Concept Art'']</ref> This name was later rendered canonical by the Halo Waypoint forum administrator {{Plain|[https://forums.halowaypoint.com/yaf_profile601146.aspx Catalog]}} (posing as the Forerunner entity of [[Catalog|the same name]]).{{Ref/Reuse|CatalogWaypoint}} | ||
*In early conceptual stages, artist [[Paul Russel]] did not want to make the Ark significantly larger than a Halo ring. One of his early concepts of the Ark design incorporated a cradle for a Halo installation in the center, with four sleek arms | *In early conceptual stages, artist [[Paul Russel]] did not want to make the Ark significantly larger than a Halo ring. One of his early concepts of the Ark design incorporated a cradle for a Halo installation in the center, with four sleek arms one one side of the ring, along with several beams leading to a central hub structure situated on the other side.<ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573889897215738578 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 16/16'']</ref> | ||
*In ''Origins'', the Ark and the Halos are depicted without land on their surfaces during the activation of the Halo Array. This is likely due to [[Cortana]]'s interpretation, or an instance of artistic license, as both ''Halo: Silentium'' and the terminals in ''Halo: Combat Evolved Anniversary'' show that the Ark and the Halos had fully terraformed surfaces prior to the activation of the Array. | *In ''Origins'', the Ark and the Halos are depicted without land on their surfaces during the activation of the Halo Array. This is likely due to [[Cortana]]'s interpretation, or an instance of artistic license, as both ''Halo: Silentium'' and the terminals in ''Halo: Combat Evolved Anniversary'' show that the Ark and the Halos had fully terraformed surfaces prior to the activation of the Array. | ||
*The Ark as a concept has existed since the development of ''Halo: Combat Evolved''.<ref>[[:File:HCE Ark Concept.jpg|Halo: Combat Evolved concept art]]</ref><ref>[https://twitter.com/game_fabricator/status/1088274744456159232 Marcus Lehto on Twitter].</ref> Bungie artist [[Marcus Lehto]] produced several sketches of structures for the Ark concept, that would later go on to be refined and considered during the development of ''Halo 2''.<ref>[[:File:H2 Ark Concept.jpg|Halo: 2 concept art]]</ref> These concept images both depict the Ark as a structure within the ground, a concept later instead used for the design of the [[Portal at Voi]] in ''Halo 3''. | *The Ark as a concept has existed since the development of ''Halo: Combat Evolved''.<ref>[[:File:HCE Ark Concept.jpg|Halo: Combat Evolved concept art]]</ref><ref>[https://twitter.com/game_fabricator/status/1088274744456159232 Marcus Lehto on Twitter].</ref> Bungie artist [[Marcus Lehto]] produced several sketches of structures for the Ark concept, that would later go on to be refined and considered during the development of ''Halo 2''.<ref>[[:File:H2 Ark Concept.jpg|Halo: 2 concept art]]</ref> These concept images both depict the Ark as a structure within the ground, a concept later instead used for the design of the [[Portal at Voi]] in ''Halo 3''. | ||
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*''[[Halo Infinite]]'' {{Mo}} | *''[[Halo Infinite]]'' {{Mo}} | ||
*''[[Halo: Outcasts]]'' {{Mo}} | *''[[Halo: Outcasts]]'' {{Mo}} | ||
{{col-end}} | {{col-end}} | ||