Editing Indulgence of Conviction

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*Around 75% of the interior of the ship in the level [[Floodgate]] was cut.{{Ref/Reuse|slides}} As almost the entirety of the level [[Cortana (level)|Cortana]] was also deleted, most of the cruiser's interior was recycled into ''High Charity''. The cruiser's own geometry was also used for ''High Charity'' as the holy city's own geometry was cut.<ref>[https://twitter.com/dmiller360/status/533780831513624576 '''Twitter''': ''Dan Miller @dmiller360'']</ref><ref>[https://twitter.com/dmiller360/status/533780549807398912 '''Twitter''': ''Dan Miller @dmiller360'']</ref>
*Around 75% of the interior of the ship in the level [[Floodgate]] was cut.{{Ref/Reuse|slides}} As almost the entirety of the level [[Cortana (level)|Cortana]] was also deleted, most of the cruiser's interior was recycled into ''High Charity''. The cruiser's own geometry was also used for ''High Charity'' as the holy city's own geometry was cut.<ref>[https://twitter.com/dmiller360/status/533780831513624576 '''Twitter''': ''Dan Miller @dmiller360'']</ref><ref>[https://twitter.com/dmiller360/status/533780549807398912 '''Twitter''': ''Dan Miller @dmiller360'']</ref>
*The battlecruiser is the first setting in the [[Halo universe|''Halo'' universe]] for which [[Bungie]] created a Flood architecture from scratch thus defining the faction's visual language, including the biomass, organic terrain and tunnels, crusty excretions, [[Flood blister|blisters]], pustules, [[porta]]s, fungus and coral reef-like elements. The design mainly emanated from [[Vic DeLeon]], Frank Capezutto and [[Isaac Hannaford]].{{Ref/Reuse|slides}}
*The battlecruiser is the first setting in the [[Halo universe|''Halo'' universe]] for which [[Bungie]] created a Flood architecture from scratch thus defining the faction's visual language, including the biomass, organic terrain and tunnels, crusty excretions, [[Flood blister|blisters]], pustules, [[porta]]s, fungus and coral reef-like elements. The design mainly emanated from [[Vic DeLeon]], Frank Capezutto and [[Isaac Hannaford]].{{Ref/Reuse|slides}}
*A number of Sangheili bodies are encountered on the ship, which may indicate to some players that it was under Sangheili control at the time of the Schism. However, these bodies are actually supposed to represent the team of Spec Ops Elites that enter the ship before the Chief does, and due to a scripting error they appear as dead Ultras.
*A number of Sangheili bodies are encountered on the ship, which may indicate it was under Sangheili control at the time of the Schism.


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